During the week of the 20th-27th of May, me and my partner set out to make a Fishing Game for the Fishing Game Jam in 6 days! Whilst my partner focused on the technical aspect of the game, I focused solely on the aesthetics of the game. With only a few days, I had to finish multiple characters and environmental assets, which is different to my usual workflow where I can dedicate multiple days to one asset. The art style is simplistic and smooth shaded which was efficient and quick to make based on my paper sketches. You can see some of the art that was created from the game in the image above.
I also had a first try at making music using Garageband to set the right atmosphere for the game. After messing around for a few hours, I was able to get a calm atmospheric track which my partner refined a bit prior to adding it into the game.
As I started drawing last summer, I don’t have much drawing experience and it has been a challenge adjusting to a graphics tablet, but I have thoroughly enjoyed doing the art for this project and I look forward to creating more art for our upcoming game.