Anonymous said: Could we maybe get some glimpses of the Heroes life with the Villain after their friends give them up and also after the memory wipe from a bit ago? Thank you!!!!
Anonymous said: Do you have any prompts where the villain rules the world with the hero as a prize/pet?
Anonymous said: Oh dang! Think I just found my new favorite thing!! Could you do some more prompts on humans being trophies or playthings or prisoners of the fairy court? Ty so much!!!
1) “They’re lying to you,” the stranger said. Anguished. “Using you. None of it is real!” “It’s real to me.” That was, somehow, the thing that people never got. Maybe it was all a trick, but it was a wonderful trick considering the pain these people were offering, and maybe it wasn’t a lie at all. Maybe they were the liars. The hero’s shoulders hunched and they wrapped their arms around themselves. “You should leave. I won’t say you were here.” “I can’t leave you.” A determined set crossed their face. “Whether you like it or not - you need help.”
2) “How long,” the villain stared out of the window. “Do you think it would take you to break if I simply left you in a cold, dark cell to rot?” The hero’s chest tightened. “Humans need company,” the villain murmured. “They go a little crazy without it. You hate me so much, perhaps you’d prefer to be left on your own, hm?” The villain turned to face them, head tilted. “I always imagined that’s what death would be like. A cold, dark cell, unable to move or do anything. Trapped in your own head with no one else to guide you out of the dark places you end up in. An eternity of conscious nothingness.” They smiled. “You wouldn’t do that,” the hero said. “There’s no point keeping a trophy that no one can see.” “Let’s make a bet on that, shall we?”
3) “Oh, come now, it’s a party. There’s no need to cry. Smile.” The fey turned more insistent as the tears continued. “I said smile. Stop crying and ruining the mood.” The tears dried out, impossibly, and their lips turned up beyond their control. A forced smile. The fey beamed back, and patted their cheek. “Now, that’s better. Such a lovely smile and everyone’s happy.” They tugged the human up by their hand. “Dance with me.” The fey could never bear for unhappiness in their court.
4) “You wiped my memory.” “Yes.” “You - you’re - you lied. How can I trust you? Believe anything you say?” “You don’t have to believe me,” the villain said. “You simply have to look at how you feel, and know your heart to be true. I have one question to ask you, just one. Are you happy here with me?”
5) “Hey, hey, hey. Baby, what’s wrong?” The hero shuddered from the dream - startlingly vivid. Of fighting, and faces, and the icy clench of betrayal in their chest already fading in consciousness. And yet, they couldn’t stop crying. Shoulders shaking, uncontrollable sobbing. The villain gathered them close, tucking the hero’s head to their chest and making soft, soothing sounds. “Bad dream, huh? It’s alright. Nothing will touch you while I have you.”
6) “Nobody touches you other than me, do you understand?” The hero looked at the other villain, dead on the floor. Dead before they even touched it. And they hated themselves for the flicker of gratitude, of feeling protected, when everything was all wrong and there was nothing safe in this game at all. Their villain was not kind. Only possessive. “Can we go home?” The villain liked it when they called it home.
7) The longer one stayed in a fairy court, the more fey their heart became and the harder it was to cling to humanity and remember the life that came before. The one I came to save is fey already, all broken-mirror eyes and flash-fire smiles. They begged to come back after the I exchanged myself to spare them - for no mortal food can satisfy, no thirst can quench, no sanity can be spared, after one enters the world of the fairies. So I suppose I’ll have to steal the heart of a fairy queen to earn my freedom instead.
vex loves the woods around whitestone. she loves her new city dearly, but vex was always made for the forest and sometimes she just needs to breathe a bit. the citizens of whitestone often see her disappear into the wild for hours on end, trinket trailing after her.
sometimes percy comes down and waits at the edge of the woods for her when she’s gone longer than usual, a heavy cloak in hand on colder nights. whenever she sees him waiting for her she just breaks out into the biggest smile, letting him wrap the cloak around her before taking his arm and making their way back up towards the castle.
travelers who pass through the woods on certain nights often come into town and tell stories about an apparition they saw of a beautiful elven woman—or perhaps a fey?—flanked by a bear and the locals just laugh because “that wasn’t an apparition; that was lady de rolo.”
long after percy and vex have passed on, local legend still says that if you go out into the woods just beyond whitestone, you can catch a glimpse of the noble huntress and her bear walking the same path that they walked thousands of times in life.
Fischli and Weiss. Der Rechte Weg (The Right Way). 1983.
In The Right Way, friendship is once again put to the test as Rat and Bear go hiking in the open, as-it-were unspoiled countryside, at the mercy of the elements and all kinds of miracles - and, above all, at the mercy of themselves. With pure hearts and loads of goodwill, they try to find reasons for all they see and experience. Spontaneously they sometimes find themselves getting closer than expected to the right way. -Icarus Films NY
In the epic style of an age-old tale, the film traces the path to understanding: the profound, melancholy, but also the comic realization that every “right way” is also a wrong way (and every wrong way also a right way).