from the devil may cry series

akutare-dreg  asked:

The most serious part of the Devil May Cry series (aside from DMC: DMC) was Devil May Cry 2. There's a reason we don't get as serious as DMC2 anymore.

Honestly, as horrible as DmC was (which, considering how it made DMC2 look good by comparison, was pretty fucking horrible), I still laugh so hard remembering everything about that game.

Like, where do i even begin, because everything about it sounds too ridiculous to be true.

  • Capcom looked at the track record of Ninja Theory - two mediocre action games - and said, “yeah, these are the guys who’ll rejuvenate Devil May Cry”
  • Tameem Antoniades not only directed the game; he also wrote the script, directed the motion capture, and literally redesigned Dante in his own image
  • He was extremely vocal about his dislike of the original franchise, saying shit like “the old Dante would get laughed out of any bar that wasn’t a gay bar in Tokyo”
  • He literally recorded his own farts for use in the game
  • He wanted to put floppy old-lady titties on several enemies until Capcom vetoed it
  • Capcom literally paid various sites to write articles about how DMC fans were just bitter that they changed Dante’s hair color
  • The game itself shat the bed and slowed to a crawl if there were more than four or five enemies on screen, and the combat system was hilariously simplified

And Tameem insisted that this was going to be the game that would “make video game stories be taken seriously as art,” despite the fact that this game contained:

  • a character who made magic spray paint from squirrel semen
  • a “HALF ANGEL, HALF DEMON” backstory played completely straight without a hint of irony
  • Dante and Vergil arguing over who has the bigger dick
  • Vergil wearing a fedora and using a rifle
  • this now-infamous cutscene (and they’re all like this)
  • a cutscene where Vergil straight-up snipes a pregnant woman (Dante later gloats to the villain about this)
  • an ending that’s pretty much “THE POLITICIANS AND WALL STREET WERE DEMONS ALL ALONG,” with all the subtlety of Dismaland

And to top it all off, it didn’t even outsell DMC4 in Japan OR America (which was Capcom’s specific goal with rebooting the franchise). In short, DmC: Devil May Cry is one of the most hilarious and surreal trainwrecks in recent years.

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Art and Video Games: Kazuma Kaneko

Kazuma Kaneko is an artist acclaimed to fame for his contributions to Zone of the Enders: The 2nd Runner and Devil May Cry 3, but his most known contributions come from the Megami Tensei series.  His illustrations are equally attractive and eerie; Kaneko’s demons are often an interesting interpretation of mythologies and religions, while the humans are pale and contemplative.  Kaneko’s style is a strange mixture of the vivid and the melancholy.

BAD VIDEO GAME PROTAGONISTS PART 1/????

I might or might not make a series depending on how it goes but as a followup to my post kinda meandering about how certain folk react badly to protagonists in video games no matter what I’ll go into protagonists in games that are actually genuinely bad and I’ll attempt to explain why they don’t work, in my opinion.

As a general warning for this series, there will be spoilers for every game that I cover (of course) and content warnings for the specific games will apply, which I’ll tag to the best of my ability.

This one will be about

Originally posted by victoryagamii

(with apologies to the gif maker)

Dante, from DmC: Devil May Cry, the intended reboot of Devil May Cry (aka Donte, aka YOUR PROM DATE YOU UGLY SACK OF SHIT)

More under the cut, cause this gon b a lonnnnnng one

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