NinjHax 2.0 beta delivers homebrew, region-free, and custom themes to all Nintendo 3DSes ⊟
French coder Smealum has delivered a long-awaited update to NinjHax that allows you to load homebrew software, play cartridges from other regions, and use custom themes for your home screen (check our Smealum’s Calvin and Hobbes theme in the video below). The hack works with 3DSes, New 3DSes, and 2DSes from all regions running any firmware between 9.0-9.9.
You’ll still need a copy of Cubic Ninja from the same region as your system in order to load the hack (using the game’s “Scan QR Code” feature), but Smealum tells us that he intends to eventually start working on an Ocarina of Time 3D exploit in a couple weeks when he has the time. Once again, NinjHax doesn’t allow you to play commercial ROMs/pirated games.
The Nintendo DS? Yeah, it runs Quake… AND Quake 2? What the fuck?
A homebrew effort, Quake DS manages to run at a surprisingly decent clip, although it’s let down a little by a texture streaming system that takes a little while to kick in and usually leaves explosions looking like a huge white square.
Quake 2, however, is a ridiculous technological feat that requires a RAM cartridge for the GBA slot (like the one that came with Opera’s Nintendo DS Browser) to function. Quake 1 can also use these cartridges for smoother load times and larger maps (and hopefully to keep more textures loaded).
Thanks to fishmech and JaByZki for their submissions!
Something I created for use in my own setting using the 5e system, but since it was an interesting and fun build, I thought I’d post it for use in your own games! - Dicebound
Ability Score Increase. Your Dexterity increases by 2, either your Charisma or your Intelligence increases by 1.
Age. Medusas reach adulthood at 16 and can live to be upwards of 200 years old.
Size. Medusas are about the same size and build as Humans. Your Size is Medium.
Speed. Your Base Walking Speed is 30 feet.
Darkvision. Due to your beastial nature, you have superior vision in dark and dim lit places. You
can see in dim light within 60 feet of you as if it were
bright light. and in darkness as if it were dim light. You
can’t discern color in darkness. only shades of gray.
Keen Senses. you are proficient with the perception skill.
Gift of the Gorgon. your hair is a nest of living serpents and may attack those who dare approach you. You may use your serpentine hair to make one natural attack. When taking the attack action, you may also use your hair to make one additional attack using your serpentine hair as a bonus action. This natural attack adds your dexterity modifier to damage rolls. This attack does 1d4 at 1st level, 1d6 at 5th lvl, 1d8 at 10th lvl, and 1d10 at 15th.
Serpentine Resistance. Your serpentine nature grants you resistance to poison damage.
Otherworldly Charm - You know the acid splash cantrip. Once you reach 3rd level, you can cast charm person once per day as a 2nd level spell. Once you reach 5th, you can also cast hold person once per day. Your spellcasting modifier for this ability is your choice between Charisma or Intelligence determined upon character creation.
French coder Smealum already broke the 3DS open several weeks ago with NinjHax 2.0 – allowing any 3DS owner to load homebrew software, cartridges from other regions, and custom themes on their system – but that exploit requires a copy of Cubic NInja, which you won’t find for cheap anymore.
Smealum, though, is now teasing a new hack that enables you to do all that with Ironfall: Invasion, the free-to-play shooter that you can download from the 3DS’s eShop. So, you might want to grab it while the game is still on the digital storefront. We’ll let you know when the hack releases! Like the other exploits Smealum’s put out, “IronHax” will not allow people to load pirated games.
For the past week, I’ve been working on some monster art in my spare time for a small Game Boy homebrew that I’ll be working on with my friend, Andy “Overkill”. I’ve been so busy with this that I haven’t been able to get any work done on Pixel Digest!
Loading up some test ROMs.
The process to actually get everything looking good has been tough. It’s one thing to come up with colour palettes that work on a computer screen and emulator, but those same colours may look like trash on an actual Game Boy LCD. Purples, for example, are so washed out that they almost become non-existent. You have to find very particular shades and hues to make them noticeable, and sometimes those don’t translate well to the computer screen, becoming too saturated or bright.
Smacking the soul out of a Spooktacular Spirit!
Although we’re just getting started on the programming end, the project already feels so alive and packed with character.
This fan-made source port runs pretty smoothly, but makes
the unfortunate mistake of trying to implement Metroid Prime-style aiming using
the Wiimote. This lends itself to Quake’s fast-paced gameplay pretty poorly –
while moving your gun separate from your head is cool at first, and there’s a certain novelty to one-handedly aiming a shotgun sideways like in one of those movies the kids watch, you end up
feeling like you’re steering an out-of-control bus.
I started off Saturday morning with a 5k. The other siblings in Atlanta were doing one together (kind of made me sad since I love doing runs as a family), and I told them I would do it with them, even though I couldn’t physically be there to run it. From Texas to Georgia, we made it work. 3.12 miles together.
Saturday afternoon, I did some weed eating in the front yard and some indoor house work, while Bryan sanitized his home brew supplies.Then, we hung out in the garage, drank some craft brews, and made some homemade beer. It’s suppose to be like a Blue Moon replica, so we shall see in a few weeks when it’s ready if we did a good job. Later, we watched the Patriots game, and grilled some burgers.
Sunday, was a pretty chill day. Church, grocery shopping, football. Grilled steaks for dinner. They were amazing. Watched some Wicked Tuna, and bed by 10:30.