anonymous asked:

Vriska may be a manifestation of the game itself? The way that her arc ends, the way that the story completes, and the way that she manipulates characters and flirts with Terezi, who seems to represent fear of rejection and self-hatred, all seems to line up with this a bit.

I’m really unsure of what elements you’re connecting between Vriska and Sburb! I mean she certainly did hold up the Sburb logo in her face-off against Lord English (which is definitely some kind of statement), but I never really “got” the ending. Plus, the beta kids are the ones trapped in the logo, which gives them the most direct relationship to the game if anyone.

There are a handful of manipulative characters in Homestuck, but are you singling out Vriska’s manipulation in the way she tries to force people to grow? If so, very fair! In fact, my current best guess is that she’s a manifestation of the very obsession with growing up! But I don’t think that makes her a manifestation of Sburb, if only because the trolls seem to be manifestations of emotional complexes of the characters – not of outside forces like the game. 


a random soulmate au idea i had, where a person has a mark/tattoo on their arm to represent their soulmate and it spreads as they grow up to incorporate different things that represent the person or have some significance to them and eventually you have a full sleeve tattoo and it’s neato.

(and just think of the potential shenanigans from people trying to interpret their tattoos. like “goddammit is this dog supposed to represent loyalty or do they just really fuckin love dogs??”)