fun with the multiple followers mod

((Hey, <mod>Nyaps here! Just wanted to say thanks for 300+ followers!

I’m pretty surprised bout this because I started this blog four days ago for fun.. But I’m glad everyone’s enjoying Amajiki asks :D Also thanks to those who send in asks! Amajiki is drowning in them…….))

((Also since I got multiple asks about this, I’ll answer this one in a jiffy! My main art blog is @nyaparts – I kinda use a more simpler art style for this askblog so my art on my artblog may look super different!))

anonymous asked:

Is gaster mentioned in the normal gameplay, without editing the game files?

(undertale spoilers)

Yes, Gaster’s followers mention his name. Since Undertale’s January 2016 patch, the followers can be seen in the game without editing game files. However, only one follower can be found at a time because each depend on a different fun value: 62, 61, or 63 respectively.

» Gaster Follower 1

» Gaster Follower 2

» Gaster Follower 3

There is one other gray-colored monster that can appear if the “fun” value is over 90. However, they are not included on this list because they do not mention Gaster and do not have the word “follower” in their name.


My Newest Character above (if any of you care or need some RP ideas for a new play through):

Name: Lychana (doesn’t matter)

Race: Imperial (doesn’t matter either, although I wouldn’t pick Khajiit or Argonian personally)

So basically, this is my newest Alpha Werewolf character.  

Back story: Lychana was born from a werewolf pack, known as the Blood Moon Pack. She was the next Alpha, noted by the members of her pack through her scent and her appearance, having red eyes, white hair and pale skin, matching her unique werewolf form color. However, a group of ancient Vampires related to Harkon followed her pack for weeks, and eventually killed them all when Lychana was only six years old. Lychana had ran off and jumped into the river nearby her home, being carried away by the current to wash up down the river, alive somehow. 

She was found and raised by a family. Being so young, she forgot her family’s werewolf blood and never had her first change yet. She never felt that she belonged in this family, and so when she turned 17 she left, and that is when she got arrested and almost executed by the Imperials in Helgen. 

After escaping Helgen, she arrived at Whiterun at night, during a full moon, which triggered her first transformation inside the town of Whiterun. While usually the first transformation leads to the werewolf being out of control in bloodlust and the guards and townspeople attacking, this was different. Lychana had full control over her werewolf form, and unknown why to her, no one in the town feared her or attacked her. It was because she was Alpha, but also chosen by Hircine to raise the werewolves out of hiding, and to rise to their full potential. Lychana had the power to also revert to her human form on will, and had unlimited transformations. The Companions saw her first transformation and were amazed that she was not attacked, and as they took her in as their leader, thus Lychana’s adventure began and it would mark the time of the rise of the werewolves and Hircine. 

Weeks later, Hircine finally came in contact with Lychana and explained her purpose, and also gave her her memories back of what happened to her family, and how it had been Harkon’s vampires who did so. Hearing this, Lychana also made it her mission to rid Skyrim of vampires and slay Harkon. She would not stop until the werewolves held control all over Skyrim.

Main Skills: Conjuration (for bound weapons), one handed (dual wield), archery, sneak, light armor and speech.

Minor Skills: Smithing and enchanting.

Special settings: After she has her first transformation, I used the console command and made her speed movement faster, jump height higher, and her damage to falling less, signifying her strength even in human form due to Hircine and being alpha. I also made her conjuration spells cost nothing because Hircine granted this power to her. She does not rely on actual weapons because they can break and be undependable, and so she has the power to conjure her weapons without worry of magicka.

Mods: Combo of Moonlight Tales, Werewolf Mastery, and sound files from another werewolf mod. This way, she can spread her Lycanthropy to NPCs and have them be part of her pack. Also allows you to make her werewolf even stronger and better, no matter how high of a level, it will always be useful and stronger than her human form.

Rules: Only three. You must ALWAYS transform into a werewolf when vampires attack you. Show them no mercy. At the sight of a vampire, Lychana grows so angry that this is the only time she cannot control transforming into her beast form. Also, you must have red eyes, the sign of alpha, and your hair color must match your werewolf form skin color (whether black, white, gray, brown, etc.) Last, do no other daedric quest except for Hircine. Or if you want to do the quests, you must work AGAINST those daedric princes and never use their artifacts. You only worship Hircine. 

Why I love this playstyle: It’s just so FUCKING FUN demolishing everything so savagely. Being werewolf with these mods really adds to the fun, especially with the back story and spreading lycanthropy one NPC at a time throughout Skyrim. You also have multiple followers that transform into their beast form only when you do, and revert back when you do. Never had I ever used beast form so much. And with the new sound files, your werewolf truly sound scary as shit. 

Have fun!

anonymous asked:

Dear Mods, I would just like to say, 606 PAGES OF TRANSCENDENCE AU GOODNESS ARE YOU KIDDING ME!? I had to scroll through so many FRIGGING PAGES TO FIND THE END!!! Or is it the beginning? Either way, 60 more pages till you reach 666! Also, do you know how many years this AU has been going on? It needs some cake.

Years? It’s only just shy of 7 months old!

Some more fun stats:

- There are over 830 fanfics now!

- And over 880 art posts (many which contain multiple pieces)!

- We’re just shy of 3,000 followers!

- We have the largest misc tag on Ao3 for the GF fandom!

- The number of souls garnered is acceptable but could be better

dark-archer21  asked:

I know you guys get a lot of these but I was just wondering what are your thoughts on mods and your top 5 for skyrim? (I just need more mods lol)

I will happily answer this question and I hope the other mods do too! Anyway I really like mods, especially because they fix things that annoy me. :D My game is quite unmodded, I don’t use a lot of texture mods, face mods and stuff like that so most of my mods concentrate on fixing/improving things or adding new content.

My top 5 is fairly boring/basic, but they are must have mods for me:

  1. UFO - Ultimate Follower Overhaul (multiple followers, added follower features, adds some followers as marriage options etc. Great for someone who likes followers)
  2. Immersive Armors & Immersive Weapons
  3. Live Another Life - Alternate start (If you are bored of starting with Helgen. The surprise me option is a fun way to start a character)
  4. Convenient Horses - (if you ride horses a lot, this adds horse armors and different features for horses)
  5. Helgen Reborn (Help rebuild Helgen!)

// I would also suggest you watch videos made by Brodual on Youtube, they feature a ton of interesting mods and seeing mods on video really gives you a lot more information about them. (Although I loathe the way they say mod :’D)

- Katrin

My top 5.  That’s hard.  I will have to go with:

  1. SkyUI
  2. RaceMenu
  3. Towns and Villages Enhanced
  4. Immersive Armors
  5. Mistveil ENB Mirage of Summer

Needless to say, I have quite a few more favorites that I feel I can’t live without!

- Jacqueline

PSA: Toggled Abilities & Drain

Toggled Abilities have slowly made their way across multiple Warframe Abilities, ranging from a continual zone of AoE damage to more passive healing and crowd control for teammates. 

Many of these Abilities are fun for a specific style of play but optimizing these Abilities came at a cost.  Using Mods that reduced Duration would often make other abilities worse simply to improve one.

The following adjustments have been made to Abilities that can toggle on or off with the intention of making every Ability more rewarding to use in a wider range of scenarios.  We will continue to monitor the balance of all Toggled Abilities after launch.

  • Duration Mods now have an effect on toggled Abilities.
    • For example: Mods that added 100% duration will make a 10 Energy drain become a 5 Energy drain.
  • Drain-Per-Second and other adjustments has been made on the following Toggled Abilities:
    • Chroma’s Spectral Scream now drains 3 Energy.
    • Ember’s World on Fire now drains 3 Energy and has had its maximum duration removed.
    • Equinox’s Rest & Rage has had its base range doubled.
    • Hydroid can now recast Tempest Barrage and Tentacle Swarm with no cooldown.
    • Nyx’s Chaos no longer has a cooldown, and enemies affected by Chaos cannot be stunned by additional casts.