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Badlands spawned out of my fascination with the concept of isolation in hotel rooms and this idea of being in a place where thousands of people have temporarily lived before you. It’s such a bizarre thing because in a hotel room, there’s nothing to challenge you, there’s nothing to provoke you or trigger you to see who this person in front of you really is.  I got so obsessed with this parallel universe, this dystopian, post-apocalyptic civilization, and I started thinking, “What do the people here look like? What do the colors look like? What’s its history?”