Final Thoughts on: For the Frog the Bell Tolls (Game Boy)
Released in the United States in August of 1993 for the Game Boy, The Legend of Zelda: Link’s Awakening was a standout title in the Zelda franchise for several reasons. The main things were the omission of several common Zelda elements of the time, such as Hyrule, the Triforce, and Zelda herself. But due to the free-wheeling way it was developed, it also included several cameos of characters from other games, such as Mario, Kirby, and the SNES version of SimCity.
But there was also another cameo. A prince named Richard was driven out of his own castle by his servants gone mad, and holes up in his villa filled with a load of frogs; he has you rescue his golden leaves from the place and gives you access to the key to the next dungeon in return.
You could probably be forgiven for thinking he was just another out-there Zelda character, given the likes of the Postman and the Happy Mask Salesman. That’s because the game he cameoed in was never released outside Japan, even though this game used the same engine as Awakening.
Well, I’ve finished playing that game. Well, a fan translation patched version of it. This is Kaeru no Tame ni Kane wa Naru, or as we English folk tend to call it, For the Frog the Bell Tolls.