fan render


This is my first serious animation.
There are some mistakes, but i hope you’ll enjoy it.

Models, materials, lighting, simulations, final rendering, etc by me.

(I used ZBrush for Toothless’s scales, Bledner 3d and Cycles render for modelling and rendering it, SpeedTree for big trees, XNormal for baking textures and Photoshop for texturing)

happy holidays to my zelda blog @triforce-princess ! i’m so grateful for their support, patience, and politeness. i’ve had nothing but positive interactions with the zelda fandom on tumblr over the past two years. i can definitely say that ill be continuing to make zelda related works and otherwise! i really cant thank them enough for bringing a little light into these past couple of years.