i create because i was created

anonymous asked:

Making things is work. Work takes time. Time is valuable. It sounds like you're pretty young so I don't blame you for not understanding, but creators charging a very small amount of money for the hours and hours of work they do isn't a bad thing. The money they charge allows them to create the content you like. The fact that they create content on their own time is an argument in favor of paying them, not against. They don't have to make stuff, just like you don't *have* to pay for it.

idk what’s up with that belittling tone, because i’m deffo old enough to understand how it is to work hard for this stuff, more than enough. do you think i don’t spend a lot time on the stuff i make? i spend hours and hours on it. heck, i sometimes am busy a whole day just perfecting that one little thing nobody is probably going to notice, but i just want to be happy with the things i make so i try my best and take the time it needs because i want to release content people can enjoy. but do i feel like i deserve money for it? hell no. i am the one deciding i want to create content, so others can enjoy it, i’m not going to force people to pay for it because i decided i wanted to be a custom content creator. but it seems like you are the one not understanding that. it’s a choice a creator makes for themselves, they want to create content, but they shouldn’t be the one to say ‘hey dude, u gotta pay up for this because i spent my precious time on it’. 

why not give people the option to donate? ‘hey you don’t need to do this, but if you appreciate me i would be super grateful!’ give people the freedom to make the decision and honestly, i would feel a thousand times better getting money via donations than via patreon, because it’s literally someone going out of their way to say ‘hey you are cool and i appreciate you and you deserve this’ instead of the ‘well i want this thing so i guess i gotta pay up’. 

also, ‘the money they charge allows them to create the content you like’. you’re joking right? i really hope you are. blender = free. sims 4 studio is a program a ton of people worked hard on and wow.. it’s free. photoshop you can get for free in some way, and even then there’s gimp, which is, once again, free. you literally do not need any money whatsoever to create content. the only thing you are paying for is a computer of some sorts (which i guess u already have so that’s no problem) and ur internet and the sims game, which you already have if you are deciding to be a creator. damn.

anonymous asked:

what is it when u wanna express yourself artistically but feel ashamed when u do but also take a huge punch to the ego when u try an art thing and aren't Instantly good at it?

Sounds like my life HONESTLY

Actually I think it’s the marriage of the existential desire to create (positive) and the habit of idolizing amazing artists encouraged by the internet (negative in great amounts)……………….we wanna make the great stuff other people make but can’t automatically because shit’s hard……………I think the goal is to make the existential desire to create more powerful than anything else

dandelionandbuttercup  asked:

How do you get inspired? I'm asking you because you seem like an inspired artist

Inspiration is an illusion


Real answer, at no point in my day do I feel inspired, and yet here i am making art. The more you progress with your art the more you realise that feeling really inspired to create something specific is very rare, and it doesn’t necessarily lead to better artwork. In short the trick is to create without feeling “inspired”, but it’s not a very good answer so I’m going to elaborate ahead. This is super long, but I feel like you deserve a serious answer.

1. Step one: get a sketchbook

You’re going to want a place to generate ideas in. Get a sketchbook, it doesn’t have to be fancy or expensive (and for what I’m about to suggest I think it’s actually better to get a cheaper one), ditch the loose sheets flying around your room, keep them for finished illustrations (but we’re not there yet). Aside from keeping all your drawings organized together (thus preventing you from losing your drawings), a sketchbook is fun to flip through.

I’ve had these two for this purpose and was very pleased with both (yeah, they’ve got scribbles all over them. don’t worry about it) the good thing about them is that they’re relatively cheap, but the paper is still of a decent quality.  They have lots of pages,so you’re not as afraid to “waste” them.

2. Step two: Scribble in it, a TON

Keep doodling and scribbling all over it, keep throwing ideas at the paper to see what sticks, even if it’s a shitty idea. Don’t be afraid of “wasting paper”, that’s why you bought a cheaper sketchbook. It doesn’t need to look pretty, a sketchbook is for learning and brainstorming. Looking and my art blog (and most artists’ honestly) you see mostly finished illustrations, so it’s easy to think that I just come up with an idea and then finish it. But in reality what I upload is a fraction of what I draw. My sketchbook is FULL of sketches that nothing came out of. Fill an entire page with doodles of hamsters, or landscapes, or even instagram models. It doesn’t matter, keep drawing.

Here are some examples of pages I did not upload.

3. Step three: don’t worry about it

About six months ago I was looking to get into art school, and of course to pass the exams I needed to present a portfolio. At the time I’ve been drawing in sketchbooks nearly exclusively for over two years, so I had very few illustrations to show. So I had about a month to build a stronger portfolio, and naturally I decided to make more, and more “inspired” ones. Let me tell you I have never produced more artworks I hated than I did then. Not even a single one was included in my portfolio. And of course after I had already presented and the pressure to create good artwork was off I finally was able to create more things I liked (I did get in to art school, so no need to worry). Point of the story is that you’re a better artist when you don’t put yourself under the pressure of constantly being good, so don’t worry about it (specially if you’re not a professional).

4. Step four: keep throwing shit at the wall and eventually something will stick

Ideas are like an avalanche. They can just stand there for ages if you’re not doing anything with them until they eventually melt and disappear. But it also means that it takes just a small push to bring all of them down. What you initially thought was a bad idea might lead you to a different better idea, and that one might lead you to another idea, and it would lead you to two more. Keep the momentum going until sometime in the future when you find and idea you’d like to turn to a finished painting. I am not the best example (because I don’t draw as much as I should), but even then there are times when I can seat for days and not draw a single thing, and then all of a sudden one sketch leads me to burn through 5 pages of my sketchbook in an hour. It took me 7 sketchbook pages from initial concept to final design when I was coming up with Major Tom, all done on the same day. And I drew even more characters that day that I haven’t uploaded.

5. Not exactly a step five: don’t neglect your technique

That’s a piece of advice I wish teenage me hadn’t ignored. Your technical skills are the tools you use to create. The better you skill are the more ideas you can execute. that means drawing the boring shit, like hands, perspective, still life etc. I started out like a lot of artists, drawing mainly anime, avoiding drawing hands, or any perspective to speak of. My art today suffers because of it. I’m 22 and still struggle with drawing proper hands, my perspective is off at best. Learn from my mistakes, it’s ok to draw the fun stuff, but also draw the important boring stuff.
(Disclaimer: this is a lesson I haven’t quite finished learning myself)

6. Step six: don’t limit yourself to one style

Beware the trap of “that’s my style”, beside limiting you in skill, committing to a style when you’re still young will limit you in what you can draw. Again, when I was younger I drew nearly exclusively anime. That meant I was very limited in what I could draw, and worse - I was getting sick of it. By the time I graduated highschool I couldn’t stand the idea of making another single anime drawing. i was going through a small art crisis, since all of a sudden I didn’t have a set style anymore. At that time I tried a bunch of different styles from realism, to american cartoon, and for a short time even french catoon. Today I draw in a fairly realistic style, leaning towards more or less cartoon depending on the specific subject. The best style is having no style. Your art will always have your touch to it, it’s something you can’t escape. Make the style work for you, not the other way. When in doubt look to Picasso. This guy exchanged styles like socks and he’s one of the greatest artists of our time, and even though his artworks are sometimes completely different from each other they are all still undoubtedly Picasso.


This answer ended up being super long because most artists online would reply to this question with something along the lines of “look for things that inspire you!” which I think is a cop out answer and it completely misses the point (sorry basically every youtube artist), it’s an important question that deserves better. You’re asking for advice to get inspired because things don’t inspire you, thats the whole problem. I also think this isn’t a very good advice in general, I feel really inspired maybe four times a year, and yet I created more than four artworks. Don’t sit around looking for inspiration because it won’t come. Draw without “inspiration”, you don’t need her anyway.

Launch Day

I hope you’re all a little hyped, because after delays and conflicts and stress, launch day for Creating The Write Life is scheduled to be.

Tomorrow. 

September 26th, 2017.

I don’t feel quite so afraid anymore, I know there will be trials and challenges ahead for me and for CtWL but I’m excited to share with with you all, and I’m starting to see a genuine future for it. I have some big dreams in mind for it for further down the road, but it has to start small, it has to start somehwere. And it’s going to start tomorrow.
I’ll be sure to share links to the website, first posts, and Patreon tomorrow and probably fairly often in future because as frustrating as it is, some amount of marketing is necessary. I’d really appreciate any support you can give me as I forge ahead in this. Reblogs for any and all of it will be instrumental in helping me get started.

So this is my illustration for the @utauzine

I’m glad I could join, and it was really fun to draw.

The UTAUs that I drew (from left to right) were: Shinya Yume, Raiu Yagi, Kirane Shura and Mahou Yuki.

The reason why I drew these four, is because it’s a story from when I first started UTAU. Shura’s creator introduced me and Yagi’s creator to UTAU and showed us the first UTAU created by a Dutch user, Yuki. And of course us two decided to join the fun as well, and we created Yagi and Yume.

Anyways, that’s it. Enjoy!

anonymous asked:

Serious Q though, where do you draw the line between hobby artists and artists who deserve payment for their creations? Is it related to game content or related to how much time it takes someone to create something? Like, I can see what you're saying about Patreon, though I'd disagree with you, but I think it boils down to the question of: What makes it appropriate for someone to create and put a price-tag on it to you? The time it takes, if they are a Real Artist, hobby vs. job, etc?

Hmm, that’s a hard question nonny. I don’t think it’s necessarily related to how much time it takes, because one could spend ages on creating something but using things as existing meshes from EA, but there are also plenty of people creating things completely from scratch but take little time to make it. I guess if I would put a price tag on something, I would say I would only put it on stuff that’s completely your own. Someone creating a frankenmesh from EA hairs is deffo just as much an artist, I don’t see myself doing such a thing and I know how much time it takes, but you also use materials (in this case the hairs) that already exist. When you create something from scratch, and I mean everything, textures, meshes, the whole deal, that’s something that in my opinion could have a price tag on it. I’m still not saying it’s right, because I don’t think anyone should charge for content (i rlly just mean for this or similar games!), but yeah I guess that’s what I think about it?

“you told me to wear something nice! so i’m wearin’ my hoodie for special occasions~ :D”

(and then they had chip butties for dinner…definitely not what Amélie was expecting. ^^;; but it was still fun?)

(☞゚ヮ゚)☞ Tracemaker Graffiti AU

6

Canon Arya Stark Appreciation Week - Day Two: Favourite familial relationship

She yearned to see her mother again, and Robb and Bran and Rickon… but it was Jon Snow she thought of most. She wished somehow they could come to the Wall before Winterfell, so Jon might muss up her hair and call her “little sister.” She’d tell him, “I missed you,” and he’d say it too at the very same moment, the way they always used to say things together. She would have liked that. She would have liked that better than anything.

A Deal With The Devil

Story by reddit user CommanderSection

The deal was simple; we’d get to ask him a couple of questions and he got to ask us a couple of questions. A bit odd if you ask me. What could The Devil possibly want to know from us? I couldn’t tell you.

“Is heaven real?” I asked.

“Yes,” he replied, his voice like dying embers in a fireplace, “and so is hell.”

Keep reading

5

Raising My Legson: The Origin Story

(Single Dad Legmon doesn’t know the answer to that question either :’-((( @1lsan )

8

i want you so much (but i hate your guts)

Harry Styles/Louis Tomlinson

AU in which Louis gets accepted to play for the Manchester University Alpha-Beta Football Team. The only problem: Louis is actually an Omega. He is determined to make it big in the football world, though, and he can’t do that bound to an Omega team. With the help of a faked doctor’s certificate and some pretty strong suppressants he is ready to fight for his dream.

That Harry Styles (Alpha, second year and youngest football captain of the A-B team in ages) doesn’t seem to like him complicates matters, though.


This is still a Work in Progress!

5

i have no excuse for this and i am sorry

Okay, but imagine if...

Cedric Diggory hadn’t died.

Imagine, just for a moment, that when they take the portkey, instead of an Avada Kedavra, it’s a Stupefy that hits him. Or that the AK misses him by an inch, hits a grave instead, knocks him out for a second.

Imagine that everybody forgets about the Hufflepuff boy out cold on the floor, because they are so intent on resurrecting Voldemort. Peter forgets as he ties Harry to that statue. Voldemort forgets as he is dumped into a cauldron full of flesh and bone and blood. And every death eater that comes sooner or later, well, no one tells them about the boy either - there are more pressing concerns.

However, Harry doesn’t forget. Because Harry has been in that sort of situation since he was eleven. He’s used to looking out for others, by now. Hermione and the Troll, Ron on the chess game, Ginny in the Chamber, Sirius and Hagrid and even Buckbeak- Harry always looks out for everyone, and never forgets about anyone, even if they are not really his friends.

So while he stares in horror, while he’s powerless and sees his greatest foe come back to life, a tiny part of his mind is screaming at him to check on Cedric, to get them out of here. Both. Alive.

Now let’s say that the ceremony, and the Death Eater meeting after the resurrection takes time. Lots of it. Let’s say that Voldemort, being the drama queen he obviously is, takes his time, and enjoys every single second of attention he gets from his followers and that Potter brat.

Let’s say he takes enough time for Cedric to come back to consciousness.

He awakes, lying in the grass and dirt, surrounded by bits of stone, his head aching and confused. The cup is laying about, not too far from him, and he could take it to go back but- he’s a Hufflepuff. He’s loyal. He doesn’t forget either, and that’s why, even if he’s confused about why or how he’s here, he doesn’t take the cup and goes searching for Harry.

Now, the tournament is a vicious thing, isn’t it ? Who’s to say to poor confused Cedric that this is not one more, secret, task ?

So Cedric goes looking, wand in hand, ready to fight, because he’s a Hogwart champion - and really, a Graveyard ? That’s creepy. And because he’s on his guard, and he’s moving around silently, no one notices him creeping behind one of the graves. No one notices the Hufflepuff boy, his horrified expression, and his frantic gaze as he slowly understands that no, that wasn’t a task, and that wasn’t a dream either.

Maybe not even Harry, or maybe he does, but that’s not the important thing.

The important thing is that being in Hufflepuff doesn’t make you stupid at all. The important thing is that Cedric is a champion, and smart, and a quick thinker and a hard worker.

The important thing is that Cedric thinks fast, and casts an ‘Accio’ on the cup as he runs towards Harry while he duels Voldemort.

He breaks through the crowd of amazed and struck Death Eaters, catches Harry’s arm with one hand, and with Seeker reflexes, catches the cup with the other.

Cedric lives, and both Harry and him go back to Hogwarts, terrified, bloody, and flinching away from the sudden noise coming from the public. They both live, and thus no one notices that something is amiss immediately, no one sees their wild glances around - as if someone was still out to kill them. The public cheers, and sings the victory of both Hogwart’s champions, and they are suddenly hugged by their families - the Diggorys and Weasleys.

No one notices, and that’s why when the noise dies down, and someone casts a sonorus on them to ask them how they feel about that victory, everyone hears them say, in a still disbelieving and trembling voice.

“He’s back.”

Obviously, everyone is confused, but they start talking, a bit over each other really, but they are in shock - and they say he’s back, Voldemort’s back, and he took my blood, and we were in a graveyard, and I was knocked out, missed most of the ritual, but it was him, yeah, and there were Death Eaters, in a circle, torturing Harry, horrible, had to get away, he’s back, he’s back.

And that’s when the people notice their faces, the blood, Harry twitching fingers - cruciatus - and their wands still clenched in their fingers, as if ready to attack anyone on sight.

This time, though, Harry doesn’t get ushered away by fake-Moody - because Cedric still has a hand gripping his arm, and wont let go for the world. He tells Dumbledore, and their families, though, when the Headmaster asks them to talk “More calmly and clearly, please, young men” at the Infirmary. Barty Crouch Jr is still apprehended, and the real Moody discovered, and it puts their incredible tale in a new, horrific and real, light.

Imagine if Cedric Diggory lived.

Two witnesses of His return. One is Harry Potter, Hero and Saviour of the Wizarding world. The second is beloved Hufflepuff Prefect Cedric Diggory, Hogwarts Champion. Even if people didn’t believe the first, they would believe the second, and vice versa.

Obviously, the ministry doesn’t take it well, but Amos Diggory and the Weasleys, and Dumbledore make a move together. Susan Bones helps her fellow Hufflepuff by contacting her aunt. Together, they get memory evidence - and they even agree on submitting to truth serum.

Because if Harry alone couldn’t do it - or had no idea he could - Cedric is there, and his father works at the Ministry, and he’s a seventh year. He knows more, and he has people ready to help him - and if he asks them, to help Harry Potter.

Sure, the ministry would try to get all this under the rug, but they couldn’t. Because Weasleys, and Diggorys, and Dumbledore, and Bones, and even Longbottom and soon every name that has a contact in Hogwarts - except some of the Death Eaters - are pushing for the truth to get out, and with a bit of blackmail, Rita helps - and this time, the Daily Prophet can’t repress all of them.

Imagine if Cedric Diggory lived, and how the war would have turned.

Imagine just.

youtube

add maggie stiefvater to the list of writers i owe a formal apology

WARNING: MAJOR TRK SPOILERS!

I want to talk about Star Wars in the context of left-wing politics for a second. It’s actually really good, maybe even better than we realize. It might actually be the best massively popular mass media franchise of the modern era - not because it is undeniably really good entertainment, but because it actually attempts to say something meaningful and positive about rebellion and change.

Many left-wing writers and critical theorists have written about a general problem that plagues mass media. In many stories, the only real movers or changers to the status quo are the villains. In other words, the task of the hero is to merely uphold the status quo against some deviant force that wants to change it. You can see this in works like Harry Potter, where the ultimate goal is really just the defeat of Voldemort and the preservation of the way things are. People that want to change things drastically are either laughed at (like Hermione with the house-elves) or are themselves villainous. This same dynamic is also true in many comic books and comic book movies - The Avengers aren’t looking to fundamentally change the structure of society. That’s what the villains want. The Avengers are supposed to defend the earth from change, not instigate change themselves.

This dynamic points to a sort of end-of-history view of things, where liberal democracy is the best anybody can hope for, and anybody attempting to change it is either worthy of derision or villainous. It propagandizes the audience to be more happy with the way things are, because every possible alternative is worse.

The other side to this particular narrative is the straight dystopia, where liberal democracy has somehow been lost, and the hope of the hero is to restore it. Even though this narrative takes a different approach, it still points to the same thing. This narrative acts as a warning to a similar end - “imagine how bad things could be, you really ought to be happy with the way things are.”

But then there is Star Wars - a story that takes place in a galaxy far far away, but is perhaps more relevant to us on earth than any other mass media franchise. In Star Wars, the heroes are the Rebellion, a rag-tag group of people fighting against an evil Empire. Right from the beginning, the changers are the heroes, not the villains. It’s the heroes that shake things up, or in many cases blow things up, and the goal of the villains is the preservation of the status quo. That’s a huge flip to the problematic narrative right out of the gate.

An argument could be made that Star Wars falls into the dystopia trap, and that the end goal of the Rebellion is merely the restoration of liberal democracy - but two huge things challenge that narrative. In the first place, Star Wars is not presented as a dystopia. In most dystopias, the dystopian environment itself is the central narrative. We are told in great detail just how bad the government is, and how bad they have made the world. Star Wars doesn’t do that. In fact, the amount of time spent on the Empire and its inner workings is minimal. The central narrative to Star Wars is instead the rebels themselves - particularly the three central heroes - and their personal journey and interactions. Their personal acts of rebellion are explained in far greater detail than any Imperial actions. Star Wars could be seen to celebrate rebellion itself, in this way. We aren’t bogged down with an explanation for why opposing the Empire is the right course of action. We are simply made to believe that resisting power itself, in any capacity, is good and should be done.

In the second place, the prequel trilogy actually did a really good job of deconstructing the trappings of liberal democracy. In the prequel trilogy, it’s the Republic that grants emergency powers to the Supreme Chancellor, essentially creating the Empire. It’s the Republic that willingly sacrificed thousands of clone troopers to the scourges of war. It’s the Republic that financed both sides of the civil war. It’s the Republic that let liberty die with thunderous applause. After the prequel trilogy, if the end goal of the Rebellion is just the restoration of that same type of Republic, the audience would not be satisfied. We believe that the Rebellion is fighting for something greater. We have to.

For this reason, the current sequel trilogy actually plays a pretty central role in the interpretation of the series. Depending on what the Resistance ultimately ends up creating, the series could come to a fantastic and satisfying conclusion, or it could stumble into the same trappings of other mass media franchises. I’m not sure if I have total faith - but I honestly have more than I normally would, just because Star Wars has been so comparatively fantastic so far. And Rogue One kept with the tradition, portraying a firmly left-wing insurgency, willing to use whatever means necessary.

That’s the tradition of Star Wars - the heroes are the rebels, the changers, the movers. We’re actually here to create something radically better. Come join us in the galaxy far far away of our wildest dreams.

Originally posted by geekybasket