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Cloth and Hairs Simulation Using 3ds Max, V-Ray, MD4, HairFarm

Cloth and Hairs Simulation Using 3ds Max, V-Ray, MD4, HairFarm

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Cloth and Hairs Simulation Using 3ds Max, V-Ray, MD4, HairFarm Yuriki – I did cloth simulation, hairs simulation, simulation of sword movement, shading, lighting, rendering. Also I created Romeo’s haircut. Sand Simulation: Houdini 14. Rendered in 3ds Max + V-Ray 3.1 For sand I use Dry Sand from the Houdini 14 shelf with small modifications: constraint iteration=60…

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Troll Hunter VFX - Shot Breakdowns - The work of the 3D Artist Rune Spaans  for the Movie Troll Hunter. Main tools : 3DsMax + HairFarm
Making-of : http://www.stevemorel.com/2011/03/troll-hunter/