I Love My EE Advisor SO Much

She is the best. She took all my anxiety about my essay and made me feel much more reassured about everything. And she shared this invaluable tip with me that’ll help me never worry about the word count again.

If you’re doing a History EE use the APA format. APA allows you to use footnotes which don’t count towards the word count. So you can write out all the historical details to your hearts content and still come in under 4,000 words. It also shows the grader that you’re a writer who took time and effort and went above and beyond (which could be the difference between a “C” and a “B”.) As far as I know Science and Art EEs can use APA as well.

To everyone doing their EE, we got this guys! (And everyone currently paralyzed by fear, it’s not too late. Go show that paper who’s boss!)

- Magdalene

This started out as a post for the IB, but I realised it can be applied generally as well.

General Tips:

  • If you get to choose your topic, choose one that you find genuinely interesting, as you will be much more motivated. It should also be a topic that you’re fairly familiar with. If you’re really stuck for ideas, look at example essays online (but don’t steal!).
  • Have a specific focus.
  • Keep a log of all of your references. Make sure that you’re referencing in the correct format.
  • Find out if there are any competitions or scholarship contests that you could submit your essay to.


  • Try starting your essay with a claim related to the title/question.
  • Have a sentence which defines your whole essay; give the reader and idea of what you’re going to be arguing. Try to get the reader interested in your essay so that they’re motivated to read.
  • Don’t use “I” or “My” (we were always warned against this).
  • Know what conclusion you’re coming to at the end.
  • Think of essay introductions as covering what/why/how:
  • What the question is about – explain your interpretation of the question and what it is asking you to do.
  • Why the question is important – put the question into context and identify the main issues that are raised by the question.
  • How you are going to answer it – let the reader know what you are going to cover in your essay in order to answer the question.


  • Provide example to prove your thesis write or wrong.
  • Develop the idas and arguments outlined in your introduction.
  • Each paragraph should have a topic sentence, which acts like a mini introduction. This should clarify what you’re going to discuss in that paragraph. If your topic sentence doesn’t match what you discuss in the paragraph then it will read confused.
  • Think of each paragraph like a small essay.
  • Keep your essay question/title in front of you while you’re writing; it will help you stay focused.
  • Don’t be too general.
  • Keep your paragraphs well structured. Don’t jump from one idea to the next; there should be a link between the paragraphs, they should be consecutive. Try to show the flow of your though. Again, if this goes wrong, your essay will appear confused. This is something that I found online about how to structure a paragraph (included as a photo for the colour coding):
  • Don’t just state your ideas; have evidence, analysis, and comments. Remember, you’re trying to convince the reader that you’re right!


  • Reread your essay, and conclude your ideas; all of your points should lead logically to this conclusion.
  • Your conclusion should capture the essence of your essay. Summarise your main points, and relate them back to the question. Think about what the reader knows now that they didn’t know when they began reading.
  • Don’t introduce any new information.
  • Don’t include apologies about the incompleteness of your argument (e.g. If I had more time….) although you can include some limitations.
  • Don’t end your conclusion with a rhetorical question; it leaves the reader unsatisfied.

For tips about other aspects of essay writing, see:

General Study Tips:

Theory of Knowledge (TOK):

Creativity Action and Service (CAS):

The Extended Essay (EE)



RPG Maker 2000 was released in Japan on April 5th, 2000.  It has a “front view” (as in, you don’t see your character but you see the enemy) battle system & SNES-like graphics.  While there is a fan translation by Don Miguel floating around the web, you cannot legally sell your games with it, nor will they work on the most recent version of Windows.  Edit: It has been brought to my attention that there IS an official translation to 2000, so for those craving the front view battle system, here you go. However, you can also make your game in 2000, then import it into the most recent version of 2003 as long as you’re not using 2000′s battle system.  

If you’re interested in translating a 2000 or 2003 game, VGPerson has a post on it here.  If you’re interesting in making a game in 2000, check out RM.Net’s small tutorial listing.  

Download Links

There are many more games out there, but I only picked a few well known ones so that they could associate something they’re already familiar with with the engine.  Check out this thread where a bunch of people talk about their favorite games if you’d like more suggestions.  RPGHUB is recommended for Mac users.  

Wolf RPG Editor | RPG Maker 2003