hunter trophy

Ten tips if you're going to play Dragon Age Origins

1. Use your map. Your map is your friend. There are a lot of maze-like areas with twists and turns, and if you don’t look at your map you may find yourself getting lost … a lot. All of that can be avoided if you just open you map and follow the paths. Also, if you’re a dedicated trophy hunter like me, there’s an achievement for setting foot everywhere in the game. That may seem rediculous, but if you look at the map it tells you where you haven’t been. It’s really useful.

2. Don’t bank affection. If you buy the DLC pack (which I highly recommend), there will be a Party Package where you can buy gifts for your companions to increase their affection. However, this was probably meant for players who know how to use gifts and wanted to do a speedy playthrough. There are an abundance of gifts that you can either pick up or buy in game, so getting them from your in-camp merchant is pointless. If you bank affection too fast, you might miss personal quests and romance options, as these only become available at certain points on the affection scale. For a better experience, raise their affection naturally.

3. Every character has a skill chart where you can max out a certain set of skills, such as lockpicking, herbalism, trap-making, etc. Each character will have one skill highlighted when they join your party; that’s the one you should focus on maxing out. There are 8 skills and 8 companions (more with the DLCs), and you need to max out every skill because there are side missions pertaining to each skill. For example, a dwarf in Orzammar will ask you to mix an antidote for his friend, but it requires expert herbalism. One of your companions, Morrigan, will likely have the highest herbalism skill if you build it up. Use her to mix the antidote. Every skill has a side mission and it really sucks if you can’t complete it.

4. If you’re not playing as a rogue, always have a rogue in your party. There are locked chests everywhere in the game, and if you can’t open them you’ll miss out on some great loot. Leliana and Zevran are rogues. Focus on maxing out their stealing skill to unlock chests.

5. For your main character, I highly suggest maxing out your coercion skill before anything else. This is probably the most important skill in the whole game.

6. Try to only sell your wares to Bodahn, the dwarf in your camp. Unlike other merchants in the game, he holds on to the items you sell him for days (about 3 or 4 fast travels), so if you sell something by mistake you have a chance to buy it back. He also gives you mad discounts.

7. If you get the DLC pack, there is a location called “Soldiers Peak” where a man will ask you for help. I don’t want to spoil the story, but after you beat the mission he gives you a chest to store your wares. This is incredibly helpful, as there is no other form of storage in the game. It is best to complete this DLC early on, but in order to do so you might have to turn the difficulty to casual, as the enemies you have face are powerful.

8. Don’t change your companions’ classes or fighting style! You have the option to do so, but it’s a terrible idea. Leliana, for example, is an archer who prefers long range attacks. Zevran is a duelist who prefers short range attacks. Sten prefers one-handed weapons for more powerful blows, while Alistair prefers a sword and a shield. All of your companions preferred classes put them right where they should be if you strategize.

9. Have multiple saves. There are a plethora of hard decisions to make in this game, and if you make a decision you hate, you can load a previous save and start over. This also helps if you run into a bug. I personally have 3 saves per profile.

10. Backpacks. For the love of God, buy backpacks. Every merchant has a catagory called “Other”. Always check this catagory for backpacks, which give you a permanent +10 to your on-hand storage space. You will need these. I can’t even begin to tell you how often you’ll become over encumbered without them.

A blood hunter using his head.

A bit of context 

I as the DM had set up some cultist to be kidnapping civilians at a large party and some of them was going after they mayor. We went round the group each saying how they was going to stop the cultists from getting to civilians the half orc warlock protect the mayor with his body. The halfing monk wasn’t about and was chasing a halfling barbarian and the Human blood hunter was kinda of panicking hears what he did.

DM: So you see the cultist move in the crowd what do you do.

BH: Ok as a blood hunter I have a trophy from my last hunt right?

DM: Righit

BH: Good my trophy is a mummified head of some noble I killed do I have time to take it out.

DM(Confused): Yes you do.

BH: I TAKE IT OUT AND THROW IN THE MIDDLE OF THE CROWD.

DM (Shocked): As you do so the crowd goes silent and then bursts into a panic runing everywhere

BH: At least I stopped the cultist. 

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The extremely elusive Himalayan Blue Sheep (Pseudois nayaur) in the snow at an altitude of 15,000 feet in Nepal’s little-known Dorpatan Hunting Reserve. These animals are one of the main food sources for Snow Leopards. ~

Despite spending upwards of a week climbing, crawling, and slogging through waist-deep snow in pursuit of the sheep, we were unable to get much closer than these images reveal. ~

Founded to attract international trophy hunters and tourism revenue, Dorpatan is one of the highest hunting areas on the globe. In the mid-nineties, the park was a stronghold for the Maoist rebels who waged a guerrilla war against the Nepal Government for over a decade. During this time, poaching of blue sheep and other exotic species was rampant. ~

Now, a handful of elite hunters travel here each year bringing much-needed employment to the area. The sheep population is now healthy and growing, although local poachers still operate in the more remote reaches of the park using weapons and techniques left over from the ciivl war.

Reasons I think Fablehaven is a grossly underappreciated series

I’ve been a huge fan of this series ever since my parents bought me the books about 8 years ago or so, but sadly, in the light of the final novels for the Harry Potter series making their debut, other fantasy novels were lost to the wind in the tidal wave of fame HP received. So I’m just going to make a big appreciation post for one of the greatest novel series of all time (in my opinion - and I’m going to keep it as spoiler free as possible). If you read this series, or heard of it, you might understand what I talk about, and you are now my friend.

Here’s a list of things that, as a writer, I appreciate:

  • The story context. The idea of a preserve for magical creatures is just baller, okay? Tell me that doesn’t sound epic.
  • The protagonists. Not only are there two main protagonists, who share the attention of the plotline equally, but they are also SIBLINGS. The brother, Seth, is a bit of a troublemaker, and is the catalyst for a lot of crazy interactions (though he rarely takes things too far if he can help it). He’s got high levels of sass, and his lines are some of the best I’ve ever seen in writing. He’s enjoyable, but also knows when it’s time to cut the crap. Since he’s rarely serious, that makes the impact all the greater when he DOES get his act together. Kendra, the older sister by one year, is a stickler for keeping to the rules, but will often cave in and follow her brother around at the promise of a little fun, even though most of the time she’s making sure he just doesn’t hurt himself. While more sensitive than her brother in some cases, she’s often the stronger of the two, in that she gets. Sh*t. DONE. It is so rare for me to find novels and written works that have protagonists who are also close siblings and maintain their relationship as brother and sister realistically throughout the series, and their personalities bounce off of each other SO WELL. They’re easy to follow, but still intelligent. A good balance that respects the characters as well as the reader for not dumbing down their speech when unnecessary.
  • The writing. The style is beautiful, it absolutely paints pictures in your head. Which is great, since actual illustrations are hardly ever present in the book - only 2-3 full-page images per book that aren’t the small titlecards to the chapter at the top of the page, which only serve the purpose of showing the location of the current chapter. A lot of care and attention went into the writing of these novels - the pacing is perfect to keep you absorbed and not bore you, but also not too fast so as to be throwing things at you when you need a break from the insanity. And trust me. There will be insanity.
  • The Fables. They’re not technically called ‘Fables’ in the books, it’s just easier for me to call them that - in reality, I’m referring to EVERY SINGLE FANTASTICAL CREATURE. Not just the classics - demons, dragons, fairies, centaurs - but also the incredible variety and the sheer scale of it all. Fablehaven incorporates legends from all over the world, it truly gives you the feeling that there is magic everywhere, to the point where you almost can’t escape it. I swear to god, I started checking everywhere to look for magical animals when I was done reading these novels, and I was sixteen when I finished them - these books are that good, people. Egyptian/African mythological creatures? Got ‘em. Native American legends? Those too. Australian terrors? Yep. Nordic mythical creatures? Absolutely. Outlandish and surreal new monsters you haven’t thought of? Definitely. You want it? Fablehaven probably has it.
  • The risk. There is no pussyfooting around with this series. They establish right away in the very first book that literally anything can kill you. ANYTHING. Clay golem = deadly as hell. Water nymphs = oh their goal in life is to kill you because it’s ‘funny’. Fairies = mess with them, they will wreck your shit. Cursed plants = have been known to leave no survivors. Floating balloon-like bulbs = yeah those are filled with an extremely acidic gas that will fill the air instantly and melt you like butter if they pop, which can happen if you so much as touch them. The sense of danger being everywhere is very potent, and keeps you on edge for something to go down all the time.
  • The villains. Oh, there’s no way in hell I’m telling you who the villains are. Because you will never see it coming when you find out. Half of the series, you don’t even know who the villains are, and sometimes you even question which is morally right or wrong. Which makes it all the more disturbing when you find out who. But I will tell you this. The villains are some of the most bone-chilling I’ve ever read about, and this is coming from a second-year college student. This isn’t Scooby Doo, kiddies. The author doesn’t BS around and treats it as real life, and by god does it work.
  • The plot twists. Once again, I ain’t telling you jack. You have to find out for yourself. The writers and editors for these books were geniuses. Only when you hit the plot twists and the bombs are dropped on you do you realize that they were being hinted to at all.
  • THE MOTHERF%$#ING DRAGONS. DUDE. Fablehaven has one of the BEST. THE BEST. INTERPRETATION OF DRAGONS I’VE EVER SEEN. Dragons aren’t just beasts to be slain, or ridden like steeds - the dragons are magical beings of incredible power, revered and allowed to live freely in secret magical preserves. Not because they’re hunted, oh no. Because if they were allowed to be released into the world, they would cause massive chaos when attacked by humans who don’t understand them. The dragons are NOT to be trifled with - in fact, if you tried to ride one, they would kill you on the spot. To put a skeleton of one on display is practically blasphemous, so trophy hunters beware. And since their powers vary by species and individual, they aren’t just stereotypical firebreathers. There’s dragons who can turn into human form, there’s dragons who are made entirely of poison to the point where being in the same room as them would be instant death, dragons who can do nothing but turn invisible, even a six-legged Quetzalcoatl-like dragon who breathes a gas that forces people to tell the truth. Just. Mother. F*&^ing. DRAGONS.
  • The Fairy Trader. If you’re not even slightly amused by the fact that the magical preserve owners purchase and trade fairies with an Indiana Jones-type guy whose job is to travel the world and capture rare fairies to swap like Pokemon cards, our friendship is in jeopardy.
  • The drama. The moments when shit starts to get real, I can guarantee you will never forget. I can recall every moment from every book when things started getting heavy and dangerous, practically by heart. I draw a lot of inspiration from them, too. And harkening back to the variety of magical creatures that I mentioned before, that gives me a LOT of great source material from around the world.

And these are just some of the things! I can’t tell you any more of the things I want to gush about because they would be spoilers. But if this post doesn’t at least poke at your interest, well, I enjoyed writing it anyway.

Woolly Cheetahs were once a somewhat common genetic mutation. These Cheetahs had thicker and longer fur as well as what seemed like a shorter and heavier body. Philip Sclater of the Zoological Society of London wrote in 1877, “When adult it will probably be considerably larger than the cheetah, and is larger even now than our three specimens of that animal. The fur is much more woolly and dense than in the cheetah, as is particularly noticeable on the ears, mane, and tail. The whole of the body is of a pale isabelline [yellowish-fawn] colour, rather paler on the belly and lower parts, but covered all over, including the belly, with roundish dark fulvous blotches”. Because of these thoughts among zoological experts at the time, the Woolly Cheetah was thought to be a new subspecies rather than a genetic mutation.

By the 1880s, the Woolly Cheetah was seemingly hunted to extinction by trophy hunters. However, because this condition was caused by a genetic mutation, it is possible that the recessive gene that causes it will still be out there in some Cheetahs. 

The son of Cecil the Lion has been shot dead by a big game hunter - two years after his father was killed, it has emerged.

Xanda, a six-year-old male, was killed just outside Hwange National Park in north west Zimbabwe - near the spot where Cecil died two years ago.

Authorities were able to identify the animal - believed to be Cecil’s oldest cub -because it had been fitted with an electronic tag.

American trophy-hunter Walter Palmer, from Minnesota, paid £45,000 to hunt and shoot Xanda’s majestic father, easily recognisable by his black mane which helped make him Hwange’s biggest tourist draw.

Read more:

http://www.dailymail.co.uk/news/article-4714582/Son-Cecil-Lion-shot-dead-big-game-hunter.html#ixzz4nOEQlJ6j     16:08 BST, 20 July 2017

Assasins and reasons I don't like them in order

1.susano because he does ridiculous amounts of damage and typhoon=FUUUUCCCCCKKKMYYYYLIIIFFFEE
2.Loki because he’s a little bitch and people who play him make it worse by trying to be crafty and there fucking annoying and only reply “your just trash uninstall smite” when you tell them there main is broken
3.Awilix because even though she falls off a bit later game she’s still a broken fucking cunt and awilix players that build full crit and fatalis in casual makes me actually fucking sick
4.Hun batz only because he’s so annoying like you get him down to not even half health and he runs away or ults you and gets a free fucking kill by using 2 abilities
5.Ne Zha because his armillary sash-wind fire wheels combo is literally death
6. Mercury isnt really a problem its the fucking people who main him like wholly fucking shit how much can you suck your own dick, overconfident assholes
7. RATA-FUCKING-TOSKR BECAUSE THAT LITTLE MOTHER FUCKER IS SO ANNOYING WITH HIS LAUGH AND HIS FLURRY ACORN BLAST COMBO WITH 2 AUTOS THEN YOUR DEAD FFUUUUUUCCCCKKKKKK HIM
8.Thanatos 🎃because 10 of your max health is ok damage and a free kill at 40% health is ok, throw in full pen and 30 movement speed with a silence.. …….ok hi-rez (sorry @gamingazn )
9. Thor because you all know why
10.Kali only good ones though, however if they have the trophy hunter and spam laugh just……no
11.Arachne because I know how unbalanced my main is…
12.Nemesis because 4 + 3 autos and your dead
13.Bakasura because he’s bakasura #spamfuck
14.Da Ji because tick damage hurts and all of you people who haven’t played as her and are saying she’s bad shut your fucking mouths because this bitch is broken af
15.Bastet because her burst damage and escape is bs
16.Fenrir because even though I luv my pupper, that ragnarok is broken and annoying
17.Camazotz because even I luv my smol bat baby cradling a bag of Doritos @darkness-falls-upon-you I don’t feel like buying brawlers beatstick
18. Serqet because she’s underpowered but her ult still is broken and I love that Keep in mind these are MY opinions

anonymous asked:

Justin and Maggie are the best Woods ship everyone else can suck it

I agree with you. We really are, aren’t we? Of course we’re also the couple with the most refined tastes and luxurious tastes, with the funds to make our ideas and date plans real. Mom and dad are a close second though.

Originally posted by parkjiminer

Trophy hunting really needs to STOP.

No one is benefiting except the monsters who shoot these beautiful, ENDANGERED, animals. All they want is a head on their wall or a skin on their floor; it’s disgusting.

Cecil the lion was shot by a trophy hunter 2 years ago, in a PROTECTED AREA. And now his 6 year old son just met the same fate…killed by a selfish hunter.

I have no words.