how to do a zine

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A short zine with words from Joanna Newsom’s “Peach, Plum, Pear,” using my watercolors, gift wrap and odd and ends, and illustrations I drew two or three years ago

I can’t tell you in words what this song means to me, so I tried to do it in colors instead

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@ask-kimdaily I cannot express how thankful I am for the fact that this one got here in one piece and not lost in the got dang mail like the zine (I’m still hella bitter at usps fite me) Also I’m v thankful that your lovely art has blessed the bts side of my shelf I’m love you <3
I put the sticker on joonie’s frame cause that’s exactly how I feel: how dare this ball of sunshine and life look this cute in my house- what a pleasant outrage!

Thank you for all your hard work Kaye, keep up the good work buddy!

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My ask box is now cut open for any kind of inquiries and whatnot!

Friends at Shujin have suggested for me to create an ask blog like everyone else to share our school and Mementos shenanigans and the like with the Internet, so here we are.

anonymous asked:

Hi! So it's not necessarily a question about this zine, but I figured since you both have experience you seemed to be good people to ask... what advice/info would you give to someone interested in organizing a zine? For instance, how do you fund them, since printing can get rather pricy? How do you decide the number of writers/artists? Sorry if you'd rather not get into it, and thanks for your time anyways!

Hey Anon!

We welcome all zine-related questions and queries! :)

The answer is quite long and detailed. Okay. SUPER LONG AND DETAILED. I AM SORRY but I hope it helps you out!

I wish you all the best for the zine you wish to organize and hope it does super well and you have fun with it. :)

If you have more queries/questions you can contact me personally  and we can talk one-on-one too! Happy to help! ^^

Thank you!

- mod aish

1. Have fun with it. No matter how intimidating it looks/is, how stressful and nerve-wrecking it can get, the ups and downs, whatever, try to enjoy it to the fullest. ;)

2. Choose the topic of the zine. Fandoms, original, any-content, theme-related, rating, etc. RESEARCH. RESEARCH. RESEARCH.

3. Know about the target audience as it will help you estimate the avg. response and you can decide if you wish to go forward with it right away or hold it for a while longer.

4. If its your first project, I’d 100% recommend starting off slow and little. Invite your friends or artists you like to take part in the zine, keep the participant number in range to 10-15. This is because, irrespective of your sales, chances are high that you can compensate the participants by sending them their own copies. THAT’S IMPORTANT.

5. In general, an ideal size of the zine is A5 with 24-30 pages. It can be more or less, it entirely depends on the organizers.

6. If you decide to do a non-profit charity zine, its best you refer to organizers who’ve done it similarly to help you advise how and where to send the money, which charities are legit/scam, etc.

7. If its a for-profit zine, you can either split the money per page (artists get money/page they’ve illustrated) or divided it equally between the no. of artists (irrespective of how many pages an artist creates.)

8. Its up to you if you wish to take a little % for yourself as you’re organizing the zine, will get it printed and shipped. It depends on an individual but there are zines where the organizing team also takes a %.

9. PLEASE PRIORITIZE COMPENSATING YOUR ARTISTS-WRITERS WITH THEIR OWN COMPLEMENTARY COPIES OF THE ZINE. INTERNATIONAL SHIPPING INCLUDED. (physical or digital, depending on the zine type!)

10. Be as organized as possible! Make plenty notes, communicate a lot so that everyone is in the loop, be as open as you can about it. This will also help your fellow artists-writers know a little about the process it takes with organizing a zine.

11. Respect their wishes if they wish to remain out of the loop. Be kind. AND PATIENT. Don’t rush things.

12. Always keep an extension ready. Like, just take an est. of 7-10 days with deadlines and the whole schedule.

13. Things can and will go wrong. Try to compromise, adjust and overcome it.

14. If you are going to get the zines printed, its best you first try and find a local printer in your area. Ask, Printer-san if they get books/magazines printed or not. If yes, browse through the multiple page types/qualities and ask about the price too. Depending upon this, choose the paper quality suitable for your zine. If its 30-40 pages, you can have a more thicker paper, but if it exceeds 40+ its best you choose a lesser thick paper. Gloss/semi-gloss is idea. And looks pretty.

15. Usually, printers will print if you give them an ideal quantity/batch, be it 25, 50, 75 or 100 copies. Otherwise, its also possible they can get a single copy printed too. Try to bargain :’) and get it as low as logically possible but listen….this is how they earn too, so ask for the min. production costs per batch size (25/50/…)

16. If not a local printer, online is the way! You can easily go through various websites which explain paper quality/quantity/size/price, etc.

17. Once you can get an est. price of a SINGLE ZINE, try and find shipping est. for locals and international customers. This will help you determine an est. for the production and shipping costs of a SINGLE ZINE. And then you can multiply it with as many zines as you wish to/hope to sell.

18. Once you have an est. production and shipping value of a single zine, you can determine the RETAIL price of the zine. (How much to sell it for?) Be up-to-date with the current costings of other zines too and price it accordingly. It isn’t fair to a customer if you oversell it, unless that is an only option and it isn’t fair to the creators if you under-price it, especially if its a for-profits zine. THIS ENTIRELY DEPENDS ON THE PRODUCTION AND SHIPPING COSTS OF THE ZINE.

19. Ask yourself if you, YOURSELF, will be able to buy YOUR ZINE at $X or $Y and go with it. (Don’t overprice-underprice it!)

20. Keep a detailed list of all the budget being spent, printing the zines, shipping them, shipping materials (envelopes, tape), etc.

21. For an art-only zine, its important you pay attention to how many artists will contribute a single page submission or multiple page submission, etc. This will help you know how many pages the zine will be.

22. For a zine with writers, choose a word-limit and stick to it! When you have the layout of your zine ready, make a mock page with the fic in it to know which font style you wish to use, the size of it, spacing, etc.

23. Try to reach out to people who have organized a zine before and request for their help. It’s the best as they can guide you well and this way you can make newer mistakes, instead of making the old ones. LOL. I AM SORRY BUT REALLY THAT’S TRUE.

24. OH! YOUR STORE! Where do you wish to sell the zine?! Tictail, storenvy, etsy. That’s up to you!

25. Also, keep a margin est. of the online fee deduction which stores and PayPal do. So that your own budget estimations are as accurate as possible.

26. Chances are you won’t break even (cover the production-shipping costs) and don’t lose hope. I will get back to you ASAP in case it happens with me. HOPE NOT. But I believe you will break-even if you price it well, promote it better and produce an awesome product.

27. Chances are you will do great! If so, CONGRATULATIONS!

28. Try your best to choose applicants according to their skill levels and not friendships. Really. It will be tough as heck…but right then you are the MOD, don’t half-ass it. If you can’t, make a zine with invite-only policy and ask your friends to take part in it. ;)

29. Schedule it in a way that you yourself can give it as much time as possible as YOU ARE THE ONE DOING IT FIRST. The zine comes to life thanks to the artists and writers…but you are an important PILLAR. Don’t over-exert yourself, take breaks, time it well, ask for help whenever you need.

30. Promote the zine well, be kind, be open to changes, but stick to your deadlines and schedule. Have as many discussions as possible and keep in touch with your whole team.

31. PLEASE BE POLITE. DON’T BE A RUDE-ASS NO MATTER WHAT HAPPENS. Really. Be calm, even in crises. Take a break and think things over before you say/do something unkind. A zine is supposed to be a fun and exciting creation to bring together people from all over the world, different artists/writers, new artists/writers, customers, friends, etc. MAKE IT FUN. BE KIND.

I think I have covered many things. I can share more about budgeting, pre-orders, etc. but its best you contact me personally as I am too exhausted to add more to the list. I am sorry. These are the things which came to my mind like WOOOSH! If I have skipped a topic, let me know! If I remember something in the future….or learn something myself, I will update the list. :D

If someone strongly disagrees with a point, please know that these are 100% my own opinions, from my experiences and research.

The cat’s out of the bag!

Here was my submission to the Miraculous Ladybug Zine!!  When I think of ML, I think a lot about fashion LOL.

Thanks again so much for inviting me to the project and also apologies for all the struggle I might’ve caused LOL;;;  The project was a huge success and it couldn’t have been done without @mayhugs so a BIG round of applause to her and the whole cohort!  Everyone’s work is so stunning, I’m literally drooling over the beauty

More Lance Zine Previews! @lancezine had me do postcards for their lovely zine. I love how this one turned out. I also kind of dug myself a hole and was like “well a post card has two sides right, so I should get to do the other side!” And they were like “well most people hang them on the wall,” so I was like, “oh okay so I can do two?” And that’s the story of how I doubled my workload when I really didn’t need to, lol. 

First zine experience


I’m writing things I should have done long ago, but I just couldn’t find the time to, and I also had to sort things out clearly before addressing any wrong detail. There are something I would like to share about my first experience as a creator for a fanzine, and how I think a fanzine should be organized.

As you may read the content below, there should be some grammar mistakes or so since I’m not native English speaker, but I hope you’ll understand what I want to deliver.

As I started making fandom arts about a year ago, there were so many great arts came from what I knew so far “fanzines”, and all those months I’ve been wishing to participate in a zine community like that, where I can stand and have the same voice as other talented artists.

I actually did apply for a couple of zines at the time but they all rejected me, which made me felt really bad and as If I wasn’t worth it. Then I came across this Starboy Lance zine, and I thought I may give it a try. Luckily, I was chosen as one of their creators, and had a chance to work with many cool friends.

As I’m writing this I had already taken part in couple of zines more, each gives me a treasury experience unlike any others, and that’s why I can proudly said this Starboy zine is like one of the most well-organised zine I’ve known so far. It’s easier to address one by one, so I just simply list things I really like about Starboy team down here:

1.      The mods are very active: During the choosing creators and the creation period, our mods are really active, to the point I felt making this zine come true is like their vital mission. All the people who watched this zine from the beginning can tell, the mods were always there to reply to people’s messages, posting frequent updates about the zine in all zine’s social medias. To us creators, as other creators may feel the same, we can easily approach them and talk to them about our concerns/problems, we even work together and find solutions right away.

2.      They are patient to nearly everything (which I’m really appreciated): They must be receiving lots of same questions in their inbox, and they managed to answer those messages one by one. Most zines wouldn’t do so, they simply shorten out the concerns and answer it in one post. Starboy mods could have done so, it’s easier for them, but I feel like they can’t bare the feeling of letting people down.

They even explained clearly the process of choosing participants for those who concerns, which I believe is kinda private to share publicly.

As we went along with the creation period, the mods were keen on answering all of creators’ concerns. As I was having a problem with the color of my piece, Dee – who is in charge of layouting the zine, even went on and helped me creating 7 different versions of the piece just to make sure it turns out right.

3.    Having a discord server: Oh, you must be asking, why is this even here? Well, I’m maybe low on technology, so maybe there are stuffs cooler than discord TvT But I like it when we can divide different channels for different issues, so our messages and important info wouldn’t be flooded by tons of other things (you know we fans can’t help when it comes to fandom stuffs).

Another zine I took part in using skype group chat for communicating, and I say it’s not much of a good idea. People just simply throw stuffs in a pool of messages and I after a while I lost track of what is happening (bc sometimes you kick yourself out of the subjects and friends are too furiously typing) but the noti keeps bumping.

But in any form, I enjoy having somewhere to communicate with other creators, where you can shit-post and still be loved, sharing art techniques, making new friends. What’s more, good access to mods.

4.    Frequently sending emails is a life saver: There are zines I took part in which we only have to contact through emails like 2 or 3 times, first is when confirming to take part in the zine, the second we sent in the final piece and boom! We’re gone. By doing so, we hardly keep track of what happens to the zine, and wth the mods are planning to do.

I know zine community probably makes itself a discord/skype or any group chat server to immediately announce things, but sending emails and clearly sort things out would be a more comfortable way to let your creators know what is happening. Having a well-layouted email is a way of respecting your creators, and well, emails always make things more official, you can even re-read them if you want to check things.

5.    Chasing creators’ asses *chuckle*: I brought the ideas to all the friends in the zine and they all laughed :”>> I really like the way Starboy mods keeping track of their creators, they did see through all our check-ins and replied to all of us.

What’s more is they never, ever, delay deadlines. I know things happen and making a zine isn’t all that piece of cake, but having a zine delays their deadlines too many times would makes me feel lazy and not interested in the zine anymore == Keeping the hype is no easy task.

6.    Promoting the zine: This is the thing I like the most about Starboy, and up until now it’s still a mystery to me about how they made it successfully.

At first I was wondering why a zine takes so much time to be created. In Starboy we had like 1 month just to decide the concept we want to go with and another 1,5 months to illustrate/write. Turns out, zines really need time, you can’t rush ideas, and there are lots to prepare. What I was afraid is how we can keep the hype of the buyers if we take too much time presenting the final products? Well, our mods then decide to make this little “creator spotlights”, which I believe is a great way of keeping zine’s social medias active, letting people know “we’re still here” kind of thing.

The mods even told us doing a count-down for things is a really effective way of catching people’s interests. They did this for application and got like 600 (both writers and artists) apps! As with the pre-order posts, so people wouldn’t miss the post if they can’t frequently check their medias.

Promoting an event or a product has always been difficult if we don’t know how public works or how to stand out. Not all zines can do well with their sales, that’s why we creators and even the mods are grateful to all our buyers :)

7.    Sharing even the tiniest things: In our discord, shit-posts even have their own place of honor *chukcle* And we pinned the most un-related thing on our channels. The Starboy mods even keep this file including all buyers’ notes and share them with us, which I re-read all over again and feel so loved.

This is not something I want to every zine I participate to do, but what I really appreciate if you do. There is no better way to bring creators and mods together than this J It gives off the feeling of teamwork, like we’re one big family.

Well, being in a zine so far isn’t all that pinkish. Even Starboy has its pros and cons, nearly every zine does. But everyone worked so hard to overcome the disadvantages, to the point I see no cons anymore.

Lastly, I don’t want to give Starboy zines a big praise, nor do I want to look down at other zines. This is just a post for those had/look forward to participate in a zine. I hope you all find yourself in a happy state, and experience such a good fortune like we Starboy team did.

And to @lancezine team, thank you very much for giving me a chance of bringing my arts to the fandom, thank you my partner @renommus for showing me how teamwork wasn’t all that bad, thank you @asterein  for always being a beautiful soul that I can look up to, thank you Dee for helping me out with layouting (I learned a lot from you) and to everyone else for this unforgetable journey :)

Our readers, may you feel the same love we all feel when we created this thing for our Blue son when you open the very first page of Starboy.

Kiloom.

CALLING FOR THE ENDLESS FOREST-FANS

This non-profit and digital fanart zine is for The Endless Forest fans and deer lovers! I am looking forward working with (hopefully) as many talented artists to make this zine a beautiful success. 

“What do I need to know?”

  • applications are open from 27th february until 10th march
  • there will be a confirmed artist-list published on the 13th march
  • there will be a submission guide available after the confirmed selection
  • applying does not guarantee a spot in the zine

”How do you choose the artists?”

  • all art-styles are welcome
  • artists that can create cohesive finished art-pieces
  • artists should be familiar with The Endless Forest subject

“Where do I apply?”

Please use this form in order to apply.

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If you have any questions feel free to contact me anytime!

anonymous asked:

Your art is my fave but English isn't my first language so how do you pronounce zine lol

Since “zine” is from “magazine” the correct pronunciation is “zeene” (ee like in cheese)..but I consider it as a new, independent (lol) word so I always say “zine” so it rhymes with “mine” or “line”! sounds a lot better anyways :P

anonymous asked:

tell us more about how you got your first book published/proposed/whatever the first step is??? (also sorry if you've covered this before i tried to google a bit!!!) (also i am a huge fan HIII I LOVE YOUR WORK AND YOUR ATTITUDE)

i’ve definitely talked about it before, but i know my /answers tag is… very full of things… so i don’t mind!

Anyway, my understanding is that typically you would look for a book agent first, pitching them on your concept or making the case for your book idea, then work with them to fine tune, nail down a solid pitch, and then work with them to pitch many publishers and specific editors. you benefit from their professional relationships to make something happen.

in my case, i was doing what i still do, which is share art online (mostly tumblr back then), self-publishing zines and my unsolicited advice weekly planners. an editor at penguin spotted my work, and reached out to me. editors are under pressure to spot writers and artists for books too, so they’re just out there hunting too and you never know. i got an email out of nowhere around january 2013 that was like “hi i’m an editor at penguin books and i think we should meet for coffee” and that was kind of it. i tried very hard not to die.

so we met, talked about ideas, and my first thought was like OMG A POSTCARD BOOK??? (at the time i was making and selling lots of postcards). she helped me focus in, identifying the interactive parts of my planners as a potential book idea, though it’d need to be undated so it would have a longer shelf life. even then it wasn’t a done deal, she had to go back and think about it and other people weighed in, and i mailed her a bunch of zines and other stuff from my shop (which was at the time even weirder). eventually i guess it worked and they offered me a contract! she essentially brought her world of knowledge – concepts that work, positioning that might help it cross over, and an eye for content – that helped me make 1 Page at a Time happen. I had a lot to learn and was also much more up my own ass about “my art” at that time. she reminded me that for most people it’d be the first they heard of me, that it was okay to lean into work I had already made and to be as me and weird as possible.

anyway that book did super well in brazil pretty much immediately because of the current trends there at the time (”wreck this journal” had just become really really popular but there were no other interactive journals like that yet). they released it before the USA release date and it was on bestseller lists before the english edition even came out. that success helped penguin’s foreign rights team sell the book to many other foreign publishers and combined it meant that my book was able to end up in a lot of hands. and it is still going, maybe even going stronger now that it’s in more places, has been around long enough for people to see it and think about it and then maybe decide to buy it.

for book 2 (Pick Me Up) i got an agent (i’m represented by LGR) and now i work with an amazing woman there who helps with negotiation, helped me set up meetings with different publishers when i wanted to do a stationery collection, and otherwise works as my advocate. because i already had the first book i could have continued to work without an agent but it’s nice to not be alone and also to benefit from someone’s, you know, wealth of knowledge about tiny details and industry people that i just don’t know anything about. she definitely knows the right questions to ask and understands all the intricacies of the contracts and percentages and all the different sales channels that effect how authors get paid.

so that’s sort of it for me, it was a little backwards. decently-popular book first, then an agent, then more stuff. it’s going ok so far!!!!! but there are so many paths. self-publishing is way easier than even 5 years ago and people make real money doing it themselves if they already have an audience or just have a concept that’s really strong or they sort of game amazon’s category ranking system (amazon is like its own world basically). people get book deals and huge advances and then if the book doesn’t meet expectation and the publisher has already spent a lot of money on them, they might not take a chance on a second book. there’s a lot of guessing and expectations and i guess i really benefit from being a pleasant surprise. 

which isn’t to say i am killing it because literally, i am not, i am not rich i am not selling millions of copies, but i am grateful to just get to make books at all. zines i know how to do, and now i guess i do know how to selfpublish my own books, but i’m grateful to benefit from the scale and production and distribution i have, and also penguin merged with random house so now i literally have a contract with the biggest publisher in the world so i don’t really plan on breaking that!

there are tons of different kinds of publishers but it does still come down to actual individual people buying the book and telling their friends and that’s the hardest part. please tell your friends i made some books lol.