So, a PS3/Xbox 360/PC version of Assassin’s Creed: Liberation came out recently. Speaking as someone who wants to see more diversity in gaming, allow me to be very clear about this:
It is an entry in a major franchise starring a female POC.
PLEASE BUY THIS GAME!
I was previously only available on Vita, which not many people own, so I understand if it didn’t do great sales-wise there. But now it’s on Playstation 3 and Xbox 360. Hundreds of millions of people own these systems. If you play games, chances are you own one of these consoles. And it’s on PC! There are 75 Million Steam Users! Chances are, you own something that can play this game.
PLEASE. BUY THIS GAME!
I want to see more games with diverse protagonists. I want to see more games where a protagonists fights for the downtrodden. I want to see less games about short-haired, grizzled white dudes fighting for ‘Murica or (if the game is sci-fi) Space 'Murica.
PLEASE BUY THIS GAME.
It’s a new release, but it’s only twenty dollars. You can probably afford twenty dollars. Have spaghetti one night instead of going out. Make coffee at home for a few days instead of going to Starbucks. Save up the twenty dollars and…say it with me now…
PLEASE BUY THIS GAME
I follow games closely, and there were only three (major release, non-indie) games I can think of last year that had female protagonists: Tomb Raider, Remember Me, and Beyond: Two Souls. Tomb Raider, despite being a big brand, only broke even after being out for eight months and was considered a sales disappointment. Remember Me did terribly in sales (I’m having trouble finding official sales figures, but the scuttlebutt puts it around 140K). Beyond: Two Souls sold a million units, which is not bad for a PS3 exclusive with non-standard gameplay, but was good enough to do better, in my opinion.
PLEASE BUY THIS GAME
The reason we get a bunch of Call of Duty clones is that Call of Duty sells a fuck ton. I’m not holding it against the game developers. They are businesses. They want to make money. I understand that. So tell them by buying this game. It’s a digital download. You can log on to your PS3, Xbox, or Steam and purchase this game. Please do so. I’m going to do so. I want more games like this.
Female protagonist! POC protagonist! Fighting against slavery! $20! Go get it!
The Poem for Everyone’s Souls/Aria of the soul is one of my fav persona songs I will sing it every single time I’m in the velvet room Igor’s probably sick of me by now esp bc my voice was not meant for this song
Child of Light is an interesting little game. There’s been a lot of discussion about gender roles in video games lately, and this game appears to be tailored to address a specific conundrum that’s been highlighted by that discussion.
In a nutshell, the solution to equal representation in video games isn’t as simple as taking a girl and putting a sword in her hand. Beyond mere lack of protagonism, there’s a tendency in video game narratives to regard traditionally feminine virtues with active disdain - to treat them as sources of problems, never as sources of solutions. We don’t simply need female protagonists: we need magical princesses saving the world with their magical princess powers, and we need that not to be played for laughs.
Concurrently, however, there’s also a tendency to treat female protagonists in video game narratives as something that requires justification. A character needs a reason to be female, so the thinking goes; if she’s not conspicuously feminine in her characterisation, and if her story arc isn’t specifically About Women’s Issues (whatever those are), then her being female is unjustified, and she ought to be male instead. There’s little room, it seems, for a video game protagonist who just happens to be female.
Certainly, we can have it both ways. We can have magical princesses saving the world with their magical princess powers, and we can have girls who save the world by picking up a sword and stabbing evil in the face. We can, and we should - but the tension between disdain for femininity and the need to justify femininity remains: the former archetype risks running afoul of the latter problem, and the latter archetype, the former.
And then there’s Child of Light.
Here’s the protagonist flying on ethereal fairy wings.
Here’s the protagonist frolicking with her magical sprite companion.
Here’s the protagonist cleverly solving puzzles with sparkly pastel-coloured magic.
Here’s the protagonist striking earth-shattering blows with a sword the size of a fucking ironing board.
So I noticed a lot of humanized versions of judgment boy wear glasses instead of having their eyes shaped funny and it made me wonder what if they really were just glasses that he is velma blind without