Controlling Call of Duty or flying a drone isn’t all the Myo armband can do. Researchers at Johns Hopkins University are employing the muscle-sensing wearable for a different application: prosthetics. With two of the gadgets, a patient is able control a prosthetic arm when he thinks about it. The pair of Myo bands on the upper arm read the electric impulses from muscle movement and wirelessly transmit them to a nearby computer. That computer determines what movement he is trying to make and tells the prosthetic arm to complete the task.
Video games? Really? I like a round of Mario Kart just as much as anybody, but college is where you learn about Shakespeare and Milton, not about Ratchet and Clank. And it just makes it worse that the games mentioned here include pretentious, boring SJW crap like Gone Home. What’s next, a course on the literary nuances of Depression Quest? […] I like playing video games. But I like getting blow jobs, too - that doesn’t mean that there should be college courses that teach blow job appreciation.
AntiDem on “'Citizen Kane’ to ‘Call of Duty’: The rise of video games in universities”
My daughter is 6 years old and plays this game like a champ. She watches all the videos too. I don’t know if that’s good for her or not but I do know she is very smart. I don’t even understand this game!
Teedle38 on “10-year-old kid becomes first Minecraft National Champion”