The Immortal Fakes buying a farm and setting it up for a real life Dead by Daylight scenario. Spending time and money to wire up generators that once their required number is met will allow the doors to open, sometimes for those they only want to scare it only takes one, for those they want to punish it could take up to ten. Fog machines and flares set into the ground, the sharp smell of blood and decay from the slaughter house Ryan sets up in the middle with fresh pigs and occasionally a hung corpse.
Gavin setting up an army of camera’s, night vision, motion sensors, speakers -you name it he has it - so they can observe the fun when someone is let loose with the hostages. Sometimes he plays music other times the watches strapped to their wrists will vibrate when the hunter is near.
The watches function as instructions for the hostages, it tell them if someone is hooked, how many generators they need, if they’ve opened a door and If the trapdoor is activated.
The trap door is special.
In more ways than one. It is one of only two ways to be spared and there is always one of two people waiting for you at the bottom. Geoff with a sharp smile, a drink in hand he’ll greet you by name and ask “what have we learned?” If you fail to answer he’ll get in close and whisper right in your ear “never cross me again.” Then you wake up at home, wounds treated but forever living in fear of that place, of the Fakes. Sometimes it’s Jack - if Geoff has had his turn on the hunt, she won’t speak but she’ll have a medkit and a look of disappointment. When you wake up to your horror you are back on the farm, this time you have a medkit or a flashlight or maybe lunch and three other confused horrified people beside you because the trapdoor is a trap and you fell for it.
Sometimes when they’re feeling particularly cruel they’ll send Gavin or Ryan in as a “hostage” make it look like they’ve been there for days. Get them to amp up the fear and die horribly in somebody’s arms, only to be waiting on the other side of an exit with a wicked smile and a gun. Because even if you make it out the exits the only way you get to live is if you played well - if you went back for an innocent or a crew mate. Those that hide and survive until the end don’t get to walk out alive.
Imagine Ryan and Jeremy perfecting their killer persona’s for this place, not Rimmy or the Vagabond but something darker bloodier. Geoff’s out of his mind giggling as he whittles it down to one last terrified person. Michael who loves when they fight back - even more when someone kills him and he gets to come back and sing song “where are you?” Jack’s utter silence and almost tender care when she whispers for them to hush just as she takes them down. Gavin who rarely plays but when he does it’s with a viscous sort of glee and he always, always has Rye or Michael stalking about -not playing but to torment and chase.
Sometimes when someone has given them a particularly good game they post the video online, or play it on the screens of the bank their in the middle of heisting as a tribute or an intimidation tactic.
Very few sent to the farm see daylight once more and those that do live in fear of the thing they witness pulling people into the sky of the screams of the hooked and eerie spider like legs and the whispered voices of those hunting them.