how-to-draw-hands-and-feet

cactusjesus-iwajesus  asked:

So I just wanted to ask some art tips. I'm an amateur artist and I'm still trying to get my anatomy right. I'd like to ask how did you learn how to draw hands and feet (and also shoes). While I do draw in a front facing view I love drawing depth and dynamic poses so I hope it's not too much trouble to ask about that too. Also your art is inspiring to me. It's breathtaking and I love it. I'm sure you've heard this from everyone but your Mafia AU is incredible and so is your comic. (=゚ω゚)ノ♡

Ooooh, no prob at all!!! O3O
Honestly tho, I still consider myself an amateur, so, I’ll do what I can to help! XD

ah, anatomy is super tough, like, THERE’S A REASON YOU REALLY DON’T SEE FEET IN MY ART
LIKE
ahahahaha
BUT!
As I am sure most ppl will say, the only way to get better is to practice :3
Look at your own hands and feet, sketch them out, try and understand how they move the the forms they make :D
I know there’s like a weird feeling that using references is somehow “cheating” BUT THAT IS BULLSHIT, GOOGLE IMAGE THINGS AND USE REFERENCES ALL THE WAY!!!
When you’re just practicing, like, just straight up trace things at times :D
Carve the feeling into your hands, muscle memory is definitely a thing!
The best thing to do when you’re learning is to chunk things, draw the basic shapes that make up feet and hands and then add in details :3
Here are some feet and hands practice I’ve done, notice the basic shapes are drawn and then the details done on top of it :D

All these were done with references, btw o3o

Hope that was helpful ^w^

dorki-dorki-universe  asked:

You're such a great artist, it always brings a smile to my face to see you've posted something! I was also kind of wondering if you'd have any tips for drawing clothes? It's amazing how you manage to put in those... what's the word... wrinkles? I don't know. But like there's always just enouph of them, not too many but not too few, you know? And it makes it so much more real! It helps the picture pop out, like I could really touch it! How do you do that? Thanks for the help and have a nice day<3

oh yeah, one more thing (if it isn’t too much of a bother) how do you draw skele hands/feet? I remember seeing a post somewhere about it but I can’t find it again, and you said something along the lines how your style technically isn’t accurate, thy’re more like dolls or something? But I like yours better then actual skele hands/feet because it’s not stupidly over complicated to draw XD They’re simple and easy(er) and still look super cute. Thanks again and have a wonderful day <3             

thank you so much!

i’m afraid i’m not really very good at giving tips or anything, i’ve just been drawing for a very long time so i’ve had a lot of time to, uh, hone my cloth-drawing skills - i don’t really put any thought into it anymore, it just comes sort of naturally. all i can really say is to observe (both cloth in real life as well as artists whose way of drawing fabric you like) and practice! and try to keep these things in mind when drawing clothing: the fabric’s material (is it thick and heavy or thin and light? different materials behave in different ways, a thin material has more and thinner folds than a thick material), gravity and movement (gravity is always pulling cloth down, but it depends on the fabric’s type how strongly it’s affected, and that goes for movement as well: heavier objects are less strongly affected by things like wind and movement) and the fabric’s original shape (even a stretchy fabric doesn’t change its shape too much). it also helps to have some kind of an idea of how a piece of clothing is constructed: the shape of its pieces and the locations of seams, stuff like that.
as for knowing when to quit…i honestly don’t know, i just learned that with practice. i’ve definitely been guilty of going waaaaayyyyy overboard with folds, and sometimes still am! finding that balance just takes time and practice, i guess?

as for the skele hands and feet, i don’t know if i’ve ever really drawn like a reference pic or anything of them? or at least not one i have posted anywhere. but i drew them pretty much like this (papyrus’s hands and feet are longer and thinner, but otherwise the same):

nowhere near anatomically correct, but nice and easy to draw and - at least in my personal opinion - they go well with the general non-realism of sans and papyrus while still (hopefully?) having a skeletal look. (i call them doll hands because i had the jointed hands of ball-jointed dolls in mind when trying to figure out how to draw them)

thank you again, and sorry that i’m not very good at explaining things! i hope i was of even a little of help bit regardless :’)

libragirls  asked:

naomi this might be kind of random but could i ask you for some art advice? i used to love drawing and was considered to be really good at it, but at some point i got frustrated w what i made and just scrapped it all and never bothered with it again. but now like 5 years later i really want to get into drawing again, but i don't know where to start. do you know what i should do?

Sure!! Sorry I haven’t responded to this my inbox piles up pretty quickly surprisingly jflasd

The only thing I can say is that getting frustrated with your art is a normal and an almost every day (if not every other day) process for most artists. I think its just something all artists go through, most artist that I know closely hate their current pieces even just a little bit- and when they like the picture right off the bat eventually they’ll spot that little (or big) part of the work that they just want to go back and fix. The easiest thing to work through this issue is just practicing that part (or parts) of your work that you struggle with- draw it a hundred, a thousand times if you need to. And when you think its still not good enough, look at your original picture you hated and I can guarantee you’ll see improvement even if its not readily apparent. 

For me when I took an art break after college I studied anatomy extensively, and i still do. I filled a sketchbook with sketches of hands, profiles, and legs/torso feet. I’m not sure if you draw people but whatever you subject matter is break it down to its vital components and shapes, practice them, and then build from there.  I’m still not satisfied with the way I draw hands but I know im getting there, and

drawing is a never ending learning experience, I firmly you believe you can only get better.

My roommate that’s a scad grad told me the best advice I’ve tried to stick too ever since I met her

 “ It’s not perfect. It’ll never be. Just finish it.”

Even if you absolutely hate it finish it because at then end of the day you’re sitting with a finished piece. You’d never finish the hand if you cant get past the thumb. 

Have some links too to help you!! 

I hope you don’t mind If i publish this as well, I get asked this question in many forms a lot so it’s nice to answer it every now and again. And I hope that helps!

Are you bored? Think you could spare a few hours?

LES MYSTÉRIEUSES CITÉS D’OR

is a french (cartoon? anime? idfk) from the 1980′s or something and it’s about this group of people who get on a raft and fight sharks and then a tortoise and then more sharks. These people are on the search for a mysterious land which is presumably made completely out of gold. The characters all get SOME development, or at least have obvious feelings that influence the team’s decisions. From what I remember, there is NO romance (or at least very little; it doesn’t change the plot at all) and the two main characters are a little boy, a little girl and this kid they meet on an island who I’m headcannoning as NB (subject to change). Not convinced yet? Hear this: THEY FIGHT ALIENS INSIDE A VOLCANO. 

I’m rewatching it and I’m only at episode 5 but from what I remember, IT JUST KEEPS ON GETTING FUCKING BETTER. Not to mention the artists who drew the characters fucking knew how to draw hands and feet. Like, goddamn.

HERE is a link to the first episode in french, subbed in english. I hope u enjoy it like i do. 

anonymous asked:

Could you do a tutorial type thingy on how to draw bodies (torso, arms/hands, legs/feet) like you did for heads please?

Well i’ll do my best to tell you in the easiest way i can.

First thing you want to be able to do is draw the basics and buidl up from there. Get yourself a book on simple human drawing and look at the examples. This is just a rough outtake of what you could do.

Basically you can use that bas e for nearly anything. Use the lower base to add muscle and broaden the distance between the shoulders to create a more broad and strong type of character. Add more adipose to see a thicker character envelope.

Now i won’t tell you i can explain this any better or that i do it like that everytime i draw. Most of the time my drawings look like this. I’m well aware of what’s on a body and how certain curves and lines form a body. How i did that? PRACTICE. Lots of it. I drew horrid shapes not even close to a body and compared them to people who already drew them perfectly. I noted what i did wrong, and drew again. And i kept doing that. To learn what i did wrong and to correct my errors. Because no artist does something in one go without reference. And certainly never without error.

Here’s how you could connect an arm. I usually do it like on the bottom there. Lots of circles. I love circles. But you’re not bound to my rules of drawing. You can experiment all you like. Draw noodle arms for example. They’re the best. Basically, start from a circle (shoulder) use a few sticks for the arms (to lenghten out how long they must be drawn) and a few orbs to keep em in place (elbows and wrists arent flat so use bumps to accentuate them).

As for hands i usually do this. A base of a square or rectangle and add four orbs to make the base for the fingers, a large orb for the thumb, add some more rectangles: Bam. Hand.

Honestly im really bad at explaining other parts other than a head. It’s not easy for me and explaining will never be easy for me. I’m not even gonna try to explain feet and legs. They’re not easy to draw and i honestly don’t know what im doing when i try to. Plus they’re 9/10 times animal feet so whatever.

Hope this gives you a lil more insight tho. Best advice i can give you: Buy books on drawing. There’s some really handy books by Christopher Hart which i can reccomend. His books are fairly basic and give you a nice start on drawing anatomy etc.

Sorry im not much of a help. Good luck!

spottedspeck  asked:

As someone who is artistically challenged when it comes to drawing the phalanges, I've always admired how you draw hands/feet. If you don't mind me asking, what's your process?

So basically, biggest secret: LOOK AT A SHITLOAD OF REFERENCE. Look at your own hand, look at other hands. If you can, pose your hand in the position it needs to be, take a photo, then drag that shit straight into (drawing program of choice) and draw from it. Or do this with stock photos/free pose photos. Unless you’re taking a class nobody’s ever going to grade you on “how you draw hands from memory.”

Second biggest secret – at least with my style, the first joints are the important ones of the fingers. I’ve found you can really make the second/third joints just fuck straight off and do whatever, but if you get the first joints wrong, your hand will look wrong.

honestly I’m not very good at hands or feet. ;_;

skitpojke  asked:

Ur art Trademark™ is how u draw eyes and hands and feet in my opinion I always recognize ur art!!!!

fun story i once drew feet on my friends drawing because she couldn’t and then my teacher, without knowing this, said ‘did lauren draw the feet??????’ so i think ur right on that one

thank u kayla <3<3

anonymous asked:

Can you make a tutorial on how to draw heads, hands, legs/feet and a full body from different point of views?

I’d love to, but I don’t think I’m the best person to ask that ?? like my anatomy is -10/10

I can uh give you tips though, i guess?


    When you’re drawing, please, please, don’t be ashamed of dividing the body in cubes or whatever just because the cool kids don’t do that in speedpaintings/streams. They’re most likely used to draw the pose after several times drawing it.
Dividing in parts only helps you to get hang of the curves and have sense of what looks anatomically correct. It’s also the best way to have an idea of perspective (much easier to imagine a cube in persp than a foot).

     Simplify your gestures. Don’t make several times the same line just to correct something you didn’t like. Move on! You’re practicing. It’s a sketch. Don’t bother making it look like a first born lineart (?? i don’t make sense i’m sorry). Practicing with a pen instead of pencil and eraser is very helpful.

    It’s recommended to practice anatomy on paper instead of a tablet. You kind of have to feel the flow, y'know? Also, don’t keep rotating the paper. Keep it in place.

lmao hope it helps somehow?? idk It’s been some time since I last studied anatomy tbh so yeah

anonymous asked:

can you teach me how to draw hands and feet

well it’s still kind of a challenge for me too. idk if showing you how i do it will help at all? i’d just say work from reference whenever you can, and practice a lot. like sit down and draw like 50 hands and feet all from photos. here’s some great references: hands, feet. that will help you get some muscle memory when you’re drawing them in your pictures. ALSO don’t be afraid to trace, there’s nothing wrong with tracing from a photo for practice. i dont think there’s even any harm in tracing from a drawing for practice, just so long as you dont claim it to be your original drawing

and in my experience its really helpful to think of basic 3d shapes in hands and feet? you’ve probably seen these sorts of images everywhere

they help you think of hands and feet as a collection of forms in 3d space instead of a gangle of lines and stuff

understanding anatomy and how bones and tendons work underneath the skin has really helped me too. im sorry there’s no easy answer, im still figuring out a lot of this stuff myself and i still have days where im like “fuck it,their hands are all behind their backs” you know. nothing is easy about drawing lol

I want to get this out there and address this issue

Lately, there has been a lot of controversy with tracing, copying, and “developing your own style” and I have been seeing a lot of art going around on here that’s floating between the very fine lines of copying + tracing others and “being heavily influenced by others”. 

For those of you who say “tracing art is good”. Please don’t. You are encouraging people to trace others’ works when the original artist of that piece has worked very hard through out their whole life to create and develop their own uniqueness. I can say that tracing art is not always bad but don’t play it off like it’s nothing. You can trace things to learn how to draw certain features like hands and feet but don’t go tracing a whole drawing and then posting it like “it’s no big deal, the artist should be flattered that I love their work this much” because it is honestly rude and you are clearly not respecting this artist that you admire so much. 

BUT let me tell you guys something, there is a thing in the world called pastiche. Pronounced as “pasteesh” for those who don’t know, is when a piece of work imitates the style of another’s work. Pastiche is good for learning BUT THAT DOES NOT MEAN LAY THEIR WORK SIDE BY SIDE WITH YOURS AND COPY THEIR STYLE. By all means you can analyze their work and experiment with certain elements such as how they colour this, and how they get that part to look this way but don’t just flat out copy them line for line

I have done a pastiche project just last semester of school. We had to choose one illustrator and analyze their art style. And I mean analyze it. We had to write pages and pages of notes on how they work with the elements and principles of art; line, size, shape, colour, pattern, texture, harmony, contrast, repetition, rhythm. We had to look at a whole bunch of their pieces, experiment it here and there in our sketchbooks and then recreate one of their pieces yourself in their own style. After that, we had a “post-pastiche project”, we needed to pick ONE thing that we learned/developed from the pastiche project and include it in another project. I have learned many things from that project and my drawing style has definitely changed within this past year but you don’t see me drawing exactly like another artist or illustrator. 

Quite a few people have been mulling over trying to create their own style. And this is definitely the most cliché and over-said thing but PRACTICE, PRACTICE, PRACTICE! You’ll never find your own style if you don’t keep drawing! It’s not going to just come out of your pencil one day and make your drawings amazing. You gotta keep at it, change things one bit at a time, and eventually, you’ll develop it and create your own uniqueness that when people see your work, they’ll know it’s yours and yours only and you can be proud of that! 

///////////////

TL;DR: 

  1. Tracing art isn’t always bad but just the keep drawing to yourself don’t claim it as your own
  2. Go google what “pastiche” is
  3. If you think this issue is no big deal at all and we’re over reacting, you’re a piece of shit