The first time I was awakened by one of Katniss’s nightmares was in the spring, around the time the Tribute was destroyed. She’d made a plaintive cry— small, almost strangled, as if she couldn’t catch a breath— and thrashed her arms like she was grasping for something. At first I’d hesitated, not knowing what to do. But, needing to comfort her, I’d caught ahold of her hand that was closest to me and held it tightly, whispering to her to breathe until she grew calm.
She didn’t have them every night, but they were consistent. Finally, one morning after she’d had a bad night, I mentioned them. Little lines appeared between her eyebrows, the way they always did when she was troubled. She sat down, gripping the edge of our bunk.
“I hate that they disturb you, too.” She closed her eyes for a moment. “The days are hard enough as it is. I’m sorry you’re forced to share a bed with someone who keeps you from the sleep you need.”
Thankfully, she wasn’t looking at me or she’d have seen colour flood my face. Sleeping next to her, I didn’t need one of her nightmares to disturb my sleep. I’d awoken on other occasions, and not just from nightmares of my own. There were times when no amount of exhaustion could stop my mind or body from reacting in ways they shouldn’t.
(How could I not include a gif of sea otters holding hands when telling a story about about two people living during perilous times on Vancouver island?)
In the waters south of Galdin Quay lies a two-pronged island, famous for its unique topography—the Umbral Isle of Angelgard.
As its name would imply, the island is purported to have higher connections. Said to be the spot where the gods gather and where the power of our star is centered, Angelgard is treated as sacred ground. Commoners such as myself are, naturally, forbidden access to the isle. Not even the royal family is permitted to alight on its divine shores.
Despite its now-sacred status, Angelgard served as a prison-on-the-water in antiquity. Criminals were exiled to the isle; there, the thunder god Ramuh passed judgement upon them, smiting the unrepentant sinners. While many are quick to dismiss this history as a mere morality tale, accounts of Lady Lunafreya traveling to the island to forge a covenant with the Stormsender suggest his divine presence is, indeed, fact and not fiction.
No man among us is truly free from sin. This scholar of history suspects our lives might be better spent on the Umbral Isle begging the gods’ forgiveness. Yet if we are not allowed upon the island’s shores, have we any real hope of attaining absolution?
DARK SKY ISLAND -The Forge Of The Angels -So I Could Find My Way -The Humming -Dark Sky Island -Even In The Shadows -I Could Never Say Goodbye -Sancta Maria -Astra Et Luna -Echoes In Rain -The Loxian Gates -Diamonds On The Water
Enya’s new album name and tracklist - confirmed on Unity! (Not an official photo)
So, I got back into Halo Forging thanks to my friend Noahlicious.tumblr.com. This is a project we started working on together. While it’s not finished yet, we will need testers pretty soon. If you’re interested, feel free to add me on XBL.
We’re pleased to announce that Forge Island – which was revealed at PAX East – has passed the certification process early and is now available to download on Xbox LIVE, at no additional cost to Xbox LIVE members. A massive new playspace featuring islands known as the “Great Anvils”, Forge Island delivers three flat, modifiable areas that will give Forge creators both the acreage and new building assets to craft an infinite range of multiplayer maps for the Halo community to explore and enjoy.
Forge Island can be redeemed via the Halo 4 in-game store, or via the Xbox LIVE marketplace.
343 decided to jump the gun and release Forge Island early today instead of the original April 11 date. While forge mode in Halo 4 allows for more extravagant things to be placed, this may lead to bigger and better community made maps for Halo 4. The only problem is the map sucks. The three islands are spaced way to far apart and basically no land. If 343 wants a great user experience they need to allow custom land and water placement.
The fact still remains though, it was free, and you can’t beat that.
Just saw Halo 4’s upcoming Forge Island. Honestly, I am not the least impressed. It is just 3 extremely flat islands that are not even very close to each other. It does not even compare to Halo Reach’s Forge World…
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