haunted paranormal

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There are a number of spooky tales from Louisiana, but one of the most enthralling is that of Manchac Swamp. First of all, Manchac is rumoured to be haunted. It’s also rumoured to be the haunt of Rougarou, the Cajun werewolf. As well as that, it’s said to be haunted by Julia Brown, a once practising voodoo priestess, who put a curse on the entire town the day she died. Legend says that on the day of her funeral in 1915, a deadly hurricane ripped through the town, destroying three villages and killing a number of people. A number of curious visitors to the swamp have reported hearing shrill screams from a disembodied woman.

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The Horton Mine

A brave man ventures into the haunted Horton Mine located in Nevada. He has a very uneasy feeling the second he steps into the mine. Things get even more strange when he walks into one part of the cave and sees a single 40 lb chain swinging back and forth. It would take a lot of effort for a chain that heavy to swing as steadily as it does. The man describes feeling like there is someone standing infront of him. 

VIDEO

During his second visit to the mine a year later, he hears a very strange sound at the end of THIS video. HERE is an audio of the sound he hears with all other noise removed. The sound is followed by a sudden blast of cold air which scares him into leaving the mine.

👻 Spirits and Entities 👻

The existence of paranormal entities is widely debated. Some people have direct experience with non-human and non-living beings, while some dismiss the idea as ridiculous. No matter what you believe, you have probably heard the following terms in reference to supernatural entities and while some terms seem interchangeable, these refer to specific presence.

Spirit - General term for any non-physical entity.

Ghost - The most common term used to refer to a spirit is “ghost”, but “ghost” refers only to spirits of once-living things, like humans and animals.

Poltergeist - The term  “poltergeist” refers to two kinds of supernatural activity. One involves spirits, human or otherwise, that cause havoc or chaos. These spirits often manipulate electronics and objects to elicit a reaction from the living. The second form of poltergeist haunting has to do with energies emitted from children or adolescents that manifest physically and cause chaos.

Thoughtforms - Thoughtforms are entities created by thought energy. Though they are usually created for a certain purpose, they can often develop a mind of their own and their own agendas.

Residual Hauntings - Residual hauntings are caused by leftover energy or emotions from a specific event that leaves an imprint in the physical world. These hauntings may manifest as a recurring physical events, such as a certain object being moved over and over again or a specific sound being heard with no source.

Shadow People - Shadow People are figures seen on the edge of one’s vision. They are considered to be bad omens

Parasitic Entities (Demons) - Parasitic entities (including what some refer to as Demons) are supernatural beings that feed off of the energy of a living host or victim.

Doppelgangers - Doppelgangers are spirits that appear in the form of a living person. They are known to appear to a person as themselves to warn them of their imminent death.

Guides - These spirits could have once been human, but do that is not always the case. They linger close to certain people in order to watch over them. These spirits are known to communicate with mediums.

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Legend says that a cemetery in Castletown, Isle of Man, is the final resting place to a vampire. In 1854, 54-year-old Matthew Halsall passed away. As is customary, his family and the locals held a wake and drank copious amounts of alcohol in his memory. At some point in the evening, it was said that the group of people heard a loud groan coming from the coffin. Believing that Halsall was still alive, they broke open the casket to see that he was indeed very much dead, leading them to believe that he was a vampire. They obtained a stake and pierced it through is heart, re-buried him with a slate on concrete over the grave and then surrounded the grave with chains. It was widely believed that this would prevent the vampire rising from the dead.

Fall Witch Vibes and Activities (+ muggle activities too:))

🍁 Fall candles and incenses
🍁 Using cinnamin sticks as a wand
🍁 Fall crafts and decor
🍁 A feeling of power and electric energy in the air
🍁 The veil thinning and more paranormal activity
🍁 Doing more divination and getting excited for halloween
🍁 Being a witch for halloween….(again) ;))););)
🍁 The leaves turning and taking walks
🍁Wearing sweaters and crystal pendants
🍁 Drinking hot enchanted cider or coco
🍁 Collecting leaves and acorns
🍁 Making seasonal treats with a sprinkle of magick
🍁 Going to haunted houses and hayrides
🍁 Trying to convince friends to do the Ouija board with you for Samhain (or is that just me? haha)

🌻If you reblog this add your favorite magickal or mundane fall activities!!🌻

Caledonia Mills

This farmhouse in Nova Scotia was a legend during its time, and still is today. In 1922, a married couple and their adopted daughter, Mary Ellen, lived there briefly. While there, they experienced over 30 unexplained fires and poltergeist activity, such as ashes being mixed into cow’s milk and finding the cows moved around and the horse’s tails braided. The fires were never explained, and the family eventually fled, though later Dr. Walker Prince, who investigated the home, accused 15-year-old Mary Ellen of being responsible. She earned the nickname Mary Ellen Spook. After the family moved away, the strange fires ceased. Despite the farm being long gone, a legend still persists that if anyone takes a remnant of the home, such as a brick or other material left behind, the property it is brought to will burn down.

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Lake Shawnee Amusement Park (Princeton, West Virginia) 

ADDRESS: 4213 Beckley Road, Princeton, West Virginia 24740 USA

COORDINATES: 37.406050, -81.142372

Lake Shawnee Amusement Park was established around 1920 by Conley T. Snidow. The amusement park was abandoned in 1966.

This amusement park is called “The Cursed Park”, and for good reason. On the amusement park grounds, archaeologists discovered a massive Native American grave complete with several artifacts. Thirteen bodies were discovered on the property, though archaeologists believe the number could be upwards of 3,000. Many people attribute a curse to the mass grave, which could explain the six deaths that occurred in the amusement park during its years of operation, including a six-year-old girl being hit by a truck on the swingsets in the last photo. 

The current owner, Gaylord White II, says even he’s experienced strange unexplainable sights, feelings, and especially sounds. In 2005 while filming the popular ABC show Scariest Places on Earth, the entire crew, including one psychic, refused to set foot on the grounds at night, saying that the “spiritual energy [was] too strong,” and claiming to have heard drums and chanting.

12 Random Farm Hauntings

Roll 1d12 for a paranormal event at a farm:

  1. As a low wind blows, a sickle falls from the rafters of the barn and lands between your feet or inches from your face. Inspection of where it came from shows no sign of any tools, and when you look back the sickle is gone.
  2. In the corner of your eye you see corn in the field move as if something is running through it towards you, but when you look the corn stalks are deathly still. Later you hear strange noises from the cornfield, such as giggling or sobbing.
  3. Cattle in the field drop on their sides, dead. When turned over, it’s revealed that their sides that were touching the ground look as though they’ve been dead and decaying for days.
  4. In the middle of the night you hear a man’s laughter at the edge of the property. Minutes later it appears halfway up the drive. Then it’s heard at the front door. Next you hear it at the closest window. Finally, as soon as you try to sleep, you hear the man laugh as if he was standing over your bed.
  5. You hear a door slam in the cellar. When you investigate, a door is there that never existed before. It is jammed and won’t open. As you try and try to pull it open, it finally gives to reveal a blank wall on the other side.
  6. The livestock around the farmhouse seem to keep their backs to you, but otherwise are behaving normally. When you try to look at their faces, you find that they’re missing and exposed bone with empty sockets stares back at you before going back to grazing.
  7. In the middle of the night the barn doors start slamming open and shut. When you investigate, the doors slam shut behind you. Nothing is out of place in the barn, but outside you hear screams of torment and horror. After a few moments the screaming stops and the barn doors slowly creak open. As you step out of the barn the screaming starts again, but this time right behind you.
  8. The outhouse begins shaking violently. When you open the door it stops. When you investigate inside you realize there’s sobs coming from the toilet.
  9. A heavy rain begins and the land around becomes muddy. It’s then that you notice that something that looks like bone can be seen in the dirt below the crops. When you investigate you start to hear low moaning and what sounds like a heartbeat. If you start to uncover the bone, a skeletal hand shoots out of the mud and grabs you.
  10. From the well outside the farm house you think you hear shouts. It sounds like a young girl has fallen and gotten trapped. You approach to the sound of the girl’s sobs, but you find that the well is filled to the top with murky water. As you examine it’s surface you see a water logged hand quickly raise from the depths to claw at you. The arm retreats into the well and the water begins to turn a dark red. The next time you look into the well you see that it is filled with dirt and looks as though it has been for years.
  11. You realize that the scarecrow in the field looks like it’s staring at you. When you move around you feel like it’s following your movements. Before you stare at it too long, a murder of crows flies in your face, obstructing your view. When the birds have passed, the cross that held the scarecrow up is now empty.
  12. While out in the field or in the barn you hear a dinner bell ring at the house. As far as you know, no one is at the house at this time, but as you approach it appears as though lights are on and the chimney is blowing smoke. The lights are dimly lit in the house, but the dining room is laid out with enough places for everyone examining the house. There are covered dinner platters in the middle of the table. A name tag labels each seat with the name of everyone who entered the house. If the platters are uncovered, they reveal a harvest feast. There are pies and roasts, a plethora of cooked vegetables and fruits. You feel the urge to devour the meal as it’s delicious scent fills the air. Moments after you either begin or refuse to eat the lights suddenly blow out, leaving you in darkness. When you light the area again, you realize that the room is in shambles, the dishes are rusty, and the food is molded, maggoty remains of something humanoid.

Art: RadoJavor