I've been seeing people say H&L is wayyyyyy more complex than seimei for a while now and I don't really understand what that means? So I was wondering if you'd be willing to do a comparison post? You make such lovely gifs, and your explanations are always so funny and easy to understand, so it would be nice to see the comparison!
Thank you for the kind words, and please strap in for another one of my never-ending rants. At least this time I know it’s gonna be long because this topic is of special interest to me, so I will have the foresight to make use of a read-more link :D
Okay here we go. For a start, I wouldn’t say Hope and Legacy is way more complex than Seimei, for no other reason than the fact that Seimei was already pretty much pushing all imaginable boundaries of complexity. What I can tell you about these 2 programs though, is this:
H&L is more technically and physically demanding. From base value alone, H&L is worth 103.43 compared to Seimei’s 95.79, with the main difference coming from Yuzu swapping in a quad loop for a triple loop. Base value doesn’t tell you the whole story though, because what makes H&L truly demanding is not just in how many difficult elements are included, it’s also in how those elements are distributed. See below the layout with time stamp for both programs (Tumblr doesn’t like anything but tiny text so I have a bigger clearer version of this image here):