huge sea creature

Institute Facts According to X6-88
  • Greed and materialism don’t exist in the Institute. (okay)
  • The Advanced Systems division had plans for a vehicle like this. It ended up being more trouble than it was worth. (I think this in reference to the submarine)
  • The Institute’s founders frowned on television. They thought it was a detriment to science. (choosing to interpret this as “grad students were spending too many nights getting high and watching loony tunes)
  • Some of the scientists enjoy filmed entertainment. I have no use for it.  (INSTITUTE MOVIE NIGHT IS CANON)
  • Why store corpses? This space could be put to more efficient use. (institute cremates?)
  • I was told a great writer once lived here. I’m not sure how anyone that wasn’t a scientist can be considered great. (for a long time, i interpreted this as “the institute frowns upon creative expression” but then i realized that x6 is actually just way too into scientists.  missed storyline potential: rescue this awful man from the institute)
  • The medicine that was practiced here is almost barbaric compared to the Institute’s advances. 
  • A place for infant humans. I’ve only seen one once. It was unsettling.  (in response to a nursery.  assuming the institute has a communal nursery.)
  • We sometimes find older-model synth parts in places like this. Scavengers are a constant threat to our surface work teams. (I think this one triggers in a warehouse.)
  • Doctor Karlin thinks the world’s oceans are probably filled with huge, mutated sea creatures.
  • People killed each other for food here. The Institute will never have those kinds of problems.
  • The SRB monitors all radio broadcasts in the Commonwealth. We think the Railroad might be sharing coded messages that way.
  • A single Institute holotape could hold all of the text in this library.
  • All of these computers put together wouldn’t match the processing power of one Institute terminal.
  • I’ve never understood this game. If the objective is to destroy the pins, why not just shoot them? (no bowling in the institute?  or, just as likely, synths aren’t allowed to have fun.)
  • The Robotics division did something like this once.  (I think this one is in reference to the place where they race and bet on robots)
  • One of the scientists in Advanced Systems tried to figure out how this boat could have ended up here.  Eventually, he just gave up (in reference to the uss constitution)
  • The older sections of the Institute look a lot like this.  (corvega)
  • I used to come here for target practice.  (the amphitheater.  i wonder how often coursers are allowed to go to the surface?  do they mostly stay up there?  or do they mostly stay in the institute?)
  • We send scavenger teams to places like this to collect chemicals.
  • Learning from books? Not exactly efficient
  • In the Institute, we’ve advanced far beyond books. Children learn from interactive terminals.

G/t idea.

Imagine someone who lives on a boat, fishing with a net they trail behind their vessel as they sail along the oceans.

One day they notice their net thrashing wildly, a dolphin or something must be caught in it!
They rush to free the creature, cutting the nets ropes- only it’s no dolphin….

A leviathan-sized Mergiant had their tail fin stuck in the net and now is towering above the little boat, sea water dripping off their many fins and scales as they stare curiously down at the absolutely terrified person.

Obviously the person fears this huge sea creature is going to send them down to davey jones locker, but instead they peacefully swim alongside the boat and keep a watchful eye on them- in fact even thought they’re completely free of the net they don’t seem to want to leave!

Turns out this huge Mergiant is actually only young and has in fact imprinted on the human, so now wherever the humans boat goes the Mergiant is sure to follow- of course they soon grow up into an even bigger and stronger creature but still, they wouldn’t leave their human ‘parent’s’ side no matter what!

The human soon grows fond of their large fishy companion and is always making sure to keep them safely away from nets and other boats, sharing their catch and sometimes diving into the water to swim alongside the gigantic creature!

The Signs As Myths
  • Aries: The Muses. Principally associated with various aspects of the charming power of artistic expression. Ancient accounts of them vary in many details but they were said to function as lyric poetry, playing of the double pipe, epic poetry, history, tragedy, astronomy, hymns, choral dance, and comedy.
  • Taurus: Minôtauros. A monster with a human body and a bull's head, or, according to others, with the body of an ox and a human head; is said to have been the offspring of the intercourse of Pasiphaë with the bull sent from the sea to Minos, who shut him up in the Cnossian labyrinth, and fed him with the bodies of the youths and maidens from the Athenians.
  • Gemini: The Naga. Powerful beings with the body of a human and the hips and legs of a serpent. At some points within the epic 'Mahabharata' , nagas are important players in many of the events narrated in the epic, frequently no more evil nor deceitful than the other protagonists, and sometimes on the side of good.
  • Cancer: Crocotta. A combination between dog and wolf or between hyena and lion. Among the shepherd's homesteads it simulates human speech, and picks up the name of one of them so as to call him to come out of doors and tear him to pieces.
  • Leo: The Nemean Lion. He could not be killed with mortals' weapons because his golden fur was impervious to attack. His claws were sharper than mortals' swords and could cut through any armour.
  • Virgo: All seeing beings. Angels with six wings and completely covered with eyes. Day after day and night after night they keep on saying, "Holy, holy, holy is the Lord God, the Almighty--the one who always was, who is, and who is still to come."
  • Libra: Daemons. Spirits of the divine. As a daemon weakens its victim it gains more and more control over him or her. As it gains more control it gets closer and closer to its ultimate goal - to own the soul of the victim. In the world of the daemon, power is everything.
  • Scorpio: Spirits of the deceased. Once the soul of the dead animal or human is liberated, it is free to take revenge. The spirit of the dead can only be placated by obedience to custom.
  • Sagittarius: The Furies. They barked and snuffled like dogs. They had snakes in their hair and foul liquid dripping from their eyes. Yet they were not evil. They had a vital job to do, namely to hound the perpetrators of violent human transgressions.
  • Capricorn: Void walkers. Extraordinarily powerful beings that soar through space and caress planets in their clawed hands. They bleed dark matter and explode into nebulae upon death.
  • Aquarius: Kelpies. Horses that take the form of beautiful humans to capture prey and pull them to the bottom of lakes and rivers.
  • Pisces: Leviathans. Huge sea creatures that lurk in the deepest depths of the ocean. They occasionally come to the surface to trap ships in their jaws and pull them to the inky blackness of the sea.

[Continuation of @badlydrawntykimikk ‘s beautiful Merman Tyki. He didn’t manage to eat his ginger pirate like he wanted to so now he’s complaining to his winged friend. ]

anonymous asked:

Would you rather go into space or into the deep ocean?

Both are really scary to me…I had a dream I was an astronaut and the spaceship exploded and I was literally floating away from Earth…Then there was the dream where I got swallowed by some super huge sea-creature and my oxygen tank ran out of oxygen…

Aaaaaaaanyway…I think space, because at least I wouldn’t have to worry about scary massive sea-creatures or something…

delta-hexagon  asked:

hi endo, i was curious if your character marco has any backstory to him? i can't get over his simple, awesome design and i love knowing about other people's ocs

!!! AAHHHH You’re pretty much the first person to ever ask about any of my OC’s holy shit !!!

I never really fleshed him out as well as I intended to, but now I got the chance to give him some basic traits

He’s got a very stable personality, isn’t prone to moodswings or violent temperament, he just perpetually looks very angry. He’s very simple and straightforward and is confused when people beat around the bush because he rarely does, he feels like telling it how it is all the time

I think I intended to have him be a bit of a scrapper who fights for a living; I imagined him to very hard to beat down, but not necessarily a good fighter. He would win fights more often if he took training seriously, but he relies purely on his drive and resilience

Off the top of my head, I’d imagine he would avoid talking a lot because he has a fairly strong lateral lisp, due to his facial and dental structure. I think he would maybe have a surprisingly average, borderline unpleasant voice, similar to Jack White perhaps? Sorta like, a voice that sounds indecisive about where it’s trying to be, almost perpetually on the verge of breaking

As for an actual story, I don’t know that I’ve had anything nailed down for him; he was mostly created because I have a huge obsession with strange sea creatures, especially Dunkleosteus

Sometimes memories are like those huge sea creatures that for mysterious reasons, rise from the bottom of the ocean and wash up on beaches. Some are so rare because they have come from unimaginable depths. It takes five experts to even figure out just what the hell they are. Others are instantly recognizable but still marvelous because of their size, shape, and mostly because they haven’t been seen in years. Once in a while you suddenly remember something from your early childhood, say, that’s just as huge and momentous. You wonder how did I forget that?
—  Jonathan Carroll