Whoa! Look! Physical proof of progress! Video, even!
I’m in the middle of coding other things, like a nice new level editor, but
after pulling my hair out for two hours, I decided to take a moment to code something I’ve been wanting to polish up for a while. Most of the progress made since the Indiegogo has been back-end stuff, business crap, and - now that we have a substantial beta tester pool - lots of bug squashing, too. Hopefully soon, I’ll be able to more frequently showcase shiny new features.
I’d show off jumping between planets too because it’s so cool, but alas is not fully presentable just yet.
Oh, and the levels shown here are mish-mashed and are mostly definitely not World 1 levels.