Originally, this was meant to be a mock editorial for an article regarding stargazing in prehistoric tombs but I kind of did a complete 180° and ended up doing my own thing that had nothing to do with it. Whoops! But hey, I’m having fun playing with textures and doing stuff at least : ‘)
gonna use this mob to finally explain my COLORING PROCESS.. and how i go from these base colors to the final product ..
i always start with my base colors, which are almost always the same, so i keep a color palette to choose from. I usually pick the skin tone first and then change the hue for diff colors (I sometimes change the saturation and brightness too) The example below is the skin tone i use almost Always.. and of course it can be changed later on
One summer Bucky finds something interesting at the beach.
At first I drew Bucky barefaced and I realized as I was coloring oh no he’s insaltwater! He needs goggles!!Bucky put on your goggles!!!
Anyway why did no one tell me there was a merman!Steve au in the universe?? Why did I only discover it now?! It’s called Blue Scales by chaya for those who are still in the dark like I was. It is precious and wonderful and anyone who hasn’t read it yet read it nowww! ♪(´ε｀ )
Costume design is a very important part of character design. It tells you a whole lot about your character; ie. age, personality, what she/he likes, time period, strength, … etc. It supposed to enhance a character’s personality.
Here are my process in tackling costume design.
1. Find a good reference. Inspiration is key!
2. Look for a good silhouette that is recognizable and different from other characters.
3. Pick one silhouette and find smaller shape within. Do tons of variation and have fun.
4. Color variation. Use variation of the same color combination for all the design. Keep it simple! I like using split complementary (with a good value range).
5. Finish up and have fun. It is also a good idea to think of texture and material.