Walking through the sliding doors onto the tube, you see me in the corner. Headphones drowning out the mumbles and moans of the London undergrounders, I smirk down at something on my phone. Probably something stupid you assume. It’s my list of jokes currently being designed. All just beta-tested gags and puns. So, you’re right to be fair. Approaching me, you peer over my phone, shocking me in the process in the fear some randomer just decided to intrude on my inner workings. Quickly realising it’s you, I sigh heavily, removing my music and shaking my head in frustration.
“Christ, you scared the hell out of me!” I berate you, laughing.
You chuckle, but don’t apologise. I make note of this. We hug and get to chatting about the plans for the day. All very basic stuff, running some errands, doing some shopping, we’ll grab a bite to eat at one of those little artisan joints I’ve become familiar with of late. Nothing hyper special. We catch up in the mean time, seeing how work is, home life, have you talked to so and so, how’re you finding things around here, we need to try that BallieBallerson joint we saw on Facebook last week, it looks mental. The day progresses from there. The various underground tunnels offering respite from our activities between movements. We trade stories, insults, I make some comment about a top you were going to buy looking like something out of Star Trek it’s so strangely designed. You call me a nerd for making the reference. I proudly recall the fact my mother is a Trekkie and ask how you dare besmirch our heritage. All fun and games. But it comes to the stop before dinner. We jump on the Victoria Line and realise all too quickly from the enormous body of people that we’ve hit rush hour. Or rather, it’s hit us. Squeezing ourselves and our shopping (you’re shopping. Don’t deny it. I’m carrying it out of politeness but none of this shit mine) right to the back of the tube, in a corner. We have slightly more room, but we’re still only about 3 more people from being on the tube from being compressed into diamonds. You face me, having to hold onto me occasionally along the sharper turns the train makes, too short yourself to clasp onto the overhead railings in the corner, out of reach as equally as the bars are, surrounded by what seems like a million people. You make some snide remark about how you wanted to shop more, but I was whining, so you said fine and if we’d have stayed shopping we could’ve avoided all this. You’re not wrong. Annoying, but not wrong.
“Oh, so this it my fault?!” My innotation conveys offense, in the way only a true disgruntled British man can. You smirk and confirm this is the case. Cheeky little… “Ok then, counter point…” I lean down slighty, smirking, placing one of the bags of shopping on the ground discretely, freeing up a hand. That hand quickly finds its way to your waist. Squeezing slighty, your eyes widen and you fight the urge to smile. All too futile, as I loom down upon you, whispering in your ear. “… You’re a ticklish little girl. And everyone on this tube is going to know it if you’re not good and quiet.”
You squeak out a quick backtrack. Saying not to do this, how this isn’t fair, starting to blush as you look over your shoulder. These are Londoners, they wouldn’t notice if you were on fire. But you know my goal is to try and make as much of a scene as I can, just to mess with you. I shake my head.
“Far too late for that, cutie. Tickle… tickle… tickle…” A single finger has somehow managed to sneak its way up your shirt from your waist, intent on stroking the skin of your stomach and side so gently. Slowly it makes its patterns, over and over, round and round. Your reactions are immediate. Tensing every muscle in your jaw to avoid smiling, swallowing to avoid laughing. All the telltale signs of a ticklish little girl who would be so embarrased to be caught laughing so helpless by the tube-going public due to a little tickling.
“I’m only going to use this one finger. But I know this tickles… And oh you’re right, I’m going to tickle you until you burst into adorable little giggles or until we get to our destination. Let’s see which comes first, eh? Tickle… tickle…”
The fingertip doesn’t stray from its path, lightly your skin nerve by nerve with each glide, each stroke. It tickles just enough to make you want to squirm, but not enough to ellicit the reaction itself. It’s maddening. And you know nothing you do will get me to stop, and in any instance no matter the outcome, I win.
“We’ll be there soon, you adorable little thing. Maybe… 15 minutes? Ooh, don’t move too much, you might bump someone and then, gosh, if they see that cute little blush you’re rocking… well who knows what we’ll have to tell them! So shhhh, quiet now… Tickle… tickle…tickle.”
Did you know Urataros is Kakyoin in JJBA All Star Battle video game
I know :) I drew these a long time ago! (Deneb voiced Young Joseph in the Heritage for the Future game and Teddy voiced the recent Jotaro) Sieg voiced Gyro Zeppeli (ASB, EoH), Negataros voiced Dio Brando (Phantom Blood PS2 game)
N'doul was originally planned to be playable in Heritage for the Future, but was scrapped late in development. You can find portraits used for things like Character Select and such for him in the game’s files.
His colors are weirdly dull compared to every other character, but that might just be a design choice. This theme is probably the calmest of all those representing characters.
Kaplan didn’t confirm or deny that Pharah is Native American. But late in December, Blizzard published a holiday comic in which Pharah, who is usually based in Egypt, is in Canada. She’s dining with an older man. A Canadian hockey game plays on the television behind them. Outside, it is snowing. The community started theorizing: What if that’s Pharah’s dad? What if he’s Canadian? In April, Blizzard added a new spray for Pharah’s mother Ana that displayed her, baby Pharah and a man who looks just like that older man in the comic. His features are dark and his hair is long and black. Some fans believed he looked Native:
So, on Wednesday, I attempted to confirm Pharah’s Native heritage with Overwatch game director Jeff Kaplan. He said, “That’s what we’re driving towards. All the hints are there, so we’ll see.” That seems like a yes.
I really wish they would outright confirm this, but this is a good sign! I appreciate Jeff being more forthcoming with answers.
Recurring voice actors in JoJo’s Bizarre Adventure
Quite a few seiyuus have the privilege of having voiced different important roles in JoJo’s Bizarre Adventure over the years, and some of their contributions even go back as far as the 1992-1993 Drama CD series.
- Akio Otsuka (Solid Snake, Solidus Snake and Big Boss from Metal Gear Solid) played Mohammed Avdol in the Drama CD series (1992-1993). He returned to play Wamuu in the Battle Tendency anime (2012) and All-Star Battle (2013-2014).
- Shou Hayami (Sosuke Aizen from Bleach, Enrico Maxwell from Hellsing Ultimate and Kosuke Houji from Tokyo Ghoul) is probably the most recurrent seiyuu in JoJo, as he played Noriaki Kakyoin in the Drama CD series (1992-1993), Vanilla Ice in the Heritage for the Future game (1998-1999-2000-2012), as well as Enrico Pucci in All-Star Battle (2013-2014). Notice how these three characters have been Dio’s servants at some point or another.
- Mitsuaki Madono voiced a LOT of characters in the Heritage for the Future game (1998-1999-2000-2012) : Noriaki Kakyoin, Gray Fly, Forever, Rubber Soul and Steely Dan. He returned to play JoJolion’sJosuke Higashikata in All-Star Battle (2013-2014).
- Hochu Otsuka (Jiraiya from Naruto) played the young Joseph Joestar in the Heritage for the Future game (1998-1999-2000-2012). He returned to play Hol Horse in All-Star Battle (2013-2014).
- Norio Wakamoto (Cell from Dragon Ball Z, Alexander Anderson from Hellsing Ultimate and Charles zi Britannia from Code Geass) played Dio Brando in the Drama CD series (1992-1993). He returned to play Hol Horse in the second Stardust Crusaders OVA series (2001).
- Romi Park (Edward Elric from Full Metal Alchemist, Tao Ren from Shaman King, Temari from Naruto, Hanji Zoe from Attack on Titan, Ragyo Kiryuin from Kill la Kill) played Giorno Giovanna in the Vento Aureo PS2 game (2002). She returned to play Koichi Hirose in All-Star Battle (2013-2014).
- Rikiya Koyama (Yamato from Naruto, Frank West from Dead Rising, Rudolf Ushiromiya from Umineko no Naku Koro ni, Jack Bauer from 24) played Will A. Zeppeli twice : first in the Phantom Blood PS2 game (2006), then in the cancelled Phantom Blood movie (2007). He returned to play Yoshikage Kira in All-Star Battle (2013-2014).
- Miura Hiroaki played Panacotta Fugo in the Vento Aureo PS2 game (2002). He returned to play Joshuu Higashikata in All-Star Battle (2013-2014).
- Rika Fukami played Holly Kujo in the Drama CD series (1992-1993). She returned to play Enya Gail in the second Stardust Crusaders OVA series (2001).
- Kenji Utsumi (Raoh and Kaioh from Hokuto no Ken, Shenron from the Dragon Ball series) played the old Joseph Joestar in the Drama CD series (1992-1993), as well as Daniel J. D’Arby in the first Stardust Crusaders OVA series (1993). I made a post about him right here.
Selected character designs from JoJo’s Bizarre Adventure: Heritage for the Future, a 1999 fighter from Capcom. The game is based on the JoJo’s Bizarre Adventure manga series, and this game is an update/extension to an earlier 1998 release from Capcom, simply titled JoJo’s Bizarre Adventure. My version of MAME actually only works with the Heritage for the Future version, which is why I have this in 1999 instead of 1998. True to its name, JoJo not only has a bizarre adventure but a strange cast of characters, ranging from the flamboyant to the creepy to a dog smaller than Anita in the Darkstalker series.
Both versions of the game play similarly, but Heritage for the Future has additional characters, with a total higher than I could display here. I had trouble getting into the single-player version of the game. Make no mistake–it looks awesome on the CPS3 hardware, the character designs (as well as some graphical effects) are uniquely stylish, and the usage of the “Stand” spiritual aid system (which ties in to the JoJo storyline) adds a lot of variety to the combat. But the biggest draw of single player, the Story mode, pretty much demands that you be familiar with JoJo’s Bizarre Adventure already to appreciate it, and I am not, so the actions of the characters–such as beating someone up to force them to escape from prison, or beating up a fellow teammate because they questioned your value to the group, or really, just beating anyone up for anything–usually went over my head.
Are these good games? Absolutely. They look great and play just as well. Having tried this out, I’m surprised I haven’t heard more about it in the competitive scene. But unless you’re already a fan of JoJo, some of the best artistic elements of the single player game (cutscenes and story) are likely to be wasted.