how do i draw robot parts

I think my favorite thing to look forward to with the Overwatch shipping weeks are the role swapping parts of the week. I get kinda disappointed when I don’t see any.
Do you have any idea how cool it would be see people draw and get creative with hacker and Gamer sombra? Or robot monk genji and Cyborg ninja zenyatta?



Day 10 - Your Favourite Pairing

Some post Ep11 Bumblebee based on this beautiful text post by @luxsp !

anonymous asked:

Hi! I really need your help. I love drawing and I don't want to sound big-headed but I am actually good at it. Well, drawing HUMANS. I really want to get into drawing transformers but I literally have no idea how/where to start. Is there a way to get a basic frame [like humans with the circles/ovals] before filling in details and their proper frame shaping? You're really good at it and I look up to you a lot. I understand if you don't want to answer as it's basically free art! Sorry to bother!

Hello, Lovely Anon! Don’t worry, you’re not bothering anyone! I am happy you like my robots, but I’m really the wrong person to ask for advice. I’m not good at explaining and I have the bad habit of just drawing without drawing a basic frame first most of the time, which is why my proportions are often wrong. I can try to show you what my mindset is, though. I don’t know if this is helpful, but this is how I’d start if you’re unsure:

Step 1: This kinda depends on what frame the robot has, as some have rounder shapes than others. For this, I’m taking Perceptor. Since he’s rather blocky, I just draw a bunch of boxes until they roughly add up to his shape.

Step 2: Now I draw quick, more specific lines, just enough to make out the main parts, fingers etc. This shouldn’t take longer than a minute or two.

Step 3: Before starting with the outlines, make a few last adjustments. In my case, I shrunk his head a bit. (You can correct a lot of things in the outlines, but proportions can be a pain to adjust once you’ve started with the final lines. That’s why my drawings are often wrong; I often see the mistakes too late and I’m too lazy to redraw the part. Another reason why I’m not a professional.)

Final step: Once I’m happy with how the shape looks, I draw the outlines. Only now do I add more details like the joints and gears etc, but that’s just how I like to do things. If it’s easier for you, you can, of course, draw the details already in the sketch.

Another thing I’d like to tell you, especially since you’re coming from drawing humans, is that while it’s very possible to draw ovals etc as a basic shape first, like one does with humans, you have to remember that robots have more body parts and that this may ruin your pose. For example:

If you want to draw Blitzwing, you may first make a sketch like the one on the left. However, make sure to also make a second sketch like the one on the right, to see if there are shoulder cannons or wings or something else that could be blocking the face or something. Trust me, if you’re not used to a certain robot’s body, you’ll run into this problem from time to time if you’re not careful.

That’s all I can say to that, really. I’m sadly not a very good teacher, but I hope this helped you a little bit! Thank you for asking!

tulpen-teufel  asked:

I ADORE your art, especially how you pick colours! The shading is always so radiant and the colours really pop (and the eyes are always so gloriously glowy, even in your sketches)! Any tips on how to fucking do that as a noob on colours that I am?? ;w;

AHHHhhh thank you so much!! I still am learning how to do things with colors… I’m happy you like the way I do things!!

Hmm. Uh, I’m going to try to give you a few tips that have helped me a lot! I can’t cover everything, but I hope it’s something. Let’s see:

  • this video by Sycra!    I think it’s a very nice method, first time I watched it it just clicked for me!
  • color palette challenges. like this one. I think these have helped me a lot! even if you don’t want to do it by requests, just choose the palettes yourself. I think it kind of trains you to limit yourself when you are choosing colors, so you can easily keep an easy to recognize main color tone
  • Glowy eyes are not that difficult to get I think :o what I mainly do is to add a little shine that hides part of the lineart for the iris. Also, depending on the light, I try to keep part of the iris with a more saturated shine:

and, since I draw a lot of robots, I can get away with painting outside the iris with a high saturated, shiny color (like the optics are giving their own light) (((I only do this when the mood of the drawing kinda calls for it?))):

  • A really useful thing (if you are working on digital media) is to visualize your drawing only in black and white? To check how the values look. Like this:

Doing this helps a Lot! You can see that there’s a sense of light source and direction (not perfect, I’m still learning, but it is there). But, on this old drawing:

there’s nothing! everything looks flat.

  • I think this one is Super important: Don’t use grey to apply shades! Well, you can, but I think that only works on a few atmospheres….?
  • And, if we are talking about metals (I still have to learn a LOT here, but….)

If a metal surface is close to another object, it will probably reflect part of that color! I can’t remeber the name of this property right now ·_·)

(((also this article has some examples of types of car paints!)))


uhhhhhhhh……. if my writing looks too bad tell me so I can try to make it better :v

I don’t know what more I could add? I hope this helps? ´o`)

Robots, robots everywhere. ALSO SPOILERS!

I think I should really do something else than drawing robots… but I cna’t help it… this movie wrecks me. If I never annoyingly told you, my favorite scene from Chappie is the part, where Deon gives Chappie a book. And he talls him what a book is. Me myself being a big book lover, certainly loved this scene and it melts my heart with happiness, everytime I see it. So I can imagine they would spend whole days reading together. This is also the first time i drew Deon as a robot, because reasons. And DAMN, I REALLY NEED TO LEARN HOW TO DRAW HANDS CORRECTLY.

Have I ever mentioned that I am slightly obsessed with Armored Core? Because Shoji Kawamori has some incredible design sense, and goddamn did he know how to make pretty machines. Almost each and every one of his designs had a unique personality to them, that really stood out from the Mecha norm of the time.

His head parts are incredibly well thought out, so I wanted to do a few quick sketches. I haven’t done robots in a while so i’m trying to get back in the groove :)

TUL pen as usual.

anonymous asked:

woah your artwork has gotten a whole lot more detailed since I last saw it! I am especially impressed by your mecha designs. I've always wanted to draw mecha characters but I have trouble comprehending all the gears and vehicular details. May i ask how you can think of so many details and tips on drawing them? whenever i stare at mecha, I always get confused lol

Oh gosh thank you very much! /// 
To be honest I’m not entirely educated on mech as well since I don’t really have much interest in drawing them other than admiration; however I do have a lot of friends who have given me good advice that I can share with you! 

Try searching for real industrial robots for reference! (Even better when in motion!) Understanding how actual machinery works will definitely help you incorporate mechanical details into your drawing. Watching “how things work” and breakdown videos are great too because you can see how the joints move, how different parts interact, and what part does what. You can also start with small parts too such as how gears work, how batteries work, how a pull and levy works. You’ll be surprised by how a lot of complex looking electronics function with similar basic concepts. 

Don’t be discouraged by the amount of things to learn about mechanical parts and function. There’s definitely a lot and it may feel overwhelming, but it’s important to be patient because your learning will definitely pay off in the long run. If there’s a vocabulary or a part you don’t know or understand such as what hydraulics are and what they do, look it up and study it! is a great site you can use to search how different types of machinery works and have that broken down into smaller parts. John Park also has some great, cheap tutorials if you’re interested about drawing believable, functional mechs. When I want to draw mech stuff I also pin a lot of reference with individual parts and kind of piece them together like legos while keeping in mind which part would go where and what purpose they would serve. Kind of like anatomy. Placing joints where the arm will move, a panel to protect smaller bits, bolts to keep panels in place, hydraulics as muscles, idk. 

When starting out, I wouldn’t recommend looking at mech concept art since you don’t really know if the artist themselves know what they’re drawing. Sorry for the lengthy reply but I hope this helps!

Rami’s highlights from the Drama Actor Roundtable

RAMI MALEK In the breakdowns, I’d always just look for someone quirky or weird — that’s what I’m going to go in for, surely. I resented it for a while, and then I thought, “This is something to be proud of, that you can be that kind of outsider in anything.” But at first I was like, “Here we go again.”

GIAMATTI I’d love to play an Italian. I am Italian, and I never get to play Italians. I’ve had people tell me I’m not Italian enough. It’s hilarious.

MALEK We get all the Italian guys. (Points to Cannavale.)

What are the things you have each read in a script and said, “You know what, I’m not going to do that”?.

MALEK A rape, unless it’s really purposeful or for a director you appreciate. But that’s a difficult thing to be in a situation to have to do with someone. Most of the time with us, though, it’s the scary stuff that draws us to the role.

WHITAKER Do you think a little part of every character stays with you?

MALEK Oh, yeah.

Rami, your role on Mr. Robot isn’t exactly light. How hard is it to shake him when you wrap shooting for the day?

MALEK Before Mr. Robot, I got the lovely break of doing [HBO miniseries]The Pacific. I did the boot camp, and then we were in Australia, and I was new and I couldn’t really step out of it. I kept all that going on in my head, and there were days where I’m picking out gold teeth from these prosthetic bodies, but they were done so well that it all felt real. After seven, eight takes, I’m thinking: “I’ve got to stop. I’m not supposed to be crying in this scene because he’s a hardened guy.” I found myself taking that home every day. So going into Mr. Robot I was like, “I can’t do that anymore because physically and psychologically it really had a negative impact on me.” Now I get all the work done ahead of time so I can enjoy myself there and have regular conversations. I know I need that to get through the day.

Rami and Wagner, your shows snuck up on people during their first seasons. You don’t get the same advantage of low expectations in season two. What type of pressure does that come with, and how do you handle it?

MALEK Since the day we wrapped the first season I’ve been thinking about the second season and feeling like there was an immense amount of pressure. It came on strong; it really had a cultural impact on so many people and on so many levels. You just want to be able to retain that or improve upon it, and you wonder if that’s possible because there is something scary about coming out of the gate so strong.

What do you wish directors better understood about actors, and, to that end, what do the really good directors understand inherently?

MALEK I don’t love being broken down. I want to be empowered.

What comes first is the audition. Looking back, what was your wildest or worst audition experience?

MALEK I used to do that a lot: Stay in the room until you wore out your welcome. “Another one. I’ll do another one.” And they’re like: “No, I think we’ve seen enough. It’s time to go.” Now, I’m out of there as quickly as possible.

How often do you think you’ve nailed an audition and then don’t get the part? Or think you blew it and then do?

MALEK I never feel like I’m definitely going to get it, but I’ll be like, “I’ve got a good shot at that one,” and then it’s like, “No, you weren’t even close.”

OK, final question: If a gun was to your head and you couldn’t act anymore, what would you do?

MALEK I think construction, too, for some reason. I’m drawn to [the idea of] building something. What do you got, Forest?