environment-design

4

Some development work from a while ago for “Mr. Wallace’s House” for a Kraft commercial that slipped through the cracks. Bummer too because it was supposed to be stop motion and could’ve checked that one off the ol’ bucket list

7

Accumulated scene setting sketches from my D&D story Necropolis, which my players finally finished today.

My favourite thing is that the last pic – the final boss battle – was absolutely not supposed to have a giant baobab tree growing through it. But instead of knocking on the door like normal people, my players made a more… creative entrance