Here’s some more Buster for you! The first gif shows Buster’s “braking” mechanic. You can’t aim while running (dashing), but you can aim pretty much any other time. This called for…a lot of work.
The second image is the effect that plays when you max out Buster’s heat gauge. Originally I planned on a special animation for it, but this would break the flow of his fast paced gameplay, so instead I opted for an effect that plays the instant it happens.