i get that they make money from dlc

thepigeonqueen  asked:

Had a thought - if BTAS were set in our current present day, do you think Riddle of the Minotaur would still be a computer game, or do you think Eddie could have created it as a puzzle game in the form of a free phone app instead? It may be more accessible that way, so more people playing his game = a very happy Ed?

He probably would have done both.  Y’know how there’re some games with a full version on PC or console and then they have like a mini version on phones or handhelds that’s either the same game with the levels slightly changed or a different game along the same lines?  I think he’d do that.

The way gaming works these days would potentially make a cult classic like Riddler of the Minotaur very profitable.  It’d take him like two seconds to whip up a few DLC maps he could market a season pass with - it looks like a lot of work and worth the twenty bucks to the common consumer, but to him it’s taking money from babies.  The mobile version would, of course, have in-app purchases, and if he could get away with it maybe even spyware.  After all, if his game gets THAT famous even BATMAN might download it…

Heads up for the new Future Tone players

Okay, so, I’ve been playing Diva for years, and Future Tone is on a whole new level compared to the other games, so here’s a little list of things to get you started, for those who purchased the western version a couple of days ago.

-Go straight in and purchase modules, using the recommended module for a song is gonna be good for you, seeing as there’s two trophies up for grabs for playing 39 Colourful Tone and 39 Future Sound songs with their recommended modules.
-Difficulty has been increased immensely, and it’s gonna take practise to get good at this game. Remember, this game is aimed at long term players, but being new to the game shouldn’t stop you, keep up the practise and you’ll soon be playing hard and extreme mode!
-Practise mode is a godsend, and is super helpful at letting you practise those tricky bits in songs you struggle with. You can skip back 10 seconds or back to the very beginning of the song, as well as choose the start time for the song.
-Complete/Continuous mode allows you to play through a full song with the pv in the background without dying, it’s good to help you learn to focus on a song and not get distracted by the pv.
-Some modules glow! I know this isn’t too exciting, seeing as this has been in previous games, but modules such as Len Append really, really glow this time, and it just adds to the aesthetic of the game.
-Use macro! If you don’t know what macro is, it’s changing the set up of buttons, so you can hit double notes, triples and quads by using one button. This is super helpful for 9/10 star songs. I personally have my L2 set as the quad button, and do the rest myself, but if you’re new to the game, play through at find out which buttons you struggle with, and then sort your macro out from there.
-By holding down L3 and R3 in the song selection menu, you’ll get yourself into a survival course! Survival courses are a great way to test your skill, and come in sets of difficulty by star, and a Miku Live course.
-DLC isn’t necessary for the game, but is fun to play. When the DLC for the western game comes out, and you have the money spare, I recommend getting it, as there’s some pretty fun songs from the Mirai Series, which are really nice to see make their way into the Diva Series.
-Extra Extreme doesn’t really mean anything, instead of being actually harder and faster to play like expected, it focuses more on note changes and technical difficulty, and is pretty easy to play if you can play extreme. In my view, extreme is actually harder than exextreme!
-Whilst watching a PV press triangle to take a photo, you can then go into your setting and change it so that any photos you take are set to your loading screen! I have a large collection of Len floating around for my loading screens lol.

If anyone can think of anything else, please add!

reasons why the “save josh” dlc would be actually really awesome

Alright hear me out on this actually. We really should get the DLC. Not only because the majority of the fanbase honestly likes Josh and wants to save him from a fate worse than death, but also because Supermassive could actually make good money on a bonus optional ending. Like, I’m serious. It would be good for them, for us, for everyone. There’s no reason to not do this.

Ladies and gentlemen, I humbly introduce the Until Dusk DLC, where:

Keep reading

christopherpierre-official  asked:

if yansim evr gets finished it would Have 2 b a free game. 2 much stolen assets. cldnt even sell dlc, still stolen shit there too. hed have 2 make it free downloadable additions.

Except, even if it were free and Dev didn’t have the Patreon and YT to get money from, it’s still copyright infringement and the people/companies he’s stolen from can still take legal action since it’s still other people’s work that he’s using without permission. I guess it just wouldn’t be as bad since he wouldn’t be making money off of it.

-Mod Sega

8

—!! Ends April 26th !!—

Ending at 6pm EST

First Place Prize ::

  • Toy Hammer
  • Choice of  Full Pave Set, Full Campus Set, or Complete 7/11 Set
  • 2 blue roses and 2 gold roses
    – if 100 Notes :: 4 of each HAS BEEN UNLOCKED
    – if 300 Notes :: 6 of each HAS BEEN UNLOCKED
    – if 500 Notes :: 10 of each
  • 10 Randomly Picked Items from my DLC/Rare/Unorderable/Other Room ((some pictured above)) Items include but not limited to… Astrology DLC Items, Pave Furniture, Sweets Furniture, Gracie Fashion Items, Spout Table, Raccoon Clock, Rolling Suitcase, Balloons, Zodiac Bobble Heads, Girl’s Day Up-do, White Police Cap, Bopper Hats, Cafe Items

Second Place Prize :: - unlocked after 100 notes
HAS BEEN UNLOCKED

  • Toy Hammer
  • Choice between whichever sets are left…
  • 2 blue roses and 2 gold roses
    – if 200 Notes :: 4 of each HAS BEEN UNLOCKED
    – if 500 Notes :: 6 of each
  • 5 Randomly Picked Items from my DLC/Rare/Unorderable/Other Room ((some pictured above)) Items include but not limited to… Astrology DLC Items, Pave Furniture, Sweets Furniture, Gracie Fashion Items, Spout Table, Raccoon Clock, Rolling Suitcase, Balloons, Zodiac Bobble Heads, Girl’s Day Up-do, White Police Cap, Bopper Hats, Cafe Items

Third Place Prize :: - unlocked after 300 notes
HAS BEEN UNLOCKED

  • Will get the remaining set
  • 2 blue roses and 2 gold roses
    – if 500 Notes :: 4 of each
  • 3 Randomly Picked Items from my DLC/Rare/Unorderable/Other Room ((some pictured above)) Items include but not limited to… Astrology DLC Items, Pave Furniture, Sweets Furniture, Gracie Fashion Items, Spout Table, Raccoon Clock, Rolling Suitcase, Balloons, Zodiac Bobble Heads, Girl’s Day Up-do, White Police Cap, Bopper Hats, Cafe Items

Consolation Prizes :: - unlocked after 50 notes

HAS BEEN UNLOCKED

  • How to win this
    If you are the user from which the winner re-blogs from, you shall receive a consolation prize!

    If the winner ((which could possibly be you!)) re-blogged the post from me, I get to keep my money. ^.~
  • The prize … 25k and Two Randomly Picked Items from my DLC/Rare/Unorderable/Other Room

Rules

  • Ask Box MUST Be Open ((and easily seen from your blog))
  • Must Be Willing To Exchange Your FC AND Me Come To YOUR TOWN For Prize Drop Off … Please, have a large space cleared so I can make several trips to the locker then back out to drop off. There is A LOT to drop.
  • Once Winner Is Picked, You Have 24hours To Respond Or I Will Pick Someone Else!
  • If you say in any way, shape, or form, “Oh, Can I just get this, this, and this? I don’t want this so you can keep that…" I will just keep everything and find someone else would would appreciate winning a giveaway with lots of prizes. ((… If you don’t want some of it, just sell it. >.>))
  • Re-blog only ONCE
  • If you re-blog more than once you will be disqualified for trying to up the note count.

Unlock Prizes!

  • I thought this feature would be really cute… =3
  • 2nd and 3rd place will only be available after note count on the post has reached the stated amount.
  • More Notes Will Unlock Better Prizes!

How To Win

  • You Do NOT Have To Follow Me … but I post 99% animal crossing!
  • Re-Blog and Likes Count as 1pt eachbut you can only get 1pt max from re-blog and you are only allowed to re-blog ONCE
  • If you re-blog more than once you will be disqualified for trying to up the note count.
  • If you have followed my blog long enough to comment, Comment counts as 1pt
  • Once it has reached the deadline, I will be using a random generator with all names ((if 3pts then will enter name thrice)) to pick the winner!
  • !!REPEAT!! - If you say in any way, shape, or form, "Oh, Can I just get this, this, and this? I don’t want this so you can keep that…" I will just keep everything and find someone else would would appreciate winning the giveaway. ((… If you don’t want some of it, just sell it. >.>))

If you have any questions, feel free to send me an ask!

Also, to find any giveaway updates or my future giveaways, check out my Giveaways page! ((the star on blog front))

Giveaway as ended… with 504 notes! So unlocked all the stuff!
No point in trying to sneak in past the end time, I already screenshot the last entry!
Tomorrow I will work on getting together the list for the random generator and notify winners!

Detailed Custom Quest Thoughts


I apologize for massive amount of posts I have done on this. I realize now that I should have written this long one from the start.

Let me start by saying that I am looking at this from a different perspective than most: I am a game producer who has worked in Japan in the games industry for over a decade. I have and understanding of the possible side effects and sensitivities that might exist pertaining to this and similar topics.I am not saying this makes me correct, but it does mean that I likely will be considering different things than most of you are when formulating my opinion.

I am not attacking anyone for having an opinion on this matter, even those that radically differ from mine. I am disappointed in the those who created, and spread, the tools that are not affecting the MH4U community in negative ways (and no, I do not think that was the intention). This is very much a battle over two ideas that both spring from love of Monster Hunter, and a debate over what is a good/bad expression of that love.

Three Types of Games
There are offline games, games that have an online component, and games that are purely online. It is arguably not a huge offense to modify or hack an offline game since it does not affect other players. Games with offline features it’s sensitive depending on if the modifications can affect other players and what negative effects the modification could bring. Pure online games have absolutely zero toleration for hacking and that’s because their online model is dependent on an even playing field and people feeling that grinding or paying for stuff is worth their time to do. Monster Hunter 4 Ultimate falls into the second category.

Breaking open DLC
I was against the proxy server stuff (get locked DLC before it was released) and going online with said gear because it made an unfair situation for players. Arguably one of the selling points of an online game like this is that you see different gear and weapons when you hunt with other people and that gives you new goals of things you want to make. A player walking into a room, seeing a cool weapon, then being told “you can’t get this yet unless you cheat” is unfair. It makes them feel discouraged and not on the same playing field. It takes the fun out of seeing random hunters in their gear (another reason why the guild cards display all this info) as they have to stop and ask “can i even make that”? Believe it or not, for some players being able to casual play and see new stuff and go off to make that stuff is the core online loop for them, and going online with random players with gear you are not able to get is going to affect the longevity of the game for them. That is not fair and it goes beyond “it’s mine i can do as i please” as you are now potentially affecting innocent players, even if this was not your intention.

Modified DLC
First off, modifying game data is a no-no. You could potentially corrupt your save data (you cannot be positive how flag changes will react unless you debugged the game) and you are making the game run in unintended ways (often fun ways, no one will argue that). The issue with modified quests is that you are now brining that stuff online, again, which can affect the community. You are also now potentially ruining the game for another type of online player, the 100% completionists. There are a good handful of players that spend many many hours to hunt gold crown monsters so that they can unlock every achievement. They get a great deal of satisfaction from walking into a room or sharing their guild cards to show that they completed all of them. I don’t care if you find them unimportant, you do not have the right to make these players feel that their hard work has been invalidated, or done in vain (since some players can just do a custom quests with a large monster).

Secondly, MH4U is still a game in service, so to say. CAPCOM is spending actual money and time and effort to promote their monthly DLC packs. I don’t care if you feel that they are late, it does not give you the right to get online promoting your ‘own DLC’ in the middle of their campaign, it’s plain rude. This ties in the breaking open DLC issue but you may like or dislike their unlocked on-the-card DLC but the fact of the matter is that they worked hard this time to bring over most of the collaboration gear (all of which required new contracts and rights to obtain) and even created exclusive DLC for the west. They may not be using the business model you like, but they are doing what they feel is a favor to the west and scoffing at them is not how you get them to change their mind.

I want to take a second to explain some reasoning behind on-the-card DLC. We’ll get to development, but debugging a game is very expensive work. Developers know this. If you release content post launch that is introducing new code, it will require a full debug of the game, especially for games like MH in which a mistake that costs players their save data could mean the death of the product. One memory address is wrong and stuff start happening. We are not talking a few thousand dollars. We are talking much more.

Now, Capcom has taken the stance that they do not want to do paid DLC for Monster Hunter since it’s an online game and back to my point above, it’s unfair for some players to see gear that they can’t get because they do not have the money or a credit card to purchase the content. So their only choice then was to create DLC that is new, but that is super expensive to do and frankly they cannot recognize enough additional sales due to the DLC to justify the time and money (trust me they all want to, but they have a business to run). At this point it’s better to move your development line onto the next game so they can have a healthy time cycle to create a great new product in the series. As they stated in previous CAPCOM blogs, a new monster takes about half a year of work when you consider the designing, planning, modeling, programming, etc. if they started work on all of this during the main development cycle of the game wouldn’t you prefer they just include it all in the game? Sure, and that is what they do, which I applaud.

OK so they could just get rid of DLC altogether. Well, they like to create reasons for players who may have gotten tired of playing a reason to come back. It gives them a way to get new media exposure so that people who missed the articles and hype when the game was released might get exposed to the game. Believe it or not, not everyone is 100% informed. I guarantee someone looked at the July DLC stuff and said “what is this monster hunter game? Looks fun!” or “I didn’t realize it was out in the west. Cool!”.

But first and foremost this is their product. You can be vocal that you don’t like the business practice but breaking it or creating your own content is not how you do this. It means that if they have surprise content or good stuff to look forward to on the Japanese game, they will hold off releasing the western one until the DLC cycle is done (1 year) because the moment they release in the west there is a risk all of it will be not only exposed, but being used online. The attitude of “what I am doing is going to help keep hardcore players like me interested in the game!” anyone can understand, but it’s simply not your call. This is their business. I for one don’t like the idea that G rank versions of monsters are locked away, but I do feel that I got my 50 dollars worth in the game for its content and if the business model is meh then I can speak about it on twitter, but that’s that. A howling animal might eventually be heard but a biting animal may find itself without a person wanting to feed it anymore.

Modified DLC [BAD STUFF]
All this community work in dissecting code and sharing findings, and tinkering publicly leads to modified content that, although might not be malicious in intent, really harms the community. This is what we are dealing with now. Quests that knock you up to HR999 right away, quests that make it easier than ever for players to cheat and get items. HR is an issue, like the people who look for new gear, or care about completing all the trophies, there are those that take pride in hunter rank. They spend lots of hours to get up to HR999 and this type of player has always existed. To them you ruin the online game the moment you invalidate their hard work. This is not your decision to make.

Then think of the player who walks into a modified quest room without knowing. Imagine going from HR8 to 999 in one hunt, no longer able to enjoy unlocking new monsters and quests, etc. And you would be labeled as a cheater for the rest of your time online. This is not fair to them.

Then think about what happens if save data corruption starts. Did you debug the game? Do you know for a FACT nothing will result from the hacked data? Are you in the position to make that decision? No, you are not. You are risking the death of the game and in good reason you are a not helping CAPCOM, threatening to ruin what they worked so hard to create. An environment where people do not feel save to hunt with random people will kill the longevity of the game, not make it longer. Now let’s say “Oh just patch it man”, well that takes QA and submission to first party, and even perhaps changes to their severs and how they handle data. That is time and money and sometimes too risky to patch.

My Take
There comes a point where you need to draw the line and realize that just because you can do it does not mean you should. Some people say that they are doing the game a favor, but my creating uneven playing fields online in a game where it arguably matters, by being a rebel and ripping open your christmas presents early (so to say) you are disrespecting their DLC plans, and by embracing modified quests you are opening the door to greater exploitation when the badly modified custom quests come, which are going to learn very fast. It’s harmful to the community and potentially harmful to Capcom’s business.

People are doing this out of love for Monster Hunter, I get that. But risking ruining the game for other players and disrespecting a company who has shown they are trying very hard to show you MH love is wrong. Custom Quests would not be accepted but would be less of an issue if the DLC cycle was over and you weren’t ruining that or their marketing, and the next game was upon us. Some games allow modifications but that doesn’t mean you can go and modify whatever you want. If people were to release a level editor for the next Mario Brothers, you think Nintendo would be happy? No, they would not. So don’t think that Capcom should not be bothered by this. They were bothered when the Japanese community had modified guild quests and they are bothered now. Don’t be part of the problem, please.

I am disappointed in the people who created and released the tools to do so, as the normal community would not have that ability. For me, if people broke the rules and had a box open with the spoils they got, I would be forced to feel a sense of responsibility if I were to reach in and grab from that box.

I stand against the game modification not because I hate the idea or what it does, but because I cannot accept something that has the potential to hurt the community I love so dear and work hard to be a part of, no mater how good the intentions were at the start.

Happy Hunting.

-Gaijinhunter

anonymous asked:

Hey! I hope it's okay to ask you this but i saw this ask you answered about why ubisoft is kinda meh but I was hoping you could explain why EA also sucks???? I hear it does from everyone but I never really knew like...why????

Ah, my favorite activity…shit-talking EA. It all boils down to the fact that EA cares about making money, not about making games. This is obvious in their business practices. Everything they do feels scummy and cheap because it’s obvious that the only thing they care about is getting your money, customer satisfaction and quality of the end product be damned.

There are many reasons to despise them. Here are a few:

  • They shoe-horn multiplayer into games, pump out DLC for all their games (including day-one DLC), and cram in online passes (even in single-player games) for the $$$$$
  • EA has a long history of buying up smaller studios to get rid of the competition. Under EA’s rule these studios go from making interesting, unique games to pushing out poorly-made or uncreative games until they’re indistinguishable. 
  • On that note, EA milks their franchises by continuously creating boring, uninspired games to make a buck. Notable example would be the Medal of Honor series.
  • It’s gotten better, but their gaming platform Origin is pretty shitty

Here’s a good video that goes into more detail

And if anyone has any more complaints, please add them in the reblogs!