Warning:This article may contain spoilers and the content inappropriate for children…or may not contain.But get the children away from the screen just in case.
Guess who’s baaaack?It’s a Bird? It’s a Plane?it’s maskedpeach the RMK-maniac!Heh,I’ve finally played enough RPG Maker games to make a new part of my RPG Maker Fever.There isn’t much horror games this time,but RPG maker games aren’t about horror only,right?
Dreaming Mary is one of those “not-what-it-seems” games.,where beneath the sweet dreams lies the nightmare.Story in this game is somewhat bland,but it doesn’t matter much.‘coz the things that make this game really enjoyable are outstanding visuals and very good sountrack,which helps you to fully dive into that unusual dream world.Btw,it’s actually the first game for a long time,which creeped me out with its Sweet Dreams-gameover.
One of my personal favourites among the new RPG-maker games.This is a short story-oriented adventure game made by the same author as Alice mare.There’s some battles in turn-based RPG manner,but they’re all very simple.The game’s story lacks of originality,but still fun to follow thanks to bright well-developed characters,stylish illustrations and great soundtrack,which unlike Alice mare’s is fully original.
The second game in the series is pretty much the same as first.Story in my opinion is more interesting than the first game’s one,but still I suggest you to play the both in the order,because LiEat is planned as trilogy,so their stories are connected and some things may be unclear,if you play only the second one.Overall both parts are nice and comfy games,which is good if you need to play something relaxing.
If two previous games were pretty similliar,the third one is quite different from both of them,the game’ve become more challenging.Unlike first two games,LiEat 3 has a lot of puzzles(simple,but still tricky and fun) and fighting lies and leveling up this time actually affects the ending.The story is interesting,characters are good(especially a new police officer Iris),dialogues are well-written.Overall it’s a very decent conclusion of the trilogy,so if you haven’t played the first two games-now you can play all three and watch the story through the end.
I’ve already written the full review on this game some time ago,so I’ll make it short.Pros:Interesting puzzles,beautiful illustrations,neat atmosphere,touching bittersweet story.Cons:Poorly written,long-pacing dialogues,huge and uninspiring maps.If you’re the fan of RPG Horrors,I recommend to give this game a try,since it’s a quality horror adventure game.Maybe somewhat flawed,but still very enjoyable.
6.Pom gets Wi-Fi
This a game is one of those WTF-games I really enjoy.The first weird thing about this game,that all characters are dogs.And the main heroine is the weirdest among them-where else you’ll see a pomeranian who likes to seat in social networks and represents a walking image of forum troll?This game has cute unique visuals and good humor.To someone jokes may seem rude,but personally I laughted my lungs out.The only bad thing in this game is slow-pacing,easy battles,but there’s very little of them.
Dear Red turned out being a nice surprise for me.I thought it would be something like Hello?Hell…o?-welll,technically it is-this game is extremely short and has many endings.But that’s where the good thing lies-from all those endings(they depend on your decisions during the game) the whole story consists.Every time you get different ending you discover more curious plot-details.So I recommend to spend 20 minutes of your life to play this game-it’s worth it.
This one of don’t-judge-by-appearance games.Don’t get fooled by it’s simple looks-it’s a very interesting and deep puzzle-adventure with outstanding opening and ending credits.Puzzles in this game are well-constructed and follows pretty simple logic,so you can handle them without a guide.Additionaly I want to praise the music,which helps to create the unique nostalgic retro-atmosphere and makes the game more enjoyable.
I’ve decided to combine both these games in one mini-review,'coz they’re both by the same author and have pretty similliar conception.In both games you listen a story,solving puzzles time to time in order to proceed.Skinwalker is more story-oriented and reminds something beetween old text adventures and old horror B-movies,while The Visitor is closer to common RPG-horrors like Majo no Ie or Paranoiac for example.Both games are perfect if you want a short horror game to play with lights off and headphones on.Additionally I want to praise Skinwalker’s creepy and detailed illustrations and The Visitor’s storyteller-granny Agatha(infernal grannies rules!).
Infectious Nightmare is very much common RPG-horror.another story about amnesiac girl with extremely easy and uninspiring puzzles and poor mapping.But it’s still worth a playthrough,'coz it has pretty decent story and a very nice true ending.This game isn’t bad,it’s just no different from others in any way.
11.Monster Love Party
Monster Love Party(I’ve just noticed that it can be abbreviated as MLP-oh,God!) is a short and pretty typical Halloween-story.The game has well-drawn illustrations and mapping(but there’s one upleasant thing about it-sometimes you can easily stuck in decorations-so be careful) and nice logical puzzles,so if you have 30 minutes to spare-you can give this game a try.
Pairing: College au! TA! Taehyung (based off of 707 of Mystic Messenger
Genre: Fluff (Soon), Comedy
Word Count: 3.2k
Summary: Technological Special Agent, Kim Taehyung, never made mistakes… until he did, and that led him to you, a mistake he couldn’t live down
It started out as just another petty job so that he could buy another computer. As if the multiple screens that surrounded him in his office plus the five laptops lying around weren’t enough for him. However, he was the best, and he required the best equipment.
The job was simple enough, hack into this guy’s phone and see if he’s cheating, but even the best make tiny mistakes.
Usually all he needed to hack into a person’s phone, laptop, and any other accounts was just a phone number, this was thanks to how connected everyone’s accounts were.
Then Taehyung could sift through what he wanted to, report back, get the money, and call it day. The customers he worked with were usually fairly prestigious, so he figured that they would be intelligent enough to write down a stupid number correctly.
And with that foolish assumption concerning the snooty, the best had made a mistake.
It was somewhere between his third caffeinated soda and second bag of chips he realized he hadn’t hacked into Seung Chanwoo’s laptop, it was yours. However, he realized this only after hacking into your laptop camera, it was then the texts he had just read from you and a Soha had finally made sense.
You: Oh btw, I can’t close it anymore
Soha: What? Why not?
You: It’ll snap right in half, and I need it until I can find the money to get a new one… or a sugar daddy that’s around my age, whichever comes first tbh
Soha: Yeah right, have fun writing your little heart out
Maybe a man and his mistress wouldn’t be talking about getting sugar daddies.
Warning:This article may contain spoilers and the content inappropriate for children…or may not contain.But get the children away from the screen just in case.
Are you reeeeady?!…Huh?What do you mean by “no”?In any case my RPG Maker Fever continues and now it’s time for my list of these notable games.You better check them out!
Alice mare is an adventure game with a bit of horror content and some heavy psyhological themes.It also has pretty many allusions on Grimm Fairy Tales(and not only them),and the game itself has their own dark-fairy-tale-atmosphere,which is supported by amazing visuals and good usage of music(which mostly consists from famous classical compositions).Also this game have many endings.
2.Kirisame ga Furu Mori
While this game was still untranslated I was very eager to play it.Well,I was able to do that now and I can’t say I regeret it.Puzzles may be uninspiring,but story and characters are very good.And speaking of characters,I really like Suga-kun,the way he protects Shiori kinda reminds of Garry and Ib.Man,that’s so touching*sob*.
3.The Crooked Man
That may not be the best Uri’s game(that’s only my opinion),but still a very good one.Well,the things I disliked about it the most are extremly long dialogues packed with unnecessary scientific terms and frustrating battles with the Crooked man.Aside of that the game itself is very well-made and has interesting story.Another good thing about this game is that the main character is a guy(and very nice one) and not a little girl(God,there’s too many of them).
Mogege…Here goes another WTF-game in a list.It’s a story-oriented adventure game .The thing you’re doing most of the time is moving through the story with some action\chasing scenes included.But gameplay isn’t what important in this game-even without it this game is pure craziness.Where else you’ll see cute fluffy animal-like creatures who want to rape a high-schooler?Where’s Mogeko,there’s a nightmare indeed…
5.Corpse Party -Rebuilt-
This game is an enchanced version of a very first Corpse Party game.To be honest this game looked for me kinda poor.After playing Blood Covered everything seemed so simple comparing to it.But if there wasn’t an original Corpse Party there wouldn’t be a Blood Covered,that’s why this game is important to me.Besides,it was very entertaining to see how the story of Heavenly Host Elementary School has started.
6.Corpse party if Past End
Long time ago I’ve beaten an original CP if-beaten and forgot about it,‘coz it was nothing special.CP if Past End is a reaally huge step forward comparing to the original game.Everything was greatly improved-graphics,puzzles,level design,additional scenes and dialogues were added.It feels like another game-the game which is definetly worth of playing.
Seven Mysteries is school horror-story.At first it may be a bit boring,but more you play-more interesting plot details are revealed.Besides it has very good usage of standerd RPG-maker resources(like sound,light-effects and stuff).Author of this game made a hard work and created a quality adventure-game.Additionaly I want to praise the music-I know it’s all borrowed from free resources,but still it sounds great in the game.
At first this game didn’t really catch my eye-I was a bad person,judging the game only by a mere appearance.It’s a very well-made detective game with the gameplay in the best traditions of Ace Attorney series.You investigate the crime scene,talk to withnesses and search for the culprit.Also this game has a great music.
9.Corpse Party D2:Depth of Despair
Like CP if Past End this game is another “what if” Corpse Party fan-game(but this time Ayumi survives the whole incident) and a great one I must say.While playing D2 I had a feeling of playing Blood Covered Repeated Fear-music and gameplay are organized just right,and character design is good-maybe the artist still has a room for improvement,but characters look a lot like themselves in BC RF and perfectly fit the game.I may sound cliche,but this game is definetly developed with love.
Aaand we have a WTF-game once again.Groovy!The greatest thing about this game is it’s horror atmosphere-beginning of the Longing Ribbon is very intriguing and even have some neat horror-scenes(to tell the truth to the end a whole plot turns into some complicated nonsesnse,but that’s another story).But despite being horror this game has a lot of easter eggs and jokes hidden in it,also it’s very fun to play,battles can be tough,but you always can skip them via cheat-code.
Finally,there’s a game where you scare people and not vise versa.It’s an enjoyable arcade'puzzle game,where your goal is to scare someone as much as possible,you can use various objects(like barrels,music-boxes etc)placed on the level to do that.Nice story and sweet illustrations are included.
Phew…that’s it with the second part of the article-soon I’ll write the final part.It’s getting late,so I’ll fix all typos and mistakes tomorrow…or not.W-wait,who turned off the lights?!Man,it’s pitch-dark in here.I guess the only thing I can do now is evolve nocturnal choroids…
I heard of Fujiwara Cocoa sensei’s death and I’ve been groaning [with pain] the whole day, since it’s so sad and regrettable.
I’ve never had the opportunity to talk to her in person, only through my editor who delivered messages from her, e.g. “Fujiwara sensei said XX to you” and so on.
We’ve been passing by each other at several Square Enix parties for years. When I was at the party, she wasn’t there, and when she attended the party, I unfortunately couldn’t be there. So whenever I met her editor at the party, we were like “Oh no, it seems like we’ve missed the opportunity to meet each other again.”
There once was an incident that the compositions of my cover illustration for the magazine and her’s turned out to be quite similar by accident and we both apologized to each other through our editors. There was also the collaboration project. I was so happy to be able to work with her that I sent her a lot of rough sketches. My editor told me that she seemed happy to see my sketches, but… were you really happy back then? Wasn’t I annoying to you? It’s so sad that I’m not able to ask her anymore about that.
Whenever I’m trying to draw cute girls, I say to myself “I wish my right hand were Fujiwara-sensei’s hand, just for now!!”. I will always keep saying that.
We were the same age. However, she used to be a great senpai for me and I’ve always had great respect for her.
Fujiwara Cocoa Sensei, thank you for taking care of me. Thank you so much.
May she rest in peace.
It’s really sad to hear that such a young woman, who was in the prime of her life, died so suddenly…:(
hi, just a curious query for your 'Making Comics Master Link List'. do you have any advice/have read anywhere on how to promote your work if you live in a country that has little to no industry and is very hard to get into? Im Australian, and we dont have a lot of cons or anything in my part of the country. so just interested to see if you knew anything, if not, all good :)
You’re in luck: you may be physically far from the major comic book industries (Japan, France, the US), but you have the power of the internet at your disposal. The internet, email, etc, has made it possible for people who live far from the North American comic book industry to promote their work or break in to comics. As for the best way to promote your work online, that’s kind of a mystery to me as well (if anyone has any good article links or wants to share wisdom, please do!).
I tend to follow these three covenants:
1) Make good work
2) Post it online
3) Make your contact info easy to find (this is so important)!
That’s how I broke into comics, and how I promote my work.
A few years ago I was at a dinner with a bunch of people I knew casually. They all worked in the arts, mostly in animation. I was the only one who worked full time in comics, although other people did comics in their spare time. One guy who I didn’t know started talking about how he went to the Joe Kubert comics school in New York, but that it never lead to any paying work in comics.
“You have to live in New York to work in comics,” he said. I was like, no, you don’t. I work in comics full time and I don’t live in New York. I lived in Halifax, Nova Scotia from 2005-2015 (I just moved to Vancouver for my boyfriend’s work last month). During those 10 years, I started getting comics published. I had 10 books published in about 8 years. For the most part, I’ve found publishers don’t care where you live. If your work is good, they’ll hire you.
Also, with the internet helping to broach geographical distances, I personally haven’t found conventions to be the key to breaking into comics, although they can be helpful. For years I didn’t go to conventions, mostly because I was shy and poor and lived in Nova Scotia, a plane ride away from most good cons. I was extremely socially awkward for many years, and the idea of going to cons to “promote” my comics was terrifying to me. So I focused instead on making a lot of comics and putting them online. That turned out to be the right thing for me, and eventually publishers noticed and started hiring me.
I didn’t start going to conventions until I started getting published, and then it was very few. My first convention was in 2007 (when my first book was published), and I’d do one or two a year until about 2013, when I started getting invited to conventions, which was super cool!
I’ve never done a portfolio review or chatted up an editor at a party. I’m bad at parties, and the idea of having an in-person portfolio review is terrifying to me. Those methods of breaking into comics don’t play to my strengths as a cartoonist and a person.
I have another dumb story. In 2008 I went to San Diego Comic Con. I was very broke at the time and spent (for me) a huge chunk of money. At the Con, I got to talk with the editorial director (Mark Siegel) at First Second Books, and pitched him my graphic novel Friends with Boys. A month after the convention, First Second bought the comic. I was thrilled! I was so sure that being at SDCC in person had tipped the scales for the book, that my publisher had bought it because I was so winning while pitching it. It was my great shining moment.
In 2013, I brought up this moment to Mark. This is what happened:
HE DIDN’T EVEN REMEMBER THE MEETING.
The moral of the story is: sometimes being physically in the same place as the people who publish comics can be a very good thing! Sometimes it doesn’t matter one bit. :P