hd 650

faye22  asked:

20, 21, 26 and 30 😊

Hi Sweets! xx I miss you!

Fun Asks

20. 5 Things I love: (1) My kids and husband, (2) Writing, (3) My online besties! (4) Sleep, (5) Skittles. lol

Originally posted by welcometoyouredoom

21. A random fact: The planet known as HD 106906 b is 650 times the distance from Earth to the sun, yet is a staggering 1500 degrees celsius,

26. What I love about myself: My lips. 

30. Someone I miss: My husband. xx

Massdrop is selling Sennheiser’s HD 650 again for $250
Last year, Massdrop — a crowd-shopping website that is known to specialize in some great headphones — released a limited run of the Sennheiser HD 6XX, a rebranded version of Sennheiser’s legendary HD 650 open-back headphones at a price that my colleague Vlad Savov describes as “less a deal and more a daylight robbery.” And now they’re back at a similar ultra-low price of $249.99. Given that it usually costs around $350 for a pair of HD 650s, that makes this a great deal on some truly excellent headphones. The only changes are a “midnight blue” color, a shorter five-foot cord (instead of the original 10-foot one), and a more useful 3.5mm headphone jack instead of a 6.35mm connector. Read more

mandaland  asked:

Alan, my headphones are average. I want awesome headphones that let me hear LITERALLY EVERYTHING. What do I buy? And if it's less about the headphones and more about the hardware playing the music, I expect a reasonably lengthy explanation of why. ;)

You’ll want the Sennheiser HD 650s I described in this post and wore in this post.

Your playback gear for digital is the least crucial piece in my opinion. Most modern DACs (Digital to Analog Converters) are all about the same and all definitely adequate, so your iPod, computer sound card, (if you’re old) stereo receiver, will all put out an adequate signal, and you’ll have to spend thousands to move up incrementally here.

The speakers (or headphones) are second in importance, so you do want to spend some time and some money here, if you can.The 650s will be everything you will ever need IMO.

The most important aspect in good sound is the mastering of the material. And I know this is something I mention often here. But I realize I might not have ever properly explained music mastering, so let’s do that today!

To try to compare it to something that is easy to visualize, let’s look at music mastering as if it were photography.

First you start with your source material. In music this is either a 1/2” stereo mixdown of the music on analog tape, or a wav file of the digital multitracks mixed down to a stereo track. In photography, this is the RAW photo file:

This is the RAW photo from my recent headphone photoset. There are a number of issues here, the color is under CFL bulbs and way too orange/warm, the tripod wasn’t exactly level, and the contrast/saturation isn’t great.

After making a few adjustments in Lightroom I ended up with this:

I rotated the picture slightly and trimmed the edges (this would be similar in mastering to making sure the album has a cohesive sound and volume and isn’t jarring from one song to the next).

I color corrected (this would be similar in mastering to EQ, you can ‘color’ the sound of your audio by adding or cutting bass frequencies, you can cut or boost very narrow bands of EQ to make your kick drum sound more box-y or more punch-y, you can de-ess vocal sibilance, etc)

And finally I adjusted the saturation and contrast (this would be similar in mastering to compression and limiting. This is the stage at which most modern recordings are suffering from an overuse. The “loudness wars” are born out of brickwall limiting (pumping up the contrast beyond any reasonable levels) and overcompression (pumping up or taking out all saturation).)

So modern music mastering techniques, if being expressed in a photograph, would look something like this:

Which, at first glace, looks cool. The colors are pumped up, the contrast makes an impact. But imagine seeing everything this way. The details, the subtlety, the balance, have all been sacrificed. Imagine how quickly your eyes would hurt if everything you saw was this effected.

That’s what’s happening to mainstream music these days and why people think “digital sucks” or music in general these days is less “fun” to listen to than music from 20 or 30 years ago. There are so many musicians today who are just as talented as the classic rock or 90s rock musicians, but no matter how good your source material, it’s going to get tiring if it’s pumped up to a constant 11 on every setting.

Hope that makes some sense.