free smart phone

OH- I totally forgot about the post but my brother says he especially likes ‘the red ones’ and ‘the strong ones’ 

he was really happy to see so many characters I don’t think he knew so many people liked homestuck and made oc’s for it tbh 

My mom was happy too she said to thank everyone and that it made my brother’s day

My brother’s so excited next year he gets to do online school which will be easier for him since his issue was he’d get his work done first and then he’d goof off in class. he’s already skipped a grade he’s so goddamn smart im so proud of him


Some cute flowers I’ve seen recently.

I didn’t take any of my old antidepressants today and I felt fine without them so I think it’s safe to say, “out with the old and in with the new.”

I’ve been taking the NEW antidepressants for a total of 5 days so far. And I’ve been taking the folic acid for 4 days. Nothing to report as of yet. But I think it’s too soon to notice much. I will keep you updated. 

Since everyone in the house is disabled (my parents have severe chronic pain), it turns out we are eligible for a free smart phone. We’ve never had one of these contraptions before. I’ll admit, it’s a brand I’ve never heard of, it’s a bit slow to respond, the camera is awful, and it runs an older version of android… but for a grand total of freeee, it’s pretty nice! I don’t want to sound ungrateful. It’s something we really needed and couldn’t really afford. So even though it’s not the best, it’s pretty great for us. I have a feeling that like so many, it will be an essential part of our life. 

I’ve been noodling with the phone and then showing my mom how to do stuff. I tried installing tumblr and facebook, but they load so slow they were pretty unusable. Text messaging works great and my mom has been practicing with me and some of my friends. She types with one finger… but so do I… so I don’t think either of us are going to be speedy typers. 

Basic googling works great and we’ve even gotten the hang of voice activated stuff. My mom was yelling “shampoo” into Amazon and my dad was like, “What?” And we were like, “We’re talking to the phone!” And he was like, “You’re talking on the phone?” And we were like, “We’re talking TO the phone.” And he was like, “Ohhhhhh.”

We tried letting Frogdad hold it, but then he accidentally called my brother at midnight. He was blessed with large thumbs and I think they failed him on this occasion. I’m sure he’ll get his phone privileges back soon. 

So that’s our new phone adventures. Exciting stuff. 

Tonight I did something I knew I was going to regret. I watched the newest Ninja Turtle movie. It got a 40% on Rotten Tomatoes and I don’t know how it got that high. It moves so fast that you can hardly keep up. The jokes are bad, the acting is bad, the movie is just… bad. I will say that the CGI is impressive. I don’t like the turtle designs at all, but they look pretty real most of the time. 

As you can probably tell, I’m still not sleeping through the night. It is so damn quiet at 4am! Sometimes I contemplate waking Otis up so he will play with me. I just don’t like to be lonely. 

I think that’s all for now. I figure at least a few weeks before I know if my medicine will work. I’ve got all my fingers and toes crossed. 

That’s not true. 

My toes don’t have that kind of dexterity. 

My apologies for the fib. 


It’s tough to adequately describe how weird it is to be mourning over the death of a CEO for a company, one that you’ve not only never met, but one that was ultimately trying to sell you a product. Even more tough, is trying to adequately describe how said product could make an impact on your life. I started gaming with Sonic on the Dreamcast, Nintendo’s rival, but soon jumped ship to the GameCube as the Dreamcast died. I started Nintendo just as Iwata took over, basically. Unless you want to count Pokemon Silver, which Iwata had a huge hand in, making that title ultimately rise above and beyond what it was going to be before he took part. Without this odd past time of mine, I wouldn’t have the friends that I have, and I wouldn’t have the life experiences I’ve been so privileged to enjoy. I’ve met the people who work on my favorite series. I got to look the man who directed the first ever game I played in the eye, shake his hand, and thank him for that game. In those few seconds where you get to meet someone like that, there’s no possible way to explain to them that their product can unite people. That it’s so much more to you than lines of code, that it’s truly something that brings together families, friends, and complete strangers. That those people the game brought together can motivate and inspire each other. To give them reason to even want to live, at times. But in those few seconds, when your eyes meet, I think those who truly understand theri craft can get that. Certainly, Iwata is an example of a leading man who “got it.” 

After becoming president of Nintendo, Iwata did something atypical of the CEO position by directly jumping onto the development of Super Smash Bros. Melee in its final weeks to help personally ensure that console’s first major release would ship as close to the console’s launch as possible. Under his lead, the atypical was the typical. 

He started as a freelance programmer. His work on Balloon Fight, an under-appreciated NES title, laid the groundwork for under water game play in Super Mario Bros. Thanks to him, an important HAL Laboratories game came into existence, leading Masahiro Sakurai to sketch the puffball that eventually became a Nintendo icon, Kirby. He personally programmed the battle code for Pokemon Stadium in 11 days. He laid further ground work on the first Super Smash Bros. title, and personally got approval for each of the game’s playable characters. As the first non-Yamauchi to lead the company, he stuck true to the visions of Nintendo games. “Make something unique.” The industry scoffed as he introduced the Nintendo Dual Screen, and today it’s hard to imagine portable gaming without that second screen. The press and other companies laughed as the name “Nintendo Wii” was uttered in lieu of the much more promising “Nintendo Revolution”, and once it released, you were hard pressed to find a Nintendo Wii anywhere. Over time, the system with a silly name would be a huge peak in Nintendo’s recent profits at the time.

The DS and Wii successors, Nintendo 3DS, and Nintendo Wii U, made much less of a splash in the market. As the company failed to meet its estimates, Iwata took a personal 50% pay cut and held himself responsible. He did this not only as a show of good will to investors and fans a like, but so that he wouldn’t have to lay off anyone from the company. In his mind, these products could not succeed without every one. This is perhaps the most atypical thing he did in his time running the show, in comparison to others who run their own. He had a family. Kids to feed. But he didn’t blame others. He didn’t punish others. He took it square in the jaw, kept his chin up, and moved forward. 

Despite those financial failures, Iwata was a man who truly understood the gaming market. While things such as the Wii U can certainly call into question how well the market was read, it’s important not to forget a speech he gave years ago giving caution of mobile gaming in smart phones. As he warned that the mobile market would lead to a devaluing of product worth, he was openly met with laughter from his audience. Today, with “free-to-start” smart phone games being available by the dozens, and with paid games fighting their way to the lowest price they can to appeal to an incredibly fleeting and distracted consumer base, it’s easy to see that he correctly read trends.

Moving on from that in recent years, NIntendo has had a much different public image. Once notoriously secretive, Iwata flung the doors wide open. Higher-ups became forward facing to their audience by use of “Nintendo Directs”, and Iwata would personally sit down with people developing games for his console and give them a spotlight on “Iwata’s Ask”. These interviews not only gave insight to development problems and successes that only the most hardcore of game enthusiasts would care about, but they opened up and earnestly displayed the personalities of otherwise unrelatable and inaccessible businessmen and businesswomen. This, perhaps, makes his passing such a difficult pill to swallow.

The last time fans of the company heard Iwata’s voice, was through the company’s 2015 Nintendo Digital Event. Iwata, alongside Reggie Fils-Aime and Shigeru Miyamoto, took literal Muppet forms to present their upcoming software to their audience. While for all involved, it was likely a cute way to entertain their hardcore audience and engage them in their game content, I suspect (and hope that it’s not reaching), that Iwata recognized his time was short, and wanted to leave the fan’s vision as what he had become in recent memory; a symbol. Iwata turned public perception of Nintendo into something that exudes charm, approach-ability, and sincerity, and perhaps the largest part of that was his participation in every region’s Nintendo Direct. The silly things he did, like the bunch of bananas bit, and how he wasn’t afraid to laugh at himself for silly things like the bunch of bananas bit. He wanted to make his viewers, and fans of his company’s product, laugh. To be entertained. His public persona perfectly complimented what he had carefully crafted this company to become. 

That Digital Event was a source of massive disappointment to many of Nintendo’s fans. No “Megaton announcements” to be had, the event mostly focused on software that has been announced for a while now, with announcements of new entries in franchises that deviated from what made people loved those new franchises. It’s certainly fair for an audience to express their disappointment, but with certain segments of hat audience creating petitions calling for games to be outright cancelled, it’s hard not to imagine the stress Iwata must have carried in his final weeks. A man that, increasingly in recent years, catered to the fans of his company, only to be met with massive backlash. 

What can we, an audience separated from this man by the walls of business, take away from his career? Perseverance. To keep going, no matter what detractors say. Even if the people who should be lifting you up are letting you down, to push ahead. Determination. To work hard. To always keep a calm head despite the circumstances. Virtues. To learn how much to cater to others while remembering to stay true to your ideals. The knowledge that even starting from the bottom, you can work your way to the top. Humility. To know that it’s okay to be silly, and it’s definitely okay to laugh at yourself. Going from, and perhaps more than all that, I think the biggest thing we can take from him, is Fun. To always be playful, to be curious.

Now, if you’ll excuse me, I must go Directly to enjoy the fruits of this man’s labor. I hope that you’ll join me. Let’s pour a glass and remember that it’s all about Fun.