gilbreth

Lillian Moller Gilbreth (1878-1972) was a pioneer in two separate, very different fields: not only was she one of the first working female engineers with a PhD, she was also the first industrial/organizational psychologist. Her work as an efficiency expert contributed greatly to the study of industrial engineering.

She was the first person ever to be awarded a degree in industrial psychology, in 1915. She was the first American engineer to combine psychology and scientific management, and applied her principles even to domestic tasks, enabling women to shorten the time spent with domestic duties and pursuing careers outside the home. She additionally worked as a volunteer on the President’s Emergency Committee for Unemployment in order to tackle this problem for American women.

Harvest Moon: The Lost Valley Drawing Contest!

In celebration of the release of Harvest Moon: The Lost Valley for the Nintendo 3DS, Natsume is having a Harvest Moon: The Lost Valley Drawing Contest!

HOW TO PARTICIPATE IN THE HARVEST MOON: THE LOST VALLEY DRAWING CONTEST:

Draw a picture of your favorite Harvest Moon: The Lost Valley characters and your favorite Harvest Moon animal and send it to us by January 31, 2015. Each entry will be judged by the staff at Natsume.

DRAWING REQUIREMENTS 

  1. At least one human character from Harvest Moon: The Lost Valley is included in the drawing.
  2. At least one Harvest Moon animal is included in the drawing.

You may enter either a physical OR digital drawing.

PHYSICAL DRAWING REQUIREMENTS 
A. The size of your drawing should be NO bigger than 8.5 x 11 inches.

B. On the back of your drawing, include your full name (and your parent/guardian’s name if under 13 years of age), age (parent/guardian’s permission needed if under 13 years of age), and mailing address. If you do not want your real name posted if you win, please be sure to include a nickname. (For winners who do not include a nickname, only their first names will be posted.)

C. Any medium is acceptable.

D. All entries must be postmarked by or before January 31, 2015.

E. Send your entry to:
Natsume Inc.
Attn: Harvest Moon Drawing Contest
1818 Gilbreth Road, Suite 229
Burlingame, CA 94010

DIGITAL DRAWING REQUIREMENTS
The size of your digital drawing must not exceed 5 MB and be in .jpg format.

  1. Entries can be submitted via the Natsume Website, www.natsume.com/DrawingContest/drawingcontest.html
  2. Do NOT submit any compressed files (zipped, etc.)
  3. All information must be filled in.
  4. All entries must be received by or before 11:59 PM (PST), January 31, 2015.

The winners of the Harvest Moon: The Lost Valley Drawing Contest will be posted on our website on or before March 14h, 2015!

*Any submissions that do not meet the requirements above will be automatically disqualified.

*One submission per participant. Multiple submissions will be automatically disqualified.

PRIZES
Each Grand Prize winner will receive:
1 Premium Chicken & Chick Plush
1 HM TLV Plushy Animal Headphones – *NEW!*
1 Harvest Moon Cinch Bag – *RARE!*

RULES AND REGULATIONS:
a) Contest begins November 14th and ends at 11:59 PM PST January 31, 2015 (GMT-8) and is open to anyone. Entries from contestants under 13 must be with permission of a parent/guardian. Natsume is not responsible for entries that cannot be accessed, lost in the post, or otherwise illegible.

b) Winners will be notified on the official Natsume.com website; prizes will be mailed within eight (8) weeks.

c) Prizes (to be announced at a future date) will be awarded as-is; no substitutes will be offered. No delivery estimate is guaranteed.

d) All contest decisions are at the discretion of Natsume Inc., and are final.

e) Employees of Natsume, their partners and their families, are not eligible for a prize.

 FAQ:
1. Who can enter?
-Anyone and everyone! This contest is open to all ages, everywhere in the world. Prizes won by a minor will be awarded to their adult parent or guardian.

2. Do I have to send the original art?
-You can send a photocopy instead, but we will have to judge the photocopy, not the original. Original art is probably best, but remember, you won’t get it back.

3. When do I have to enter by?
-If you’re sending us a digital copy, the email will have to be postmarked no later than 11:59 PM (GMT-8), January 31, 2015

-If you’re sending us a physical copy, you should bring it to the post office no later than January 31, 2015.

4. How will my entry be judged?  Who will see it?
All entries will be judged by a panel of Natsume employees, including the president of Natsume himself! Entries will be evaluated on a variety criteria, including, but not limited to: age, technique, feeling, and how well the picture represents the brand of Harvest Moon.

5. What will I win?
-Prizes will include the GRAND PRIZE package, as well as prizes for Runner-Up Winners

In a person’s lifetime there may be not more than half a dozen occasions that he can look back to in the certain knowledge that right then, at that moment, there was room for nothing but happiness in his heart.
—  ― Ernestine Gilbreth Carey
youtube

The Original Films of Frank B. Gilbreth (time and motion studies)

(A young woman is smiling towards the left of the picture, and is sitting at a desk, with one hand touching a white encased robot.)

Cynthia Breazeal: Why she kicks ass

  • She is an Associate Professor of Media Arts and Sciences at the Massachusetts Institute of Technology, where she is the director of the Personal Robots Group (formerly the Robotic Life Group) at the MIT Media Laboratory. She is best known for her work in robotics where she is recognized as a pioneer of Social Robotics and Human Robot Interaction. In 2003, she was named to the MITTechnology ReviewTR100 as one of the top 100 innovators in the world under the age of 35.
  • She developed the robot Kismet as a doctoral thesis looking into expressive social exchange between humans and humanoid robots. Kismet is internationally recognized, and is one of the best known robots developed to explore social and emotional aspects of human-robot interaction.
  • Kismet and some of the other robots Breazeal co-developed while a graduate student at the MIT Artificial Intelligence Lab, can be found at the MIT Museum. Notable examples include the upper torso humanoid robot Cog and the insect-like robot Hannibal.
  • She continues to work on social interaction and socially situated learning between people and robots.
  • The successor to Kismet, Leonardo, another globally recognized robot (co-developed with Stan Winston Studio and recognized in 2006 by Wired Magazine as one of the “50 Best Robots Ever”) is used to investigate social cognition and Theory of Mind abilities on robots with application to human-robot collaboration, in addition to developing social learning abilities for robots such as imitation, tutelage, and social referencing.
  • Nexi is the most recent robot in this tradition (awarded a TIME Magazine 50 Best Inventions of 2008). Nexi is a MDS robot (Mobile, Dexterous, Social) that combines rich social communication abilities with mobile dexterity to investigate more complex forms of human-robot teaming.
  • Other social robots developed in Breazeal’s Personal Robots Group include Autom, a robot diet and exercise coach that was found to be more effective than a computer counterpart in sustaining engagement and building trust and a working alliance with users. Autom is in the process of being commercialized.
  • Breazeal’s group has also explored expressive remote presence robots (for example, MeBot and Huggable). The physical social embodiment of the MeBot was found to elicit greater psychological involvement, engagement, and desire to cooperate over purely screen based video conferencing or a mobile screen.
  • She is also is recognized as a designer and innovator on the national and global stage. She received the Gilbreth Lectures Award by the National Academy of Engineering in 2008, and has spoken at a number of prominent global events including the World Science Festival, the World Economic Forum, and TEDWomen.
  • She is a featured scientist in the Women’s Adventures in Science series (sponsored by the National Academy of Sciences), and in 2003, Breazeal was recognized as a Finalist in the National Design Awards in Communication at the White House.
  • She also has a prominent role as a virtual participant in a popular exhibit on robots with the traveling exhibit, Star Wars: Where Science Meets Imagination, interacting with a real C-3PO (voiced by Anthony Daniels as she spoke to the audience through a pre-recorded message displayed on a large plasma flat-screen display.