gaslamp-games

Gaslamp Games still wins the award for my favorite game achievement ever, in Dungeons of Dredmor–

“Sewer Brew” - you have to meet the devs in person, have a drink with them, and then they will activate the achievement on your Steam account. 

This has made some completionists angry in the past, but like…it takes a good 500 hours or more to get all the other achievements. At that point, you are either grinding and silly about achievements, or you really love the game. 

After over 800 hours of gameplay, I have 123 out of 124 achievements in Dungeons of Dredmor. One day, I will go to Canada and buy a drink for the cool folks who have brought a lot of fun into my life. 

(This is in addition to their pro-LGBT stance and the talk one of the lead developers gave about humor in video games, in which he condemned rape jokes)

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“Brawl” from Dungeons of Dredmore, PC.

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I’ve been a fan of Gaslamp games ever since I lost myself in Dungeons of Dredmor and also being a fan of H.P Lovecraft has me really excited for the latest project Clockwork Empires. From the trailer the games looks to be a steam punk civilization management game with a cosmic horror edge.  

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Who likes city management games YOU DO OF COURSE YOU DO! Here’s Clockwork Empires, a management game in the same vein as Dwarf Fortress, Banished, and Prison Architect. It has a nice steampunk flavor to it, too! Clockwork Empires is being made by Gaslamp Games, the developers who also created Dungeons of Dredmor.

Looking forward to it. I’m a sucker for management games like this.

Over the weekend, I played 14 hours of the world’s first Earliest Access Clockwork Empires.  It’s safe to say that I love it.

It’s a work in progress, and will be better once bugs are fixed and planned features are implemented  At this stage, I’m really impressed what Gaslamp Games have managed to achieve, and I’m anxiously awaiting the next update.

Clockwork Empires is coming along very well.  Gaslamp Games are extremely conscientious with their updates.

I wasn’t quick enough with the screenshot, but that fishperson in the lower right had just completely freaked out.  He (or she) had just discovered that their eggs were missing.  Someone - and I’m not naming names here - someone had ‘harvested’ them to make 'caviar’.

I don’t know if the behaviour or animation is new, or if that’s just the first time I have seen it.  Either way it was great.