gm art

D&D 5E NPC - Leonardo Cadaval - Arcane Trickster

Art by: Kent Davis

Name: Leonardo Cadaval
Race: High Elf
Gender: Male
Height: 5ft 11′ / 1.80m
Age: 173
Class: Rogue (Arcane Trickster) 

STAT BLOCK:

Level: 8

AC 17 (Studded leather), Hp 55 (8d8 Hit Die), Proficiency +3, Speed 30ft,

Alignment: Chaotic Neutral

languages: Common, Elvish, Thieves’ cant,

Ability Scores:
Str 12 (+1) Dex 20 (+5) Con 16 (+3) Int 18 (+4) Wis 13 (+1) Cha 14 (+1)

Attacks: Dagger of Venom (+9 to hit, 1d4+6 Piercing damage) and Off-hand Dagger of Venom (+9 to hit, 1d4+6 Piercing damage)

Spellcasting: 8th level Arcane Trickster, spellcasting ability is Intelligence (spell save DC 15, to hit with spell attacks +7)  

Spells:

Cantrips (at will): Mage Hand, Mending, Message, Minor Illusion, Prestidigitation,

1st level (4 slots): Alarm, Detect Magic, Disguise Self, Jump,

2nd level (2 slots): Invisibility, Spider Climb,

Skills: Acrobatics, Arcane, Deception, Perception, Sleight of Hand, Stealth,

Equipment: Two Daggers of Venom, Studded leather, Burglar’s Pack, Thieves’ Tools, 43gp,

Racial Traits: Darkvision (60ft / 18m / 12sqr), Trance (meditate for 4 hours instead of sleep), Fey Ancestry,

Class Features: Expertise (Arcane, Deception, Sleight of Hand, Stealth), Sneak Attack (4d6), Cunning Action, Roguish Archetype ( Arcane Trickster), Uncanny Dodge, Evasion,

PERSONALITY:

Leonardo Cadaval is a inquisitive but easily bored Rogue who’s taken up magic to enhance his skills.

Ideal: There’s nothing wrong with stealing spells, No one should selfishly hoard knowledge.

Bond: One day I’ll prove to those arrogant students at the arcane institute the meaning of humility.

Flaw: I have a bad habit of stealing from well prepared individuals.

A solo is like a meditation on the song. You find a piece of filigree and then try to play something in total empathy with everything else that’s going on.
    You can get quite spiritual about soloing. It’s almost like channeling. It’s not there one moment, but then all of a sudden it is. I’m sure anyone who’s creative has had that moment. That point where it just sparks.
—  Jimmy Page, quoted in Brad Tolinski, Light and Shade: Conversations with Jimmy Page
D&D 5E NPC - Sister Morgan Armstrong - Cleric Of War

Art by: JeeHyung lee

Name: Sister Morgan Armstrong
Race: Human
Gender: Female
Height: 6ft 1′ / 1.85m
Age: 41
Class: Cleric Of War

STAT BLOCK:

Level: 15

AC 20 (Half plate +1 and shield, 22 with Shield of Faith), Hp 101 (15d8 Hit Die), Proficiency +5, Speed 30ft,

Alignment: Chaotic Good

languages: Common,

Ability Scores:
Str 18 (+4) Dex 14 (+2) Con 14 (+2) Int 12 (+1) Wis 20 (+5) Cha 11 (+0)

Attacks: Mace +2 (+11 to hit, 1d6+6 Bludgeoning damage)

Spellcasting: 15th level Cleric, spellcasting ability is Wisdom (spell save DC 18, to hit with spell attacks +10)

Spells:
Cantrips (at will): Guidance, Resistance, Sacred Flames, Spare the Dying, Thaumaturgy,

1st level (4 slots): Bless, Divine Favour, Healing Word, Shield of Faith,

2nd level (3 slots): Enhance Ability, Hold Person, Magic Weapon, Prayer of Healing, Spiritual Weapon,

3rd level (3 slots): Crusader’s Mantle, Mass Healing Word, Revivify, Spirit Guardians,

4th level (3 slots): Banishment, Freedom of Movement, Stoneskin,

5th level (2 slot): Contagion, Hold Monster, Flame Strike,

6th level (1 slot): Forbiddance, Heroes’ Feast,

7th level (1 slot): Conjure Celestial,

8th level (1 slot): Earthquake,

Skills: Athletics, Insight, Intimidation, Religion,

Equipment: Mace +2, Half plate +1, Shield, a Priest’s Pack, Holy Symbol of a benevolent war God, 29gp, 32sp, 7cp, 

Class Features: Spellcasting, Divine Domain (War Domain), Channel Divinity (2/rest), Destroy Undead (CR 3), Divine Intervention,

PERSONALITY:

Sister Morgan Armstrong is the head of her order. She’s a soft spoken cold women, who is few of words and patience. She spends her days training female members of her clergy in the ways of battle, that is when she isn’t fighting for her church and country. After several campaigns she and her battle sisters have earned a fearsome reputation.

Ideal: Violence should only be used if words have truly failed.

Bond: Those who wish harm on my Faith and nation are many, I’ll do what I must to vanquish them.

Flaw: I have seen far too many atrocities of war, I can’t seemed to see the positive in situations.

The Kommunity is deeply saddened by the recent loss of Mythical Beast Ven (marven-gm / m-gm). Ven is loved and missed in the online fan communities as a talented artist and friend who spread sunshine with her sweet drawings of Rhett and Link. We join the Mythical Beasts remembering Ven this week and encourage anyone wishing to honor her memory to donate to a local suicide prevention organization, as we share a few of Ven’s art pieces that continue to shine on this community.

Drawings by Ven: 1, 2, 3