farm vehicles


Land Rover Series II 88inch (SWB) Pick-Up, 1961 (series II A shown in bottom 3 pics). Growing up on a farm meant we had farm vehicles as well as the family car. I remember when Dad bought the Land Rover (2nd hand) though I was only 4-5 years old. My brother was driving it home from the dealer in torrential rain when we ran into a car (can’t remember what) which had failed to give way. No one was hurt and the Land Rover was completely undamaged. Because both of my brothers are older than me (by 9 and 15 years) they had left home by the time I was around 8-years-old so my father taught me to drive the Land Rover by putting blocks on the peddles so I could help him feed out in the winter. My sister has a picture of me at the wheel of the Land Rover but she can’t find it


Farming Simulator coming soon to Nintendo Switch | Pre-Order Today!

  • Develop your farm in 2 huge environments, a North-American and a Eastern-Europe environments
  • Harvest a large variety of new crops (sunflowers, soybeans, and many more)
  • Transport your goods with trucks and trailers, or try out the newly-added drivable trains
  • Take care of your livestock, including pigs, cows, sheep, and chickens
  • 250 faithfully reproduced farming vehicles and tools from over 75 manufacturers

Take on the role of a modern farmer in Farming Simulator Nintendo Switch Edition! Immerse yourself in a huge open world loaded with a harvest of new content. Explore farming possibilities over hundreds of acres of land, including a detailed new North American environment. Drive over 250 authentic farming vehicles and equipment from over 75 manufacturers, including new brands such as Challenger, Fendt, Massey Ferguson or Valtra.

Harvest many types of crops, including for the first time sunflowers and soy beans. Take care of your livestock (cows, sheep, chickens and now pigs) take part in forestry, and sell your products to expand your farm! Transport your goods with trucks and trailers, or load and drive trains to reach your destination.


Destiny 2 - ALL FARM SECRETS! NEW VEHICLE?! - MoreConsole


Unimog 70200, 1947. The first production Unimog showing the original Unimog logo, ox’s horns forming the letter U. Unimogs were developed in post-war Germany to be used as farm vehicles, the track width of 1.270 metres (4 ft 2.0 in) was equivalent to two potato rows. It was designed to be a multi-purpose vehicle farmers could use in the field and on the highway

Advocates of monoculture farming will cite the limitations of machinery as a motivator for continuing the usage of bulky harvesting, spraying, and tilling vehicles on square tracts of land, continuing the process of reckless soil depletion and habitat destruction, with expansive plots of uniform grains becoming the global norm.

Organic polyculture farming is framed as unrealistic: a luddite solution that will increase the demand for agricultural labour and drive up food prices.

However, I come from a generation that’s been promised drones that can deliver internet purchases to my door; one that’s seen automated greenhouses controlled by smartphones, and Japanese hydroponics domes run by a single worker; one that’s watched videos of quadrupedal all-terrain robots from Boston Dynamics.

Is it therefore unreasonable to think that the only limits to the technology we use in farming, are what we are willing to imagine and innovate? The combine was invented in 1834: isn’t it time we did better?

What about a drone that distributes predatory lacewings to control aphids? What about an all-terrain robot that harvests only corn from “three sisters” companion-planted plots, and another that harvests squash? What about tech specialised for accessing and remotely caring for densely-planted, naturalistic agroforestry plots, inaccessible to humans?

I believe a position that is pro-organic and pro-sustainability is not inherently anti-technological. The organic movement has a lot to gain by embracing the liberating possibilities of technological innovation.
—  biodiverseed
“Rain,” Ian Pople

A lexicon of words that were not
said in childhood, and all of those
that were, were said beside
an upturned boat, lapped
planking of the creosoted shed,
were said into the wind on
tussocky ground, by farm-rust vehicles.

The buildings I could not complete
without my father’s help, the wind
in which I was at sea. Rain blooming
in August that moved the land
and over land toward the autumn,
sliding through the gates of summer,
feeling for the bone inside the wrist.

spacejedi  asked:

Might I ask how exactly you came to love/know about cars so much? I want to think there's an interesting story behind it, but then again, plenty of people just like cars.

Dear ikanaghosts,

Cars combine three things that interest me: 1) things that go, 2) experiences that remind me that my mind is not limited by my body, 3) things that help me to look the same on the outside as I feel I look on the inside. I realize that 1 and 2 are often the same, and that 2 and 3 seem to be opposing impulses, but this is what it is to be Stiefvater. 

(Other things that satisfy #1: horses, planes, skateboards, motorcycles.)

(Other things that satisfy #2: meditating, music, climbing up to very high places and going WHOOOO)

(Other things that satisfy #3: fashion, angry eye-liner, hanging scissors on the front entry wall where guests can see them)

I grew up in cars. My father liked them beautiful and broken, my four siblings and I logged days standing by the side of the road as fires were extinguished from Jeeps or clattering wheel bearings were diagnosed in Jaguars or fire ants were vacuumed out of the backseat of Alpha Romeos. Dinner table conversation was politics and history, ghost stories and do you think that it might be the head gasket on the MG, Andrew? Once the cars worked, my father sold them, which used to puzzle me. I thought a running car was the goal. Ridiculous: the fixing was the goal. 

And you know, I’ve never learned a damn thing from a car that wasn’t broken. The ones that left me stranded are the ones who taught me everything.

I grew up watching cars. “Look,” my mother would say on cross-country road trips. “Did you see that 924? Count Porsches we pass until New Mexico. Stop pinching your brother.” On weekends, my brother and I would put on Land Rover’s off-road instructional videos. When we were at gas stations, we’d look around to see who got out of what car. That was back when I used to make up story ideas for everyone I saw at gas stations. I remember trying to decide if you could tell something about someone by the car they drove.

I grew up driving cars. Before I even had my driver’s license, my brother and father taught me to drive stick shift in our farm vehicles. I still remember the single turn on a back road near our family home — Wild Sally Road — that my brother used to teach me the different kinds of racing apex. I remember all the tickets from my college days, too, when I used to street race my diesel Jetta. 

I grew up learning the limits of cars. I’ve done training in rally, track racing, stunt driving, off-roading. I’ve gone fast and sideways and backwards. I never really get tired of it.

I grew up crashing cars. I’ve been in cars that hit deer, cars that hit ice, cars that were hit by drunk drivers, and cars with brakes that decided they just didn’t give a shit anymore. I’ve done most everything cars can do. I’m not afraid of cars. I respect them. 

I grew up loving cars. I think they can say a lot about you, and when you’re interested in trying to help people know the real you, that’s relevant. I’ve got my stupid-fast Mitsubishi that pisses old folks off. And I’ve got my stupid-loud old Camaro that requires all of my repair knowledge and has at least two tires in the nostalgic past. Between the two of them, I reckon people look at them and make a lot of assumptions about me. And that’s the way I like it. 



Now I remember why I stopped playing Guild Wars 2:

Don’t get me wrong.  GW2 has a lot going for it.  It’s probably the most graphically impressive MMO; I’ve never had serious lag issues with their servers; It has, hands down, the best storytelling of any MMORPG ever published; it makes you care about your character and their life more than any other MMO on the market; and it has one of the most unobtrusive F2P economies I’ve seen.

But there’s two major issues I take with it that are, unfortunately, dealbreakers for me as a player.

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