So during NärCon in Sweden 2013 I was one of 4 happy people who got to eat breakfast at a Hotel with Hideo Baba. He told us that he loved the kebab pizza (a Swedish favorite) he had eaten the day before, so we all joked about how he should add it as a recipe in the next Tales game.
He recently was in Sweden again, and after reminding him on Twitter, Baba-san seemed excited to eat kebab pizza again.
Aaaand Jesus Christ, I didn’t think he’d actually put it in the game, but he did :D Seems to give you 40% HP, which is about right if you ask me \ o /
In a recent interview with Famitsu magazine, producer Hideo Baba talked about Tales of Zestiriaand how it will be different from past games in the series. In the same interview, he also shares a little more information on Alicia, the upcoming game’s heroine.
Alicia occupies the lowest seat in the royal family, meaning she is the farthest one in line from being the next heir of the kingdom. So even though she is considered royalty, her position isn’t very high. However, this doesn’t matter to her, as she chose the life of a knight, and loves doing what she does.
According to Baba, she’s the type of person who’d put herself in danger in order to be of help, while protecting her country and its citizens.
She ends up traveling with Slay, but her reason for going on a journey is different from his, as she always acts while thinking about what she can do. In terms of personality, she’s a little bit more on the serious side, and properly responds to Slay’s optimistic personality. As the story goes on, however, you’ll be seeing different sides of her during conversations and other sub-events.
As far as the battle system goes, Baba doesn’t reveal much, but he says that it will focus on the “sword and magic fantasy” and will be quite different from what you’re used to. It will be an evolved form of the current linear-motion battle system, but he says there will also be a “big surprise” he hopes fans will look forward to.
The focus of “dragons” will be a first time for the Tales of series. According to Baba, dragons are often depicted as good, evil, and are some sort of symbolic existence to various worlds. While he doesn’t reveal whether they’ll be good or bad in Tales of Zestiria, he says they will be a big part of the game’s story.
Baba also says thatTales of Zestiria’s scenario and character designs are pretty much complete, and at the moment the development staff are working on various systems and graphics pertaining to the game. Their next step is to work on in-game and animated scenes, which they expect to be a tough process that will require plenty of work, but Baba is confident that the staff’s motivation will get them through.
Finally, Baba ends the talks by saying Namco will be hosting more events as we approach Zestiria’s release date, where they’ll be announcing more information, and thanks fans for making the Tales series’ 20th anniversary possible.
Tales of Zestiria is currently in development for PlayStation 3.
In response to the various asks and discussions, I’m basically saying this: Bamco is being quiet about the Sorey/Mikleo situation. I’m not saying that I don’t wish they could be straightforward about the nature of it- I’m just saying that they actually could have very good reasons for doing so, because their approach is very realistic given the actual political and religious environment modern media has to deal with in today’s world. We’ve made progress, but we have a long way to go before such things aren’t controversial. If they labelled Sorey and Mikleo as gay upfront, a LOT of people would judge the characters and there could be a huge negative impact by losing a huge chunk of their target audience, ESPECIALLY given that the relationship as presented in the game is in no way overt, sexualized, or anything that should be offensive. In fact, it’s handled the exact same way every other official Tales couple has been handled. If anything, Hideo Baba has given us MORE confirmation for them than he has with any other couple I’ve seen, by explicitly stating, in teh official guidebook, that Sorey/Alisha, Sorey/Rose, or any m/f relationship would not work for Sorey, and that Mikleo is “his one and only.” That’s more than I can recall him EVER confirming about other relationships, especially not the secondary/subtext only ones like Zelos/Lloyd (which must defer to Collete and Lloyd if we’re talking OFFICAL couple, not just a ‘canon’ couple in a game with multiple endings).
Basically, the way Bamco is doing this allows them to DELIVER the kind of relationship a lot of us want to see, without creating a lot of negative hype about it that will cause a lot of people to judge these characters based solely on the relationship status before even playing the game. It’s sad that such measures are necessary, but it is very practical. If Bamco didn’t want to give us this kind of relationship, Hideo Baba wouldn’t have confirmed the things he did. But Japan is not really any more open about same sex couples in mainstream things than the USA, really. Just because yaoi is attributed to Japan doesn’t make it mainstream. And as for the chaste romance, Japan is apparently MUCH more reserved about displaying romance/intimacy/affection in a given series if that is not the focus. The kind of casual touching you see between Sorey and Mikleo is actually VERY comparable to what you might see between a heterosexual couple in most mainstream, non-romance series. At least, that is what I have learned from friends who have spent a significant amount of time studying Japanese language and culture.
No, it’s not good that Namco has to be sneaky about this relationship. But they’re not denying it, or even trying to hide it, or treat it less seriously than any het Tales couples. The relationship is a beautiful, powerful, pure force, and slapping a label on it just to appease fans that want to take a mile now that he’s given us an inch, while potentially losing a large number of people that probably wouldn’t find it offensive in game, could be disastrous for the game.
I am not saying you have to agree with this stance, I am just asking that people take a step back and try to understand the situation first before being so quick to judge. After all, it’s because people are so quick to judge that Bamco has to be quiet about their relationship in the first place. Otherwise, their beloved characters would simply be judged because of a label instead of on their own merits, which is, I think, what Baba wants.
The Tales of Series Facebook page is holding a Tales of Skit Design contest!
The main gist is that you have to design a skit that’s inspired by the Tales of Series - NO, you CANNOT use official art (the skit faces, etc.), you have to draw them - but you can draw Tales characters EXCEPT Tales of Xillia 2 characters. (Yes, characters from games not localized are allowed. Except Xillia 2). One entry per person. Check out the FAQ below for specifics/restrictions on the skits.
Winners will be decided via fan votes - and 5 winners, one for each language, will win goodies, the Tales of Xillia game (in their language) and an autograph by Hideo Baba!
Got questions about the Tales of Skit Design Contest? Well you’ve come to the right place, because we’ve got answers.
What is a skit and what’s the contest about?
Skits are short comic strip style conversations that happen between characters in Tales of games. Check out Hideo Baba the Producer in his own skit https://www.facebook.com/media/set/?set=a.627926470570231.1073741839.171035032926046&type=1&l=ec6ffd963a! You have carte blanche to create your own skit, Tales of style, as long as you come up with both the visuals and the text. Skits can be submitted in English, Spanish, French, German and Italian. The contest runs from the 20th of May to the 21st of June, after which the top 10 fan voted skits per language will be sent to a Jury. Then, five winners, one per language, will be chosen. Try to keep it lighthearted and fun!
What do winners get?
Glad you asked! Sweet prizes actually: a Tales of Xillia cotton bag, stickers and magnets, a Teepo steelcase, a Tales of Xillia videogame and an autograph by Hideo Baba!
How do I submit a skit?
First of all, here are some guidelines so you don’t go crazy and create an entire book of skits: the skit can’t have more than 5 panels, a panel being a collection of one emotion per character. The skit cannot have more than 5 characters total. The text per panel cannot exceed 350 characters (spaces included). More than one character can speak in the same panel.
Second of all, head over to Imgur.com and upload your skit there, then keep the link. You’ll need it when submitting it to the contest.
Finally, head over to https://www.facebook.com/tales/app_373065719403295 and click on “Get Started” then “Submit a Skit”. You’ll have to put the link to your Imgur skit in the description. This is so that we have a full resolution version of it. Give it a title using the following template : « ‘Name of the skit (language of the skit)’ » and hit submit!
Don’t feel like making a skit? Go vote for your favorite ones!
Last night, Namco Bandai announced Tales of Zestiria, the next game in the Tales ofRPG series for PlayStation 3. Although the game has no release date yet, Namco Bandai do have plans to releaseTales of Zestiria worldwide.
“Over the past few years theTales of team has taken great strides to strengthen our relationship with players across North America and Europe,” said Tales of series producer Hideo Baba in a press release this morning. “To respond to their love and support I am honored to open a new chapter of the Tales ofseries together with Japanese and overseas fans.”
“2015 marks the 20th anniversary for theTales of franchise in Japan and I would like to thank all the fans who have supported us for the past two decades from the bottom of my heart,” said Makoto Yoshizumi,Tales of Chief Producer.
“In recent years we have received anticipation for the series not only from Japan, but from overseas fans as well. Because of this I feel that theTales ofseries has more potential than ever before. For this reason we are taking this opportunity to announce Tales of Zestiria as a worldwide title. This title will be going back to the roots of the series and boldly exclaim to the world ‘this is Tales of!’”
Tales of Zestiria features character designs by all four series designers: Mutsumi Inomata, Kosuke Fujishima, Daigo Okumura, and Minoru Iwamoto. The game returns to a fantasy setting and is meant to convey the “zest” of adventure.
The presentation of Xillia in Spain. Along with the Bazongas skit, there’s two new skits in English at 28:15 (Teepo kissing/eating Jude’s head) and 31:34 (The party longing for a warm place and food.) Also included is more gameplay footage at 18:40.
Tales of Xillia At WonderCon 2013: Trailer, Voice Actors, Opening & Milla Figure.
From Abyssal Chronicles:
The Tales of Xilliapanel over at WonderCon 2013 is officially over! Here’s some news gathered from the panel!
First off, nope, it looks like they STILL haven’t announced the proper release date. I’m hoping that bit of news will be what the Your Tales Of Twitter teased teased that will be coming up in a couple of weeks.
Next up, voice actors. So far, only Jude and Milla’s VAs were officially revealed: as many guessed, Sam Riegel for Jude Mathis, and Minae Noji for Milla Maxwell. Though Sam was there, Minae wasn’t around because of a shooting for a movie. She had a pre-recorded introduction video instead, with her ordering a burger and fries in Milla’s voice. Here is it:
Next up,“progress” will be retained as the game’s opening. I’m not sure if this is officially confirmed yet, but given that they kept on talking about Ayumi Hamasaki during the event, we’re assuming such. This was announced and is confirmed. Thanks to Kazemon15 for confirming! You can see the announcement video of it here on Facebook.
They’re also trying to get a “Western release for the Milla Maxwell figure”. I’m assuming they mean the one by Alter. Oh, apparently they mean the Ichiban Kuji Milla Maxwell figure, not the one by Alter.