Nintendo used to design Super Mario levels on graph paper

Super fun read on the early days of designing Super Mario from Boing Boing.

As a child, I was obsessed with video game maps. I would pore over them in old issues of Nintendo Power magazine, and even try to recreate the levels of my favorite games block by block on pieces of graph paper. I wasn’t alone. In the early days of the Super Mario franchise, that’s exactly how the folks at Nintendo were designing them.

“Back in the day, we had to create everything by hand,” says Takashi Tezuka in a video promoting the upcoming level design game Super Mario Maker. “To design courses, we would actually one at a time onto these sheets of graph paper. We’d then hand out drawings to the programmers, who would code them into a build.”

Read more.

Im hosting my first graphic contest here on tumblr. I used to do a lot on TC and thought it would be fun to do some on here. If you would be intrested in joining please like or reblog!

Each round will have a winner and runnerups as well as an honorary award that changes each round.

First round- 1989 World Tour💕

You may submit your graphics on here by tagging me in them and using the hashtag #sweetlikeswiftgraphiccontest
I will notify all particpants when the results are posted!
Have fun graphing☺️ taylorswift