Okay, something I’m really curious about - the range of Quirks and what works best for Heroes.
(Because like - freaky factor aside, being able to have stretchy eyeballs doesn’t seem like it’d do you all that well when it comes to Hero-ing, imo. Or like, being able to grow your hair like the orange-haired kid in front?)
I mean, I can tell this is very much based off American superhero comics, so that gives me some view into how varied powers will be.
And also, I kind of want to know more about how Hero-ing works, really. From what I’ve seen so far, it’s pretty much a government type of job - paid for by the government, in regards to how well you do, or something along those lines.
…that seems like it’d be a situation rife with corruption, really.
The emphasis (from the narration and what Izuku himself says, while analyzing Mt. Lady’s powers/debut) seems to be on being popular and well-known, and getting credit for the crimes they stop. Alongside that is Izuku’s mentioning that Mt. Lady’s Quirk is ‘really amazing’ - so it would make sense for more ‘marketable’ and ‘flashy’ Quirks to come over well.
And Heroes who do have all of that are likely to be paid more by the government (or whatever pays them)…
What happens to people who have less ‘marketable’ Quirks, then? Heroes who aren’t quite as impressive? Are they more shunted off to the side, given less to work with?
(It would make sense, for the government to align itself with the more ‘impressive’ Heroes and to reward them better, the ones who are more well-liked by the public - that’s just good PR, at the very least.)
..that doesn’t strike me as a very good system, really - if my babbling is even halfway correct and/or accurate (which it could very well be not). It sounds like to the Heroes, as this ‘verse establishes them, what’s more important to them isn’t protecting people, but like, being popular and earning renown.
…that’s kinda weird.