“It was the hardest I’ve ever worked on anything in my life,”
says Warshaw, who was the game’s sole programmer. “I started working at
the office but after a while I realised there was a problem; I still
have to go home to sleep and eat occasionally.
"So we had another
development system installed in my house so that I would never be more
than two minutes away from working on the code except when I was
"There was a manager who was assigned to make sure I was eating so that I’d be able to keep going.
"When it came to the end of the process, my reaction was, ‘Wow, I did it!’”