gps spoofing

Freedom Team is a homophobic propaganda app from the No Campaign that gives you points for door knocking and encouraging people to vote no in the plebiscite. I created a fake account called “Steve Smoth” and have been GPS spoofing it from my bedroom while watching Netflix to “visit” people’s houses (it has a list of addresses and when you visit them they get removed from the list). It’s not taken much time and I’m already ranked #1 homophobe of all of WA. I have the most AP (asshole points). If someone’s going to make a shitty video game esque app to try and ruin people’s lives I might as well demonstrate how fucking good I am at video games you homophobic fucks.

Getting Nemsy Necrofizzle

Because going outside is for suckers.

I ain’t admitting I done this but in theory one could:

  1. Know or look up the exact GPS coordinates of an approved Fireside Gathering (postal addresses are on the official FG page)
  2. Have an Android device, or install the Nox Android emulator on PC
  3. Install a GPS spoofing app on Android and change your coordinates to those of the Fireside Gathering
  4. Challenge another player at the Gathering to a game
  5. Now you gots Nemsy!

While I don’t think this is against Blizzard’s terms of use (you’re not using a third-party app to cheat in the game), keep in mind general good practices like being careful about what you download, and about your account credentials/device integrity. I can’t troubleshoot nor take responsibility for anything blowing up in your face.**

Aren’t you glad you asked?? The most difficult part of this process (…in theory) is finding someone at the Gathering who accepts your challenge, so it’s easier if you have a friend who can follow along with the same steps.

**GoldenCommon is not an Academy Award-winning lawyer, he just plays one on the dankweb.

anonymous asked:


you fucking gps spoofed for a taylor swift app youre a god

How to remove all gps spoofing accounts at once:

Step 1 : Spawn mewtwo in the middle of a dessert or ocean

Step 2 : Leak somewhere that mewtwo has spawned at said location

Step 3 : Wait for gps spoofers to give in to the temptation to catch themselves a sweet legendary pokemon

Step 4 : Ban everyone with a mewtwo

As you can see, this plan is perfect and has no flaws whatsoever. If niantic wants to use this master piece of mine please contact me for legal reasons first.

What could Pokémon Go have done better with respect to accessibility?

We all know that Pokémon Go is a total mixed bag when it comes to accessibility for players with disabilities. I’ve also already written about why Pokémon Go is just the tip of the iceberg when it comes to problems with disability accessibility in video games. (If you haven’t read that, please do. Quite frankly, I think it’s way more important than this post.)

At this point, I’ve also read enough on the issue to know that Niantic made a lot of anti-community decisions with respect to the game. And that poor behavior has certainly spilled over into the realm of accessibility. While I will mention said behavior when it’s applicable, what I’m really interested in exploring is how games like Pokémon Go could do better with respect to accessibility. In other words, how can industry do better moving forwards?

Keep reading

In Defense of Niantic - a Developer’s Opinion

Okay - somehow, I’ve made it this far without mentioning Pokemon Go. Rest assured, I have been playing it since it was released (well, once the servers cooperated). This post is in defense of Niantic, a view in which I don’t regularly see. As a developer, some of the problems that I see going on are easily explainable.

Firstly, Pokemon Go has taken off much, much faster than I’m sure anybody had expected. I’m almost positive that nobody, Niantic included, could have imagined the sheer number of connected users per minute. As such, early betas of the game were not as realistic in terms of the traffic and bandwidth being used with their servers.

Okay, so it’s the first week of Pokemon Go and you’re Niantic. You just released the game out of beta (which seemed to work well) and you’re noticing that there are more and more people playing every second. The small number of developers that you had now need to be increased ten fold to support the game and your servers.

No problem,” you think. “The app itself is acceptable, we just need to work on the server-side of the game.” So you put in some more servers, adjust some of the load balancing, and now the servers are more reliable than before. There will be some intermittent issues, sure, but overall, things are improving.

Next, you need to focus simultaneously on grooming your infrastructure and moving the game forward with features and bug fixes. You notice that too many people are spoofing GPS and they’re starting to lose the point of the game - which is to explore the world in which we live. So you put forward some measures to detect and discourage people from “cheating.”

Internally at Niantic, things are changing. Management is being reassigned and new positions are created constantly for problems that nobody had expected. More and more people are putting their hands in the pot every minute and the game that was once a simple “go hunt Pokemon” has turned into something greater and more complicated.

Now, this game that was generating a fair amount of revenue for the few people working on it is not making nearly enough to support the server costs and all the new staff (most of which are working overtime). So something has to change. You need to reduce server costs and bring more money in. How do you do that?

Exactly what Niantic did this week.

Let’s start with the first one: Decrease calls to the server by searching for new Pokemon every 10 seconds instead of every 5. Imagine that there are one million players connected to Niantic’s servers. In one minute, there are at least 12 calls to the server per person if they are searching every 5 seconds. That’s 12 million calls a minute. By increasing the time that Pokemon refresh to 10 seconds, you’re cutting your server calls in half to 6 million calls a minute. All of a sudden, your servers are happier and so are the people supporting them.

Next: Make Pokemon harder to catch. Okay, this one definitely sucks from the user perspective. All of a sudden, you’re either playing harder to collect more pokeballs or coins, or you’re shelling out some money for in-app purchases. Odds are, it’s the latter, so Niantic is able to make some more money to help support the infrastructure and pay their employees.

I don’t want to appear as though I’m happy about the changes made by Niantic, because I’m not. Decreasing the amount of calls to the server sucks on the player-side because it makes it more difficult to play in a moving vehicle (as the passenger, hopefully). Also, I don’t want to have to buy more and more pokeballs to capture that damned CP686 Clefairy (12 Greatballs, 8 Pokeballs, and 4 Razzberries and I still didn’t capture that jerk).

I’m just saying that what Niantic did makes sense. They need to make more money so that they can afford to keep the game running. I just hope that they’re able to find some better ways to do that in the future. My biggest issue with the way they’re handling this situation is their lack of communication. The changes they make are going to insure that their users stop playing, which is the opposite of what they want. It’s the opposite of what any of us want.

anonymous asked:

I have a friend that sorta cheat in the game but not exactly. He spoofs the gps to make his character walk while he's inside, but he does it coz he doesnt have time to actually walk coz work. But he never teleports to far places, just walk around the blocks close to the place he's actually in it. He doesn't use bots. Do you think he might be banned? He uses the gps hack thing but never excessivily, he is barelly level 13 yet. What you think?

Yes definitely, Niantic don’t take cheating lightly. Unless he is spoofing his altitude level in accordance to where he’s (fake) walking he most certainly will be banned.