Best - Everything, all of Thracia mechanics are the top model of how all Fire Emblems should be.
Worst - Clearly unfinished. Veld’s transformation into a dragon, Eyrios’s obscure recruitment which I assume was that Eyrios would tie into Olwen somehow, The Light of Zwei, the Gesh, the substitutes were never implemented with would be fitting as I still maintain the subs deserve to exist and be part of the story, and Marita/Galzus’s inability to use the Blagi Sword, the rather bizarre way there certain characters become the Dark Warlords, the bizarre throwaway line that people survived Belhalla and are actually rocks, oh god we’ll be here all day so I’ll just stop.
Valentia Top 10 // Honourable Mention // Est “They think I’ve had it pretty easy, but it’s actually been tough for me. I have to admit, sometimes I wish they could understand that a bit more…” -3rd Base Convo
After Dark Dragon and the Sword of Light, and Gaiden, and Mystery of the Emblem, and Archanea Saga, and Shadow Dragon, and New Mystery of the Emblem, and Fire Emblem Heroes, finally, here at Echoes: Shadows of Valentia, do I get Est.
I’d like to see Fire Emblem attempt making a game (maybe a side game/spinoff, but a TRPG nonetheless) where all of the classes are completely new and/or revamped. There’d still basic archtypes, such as ‘healer’, but the healer might have an innate combat use or buffing ability or something we haven’t seen before. Basically, I’d like to see IS 'stretch their creative muscles’ like they did going from Dark Dragon and Sword of Light to Gaiden again.
As it’s 20th April 2015 in Japan, this means that the Famicom game Fire Emblem: Dark Dragon and the Sword of Light was released twenty-five years ago!
With Fire Emblem If and Illusory Revelations#FE due out in Japan later this year, the series is showing no signs of showing down!
Happy 25th Anniversary Fire Emblem!