So what exactly is up with Andromeda? Like how did this happen.
Long story short: it’s their first game.
That’s why there are so many steps taken backwards with the UI, so many amateur storyboarding mistakes, the clunky and soulless appeals to a social justice veneer. The Bioware name is meaningless because of the number of different Bioware studios.
Bioware Montreal has only ever worked on DLC before. After Mass Effect 3, EA put Bioware Edmonton (the studio who had produced all the previous Mass Effect games) on a new IP and kicked the now-stained Mass Effect name over to the inexperienced team.
If you want my slightly conspiracy theory thoughts, EA was no longer willing to invest top talent in Mass Effect after the ME3 debacle. Enter Montreal, the fall guys. If noob Montreal pulls off a Hail Mary and makes a great game, EA profits from the redemption of the Mass Effect name for little personnel investment. If they don’t, EA has a shield ready in “it’s just their first game!” (have you noticed how many positive reviews are using that as a defense?) and anyway they’ve got their real talent working on a new IP so it’s fine if Mass Effect ends up in the trash.
Between pre-order culture and brand loyalty (just look at the number of tumblr/Reddit posts claiming that if you criticize this game you’re not a real Mass Effect fan), they have almost certainly made back their initial investment already, if not more.
So. It worked, I guess.