"A little testy here at the end of the first period! Backstrom with a little collision here with Matt Dumba--and that's going to bring Ovechkin over." Caps Radio was great yesterday, broadcasting the 8+19 love to those of us stuck away from our TVs/computers. The Ovi compass in radio format? PS: thank you for the gifs every game! I usually only get the first period via the radio, so it's so nice to get the visuals without having to wait on nhlreplays com to load their shit. You're the real hero!
This entire league and their mother know that Ovi has zero chill. Zero. Zilch. Nada. None. Whatever is the opposite of having the slightest chill, Ovi is it.
I don’t even have words, anon. Instead please accept my humble offering of Ovi doing the compass thing again that night, where you can see Nicky coming a mile away just from the smile in Ovi’s eyes.
the bottom of the garden, there is a hole. It sits in a wall shrouded by
foliage, by long, creeping vines and sharp, spiked leaves, and through the hole—the
ceiling is low, remember to crouch—there is a lane.
I guess to illustrate my point about BotW, I’ll talk about one of the quests - there’s a part in the game where you can’t continue until you have 20 lightning arrows. The NPCs helpfully tell you there’s a monster at the top of the hill that shoots lightning arrows, and you can scavenge them from around his lair. There’s the assumption that you’ll go either sneak around and collect arrows up there, or even kill that monster and return with all his arrows.
I simply teleported to a town, bought lightning arrows, and returned. The game continued without a pause. I didn’t have to fail fighting the lightning guy 100 times. In other Zelda games, I would have been railroaded into fighting the lightning guy. But in this game, the Hard Zelda Game, I could choose not to go fight him.
Ultimate player control, multiple (multiple) solutions to any given problem, optional challenges. No abrupt bottlenecking where you’re not allowed to keep playing the game you bought until you mastered some tiresome un-fun mini game. All of this = great fun.
While I have many problems with Fates, I can’t hate it. It has great mechanics, many characters (even if most are one note), interesting changes from past games, and has a great concept that makes playing the different versions of the same game fun (Birthright, Conquest, and Revelation).