This is probably the last you’ll see of me for a while because I just started my third term at Art Center and the homework is already piling on haha. Here is my main portfolio project that I did over my summer break, redesigning Little Red Riding Hood.
I placed the story within the culture of the Hopi Indian tribe and their villages in the Arizona desert. My design inspiration came from the tribe’s art, in particular their Kachina dolls which are the spirits that rule over various aspects of the tribe’s life. This can be seen particularly in the designs for the Wolf and Huntsman.
I had a lot of fun with this project especially in the research phase, learning about the Hopi Indians and their culture.
New painting in the Zelda Open World series! This is what I think Kakariko Village could look. It probably won’t be like this in the game, but I think it’d be cool if they did it - since running on those rooftops and scaling the buildings would be so much fun :D
Some of Ron Cobb’s concept art for Alien (1979). Among other duties in the art department, Cobb contributed to the look and feel of technology in the Alien universe, designed the “Semiotic Standard” for signs in interstellar spacecraft, and illustrated the Xenomorph birthing chambers from Dan O'Bannon’s original screenplay.
Lake Hylia, latest painting in the Zelda Open World Series.
I couldn’t wait to finish this one because it’s one of my favourite locations in Hyrule to explore. Went for a painterly feel for this one and experimented with the cool colours. Always wanted to paint this location and my interpretation of it, it was such a delight!
More snow and rocks! Haven’t painted a realistic character in an environment a while! I would love to spend more time refining technique and details, but this isn’t “for” anything, so I’m gonna elect to spend my time on something more productive :P