6 Important Reasons Not To Raise The Minimum Wage
  1. Minimum-wage workers will keep doing unnecessary work like making food and cleaning
  2. Minimum-wage jobs are just meant for teenagers, who don’t have college tuition to pay for or anything like that
  3. What all those workers really need to do is become entrepreneurs and hire other low-wage workers instead, even though in that scenario there wouldn’t any workers left for them to hire
  4. Raising the minimum wage will hurt businesses by reducing their profit margins from exorbitantly high to just extremely high
  5. Difficult physical labor doesn’t require the use of buzzwords like “leveraging” and “cloud computing,” so it must not be a real job
  6. Some very sensitive people feel personally attacked when others can afford food and basic healthcare, so let’s not offend them–it wouldn’t be nice

Is any of it real?

I mean, look at this. Look at it!
A world built on fantasy!

Synthetic emotions in the form of pills,
psychological warfare in
the form of advertising,
mind-altering chemicals
in the form of food,
brainwashing seminars in the form of media,
controlled isolated bubbles
in the form of social networks.
Real? You want to talk about reality?
We haven’t lived in
anything remotely close to it
since the turn of the century.
We turned it off, took out the batteries,
snacked on a bag of GMOs
while we tossed the remnants
in the ever-expanding dumpster
of the human condition.
We live in branded houses
trademarked by corporations
built on bipolar numbers
jumping up and down on digital displays,
hypnotizing us into the biggest
slumber mankind has ever seen.

You have to dig pretty deep, kiddo,
before you can find anything real.
We live in a kingdom of bullshit,
a kingdom you’ve lived in for far too long.

We are all together now,
whether you like it or not.

—  Mr. Robot / eps1.9_zer0-day.avi
A re-evaluation of Africa and China - Ventures Africa

All in all, short term economics may raise concerns on both the African and Chinese side. But whatever the concerns today are will be outweighed by the long term benefits politically and financially. Government officials are, if anything, shrewder in navigating their relations with different countries. And the economic growth, resulting from the growing relations, is a positive.

Beyond natural resources and infrastructure, we can also see that China is creating trade and a pathway for middle income aspirations. From clothing factories to manufacturing plants, Chinese companies create local assets and a presence in communities still under the radar (or better yet, ignored by less risky investors). Ask a taxi driver in the Democratic Republic of the Congo (DRC) about the Chinese and expect to hear how he sees more Chinese than he can count, comparatively too few Americans, and in many instances less French than Chinese.  

Marina Bay

“Night scene of Singapore skyscraper at marina bay. Marina Bay is one of the most famous tourist attraction in Singapore”. Photo by Patrick Foto ;).

This picture was taken in Marina, a neighborhood of Singapore, Singapore (see on Google Maps).

Camera: Canon EOS 5DS R.

To the user who responded to my undercutting post:

Neopet’s economy was the exact opposite of FR’s current economy, at least when I was on the site. If FR has the problem that money is too easy to make and things are too cheap, then on NP back then, money was too hard to make and things were too expensive. One of the fastest ways to make a ton of money in a short period of time was to play the restocking game, and if you did that, you either had to get incredibly lucky, autobuy (because everyone else was doing that), or move to HTS (hard-to-sell) items, where fewer restockers/autobuyers lurked precisely because the items are HTS. I moved into HTS furniture and book restocking and could restock rare items listed on the trading post/auction for anywhere between 250k-8 mil. But of course, they were HTS, so what I’d do was either contact collectors and wait for a month. Then if nobody wanted anything, I’d mark down my prices so low that others would come along to snatch them up. Sure I was losing some potential profit, but I was still making a profit in the end as long as the item sold for higher than I’d restocked it for. On the other hand, if the item didn’t sell at all, I would be losing more money than I would’ve lost otherwise if I’d just sold the damn thing with a severe markdown.

To me, it just sounds like you’re asking for people to sit on their items and actually lose money because …? Why? I do not understand this. What are you trying to protect by keeping prices so inflated? So what if some expensive things become “worthless?” So what if Nature Sprites get undercut to 400k or lower? You say they weren’t selling at 1 mil. Okay, that obviously means people didn’t value them at 1 mil even before the undercutter came along. They didn’t sell at 400k either? Okay, that tells me they’re valued lower by the userbase. Once the price sinks low enough to match users’ perception of the sprite’s value, then they’ll actually sell.

I mean, what else do you propose? Should people just hoard items or list them at prices that are already proven to be too high to sell (effectively making 0 treasure off them) instead of actively trying to sell them by undercutting (at least earning them some treasure back)?

I’m not even trying to be antagonistic, I’m just incredibly confused by your reasoning.

shoutout to the people making it. we dont talk about you enough. congrats on working so much you dont see the point in even going home, congrats to those working their asses off to get the things you want, and also congrats to those doing it with a smile on their face and not a complaint on their lips. i see you and appreciate your hustle.

Story time! So, a couple of weeks ago I sold a dragon to someone in my flight at a deep in-flight discount. This person almost immediately moved flights. Now they’ve leveled the dragon to around exalt level, and are reselling it for over ten times what they paid for it (also over five times its exalt value.) I don’t mind at all - I flip dragons for profit myself! - I’m just impressed and laughing my butt off at the audacity of this particular flip. Good luck and great profits to you, shameless dragon flipping dude!

Between 2009 and 2013, some 41.5% of Flint’s residents lived below the poverty line, compared to just 16.8% of the rest of the state. A quarter of its families have an annual income of below $15,000 a year. The city’s child poverty rate of 66.5% is nearly 10 percentage points higher than Detroit’s. Block by block, neighborhoods where GM had built houses for its workers were marked by the detritus of abandonment, crumbling homes and overgrown lots. Crime and despair began to fester. And generations of families barely making it replaced those that had once thrived. Often those families were one and the same. 

Today on MSNBC we launch Chapter 3 from our on-going feature, Geography of Poverty, “The Rust Belt: Once Mighty Cities in Decline: an Auto Giant’s Exit Brings Flint to its Knees” by photographer @mattblack_blackmatt and reporter Trymaine Lee.