Then and Now: Guildmages of Ravnica, pt. 2

Azorius Guildmage by Christopher Moeller | New Prahv Guildmage by Karl Kopinski

Dimir Guildmage by Adam Rex | Duskmantle Guildmage by Slawomir Maniak

Rakdos Guildmage by Jeremy Jarvis | Rix Maadi Guildmage by Karl Kopinski

Izzet Guildmage by Jim Murray | Nivix Guildmage by Scott M. Fischer

Golgari Guildmage by Zoltan Boros & Gabor Szikszai | Korozda Guildmage by Ryan Pancoast

More Then and Now posts

pt 1

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My Secrecy. My Advantage. My Guild.

An emblem of a secret guild, the Dimir insignia is only seen by its own members — and the doomed.

Role in Ravnica

In the dark, slick corridors of the undercity lurks the unfathomable network of the Dimir guild. House Dimir is Ravnica’s dark but open secret: There are at least two levels of the Dimir: the overt level, the face of the guild the general public of Ravnica is allowed to see, and the covert level, that which consists of the inner guild and the members Ravnicans suspect exist but rarely, if ever, see. The Dimir’s role in Ravnica is to provide covert services that other guilds can’t or won’t, using their secrecy as both weapon and defense. The Dimir again serve as intelligence gatherers, serving the other nine guilds by brokering secrets about their enemies and offering information to the highest bidder. Dimir is hidden even from itself, using pockets of covert agents who are aware of only a few other contacts. Dimir agents leave no trace, destroying memories of witnesses to their crimes, and even going so far as to eliminate their own memories of their assignments. In the past the DImir where a total secret unknown to most of Ravnica. 




Transmute (cost) ((cost), Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Cipher ((After casting) then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of this card without paying its mana cost.)


Humans, Vampires, Shapeshifters, Spirits, Leviathans, Zombies, Drakes, Skeletons, Horrors, Specters, Insects, 


In a space where there is no room, in a structure that was never built, meets the guild that doesn’t exist. Such is the guildhall of the Dimir called Duskmantle. It is shielded by memory wards so no one really knows if it exists, let alone remembers its exact location.


Szadek a psychic vampire was the leader of the group that would become the Dimir. Not well know is Szadek had helped Azor I write the guildpact. Szadek wanted to control  all of Ravnica but saw if the proto-guild didn’t come to a truce there would be no world to rule. And ever the schemer Szadek new if the Dimir waited they could someday bend or break the guildpact. Might be be the reason the Dimir where given the power to put checks on the guilds (by spying on the other guilds and spreading that info) as well as try and break the guildpact, which in turn make the guildpact more powerful and resilient. This also meant the Dimir where kept secret with only their members and a few of the higher  ranking members of the other guild knew of them. Most people on Ravnica believed that there was only 9 guild and if there ever had a been a tenth guild it had long since died and forgotten. 

However, due to a mistake when Agrus Kos arrested Szadek breaking the guildpact. Later Szadek was killed in his cell, allowing his spirit to take over the ghost quarter  Agyrem. He was later sealed and used to kill Augustin IV. After the mending happened Agyrem was split from Ravnica leaving Szadek and the rest of spirits statues unknown.

Other Guild Leaders

Lazav may be uniquely qualified to be the Dimir guildmaster: he is a shapeshifting mage whose mysterious genius flashes with telepathic impressions of the entire Dimir network. He (or is it she? or it?) shapeshifts into a variety of guises as his needs and plans require; he may step out into the Ravnican streets as an elderly widow to eavesdrop at the bazaar, become a vedalken hussar of the Azorius Senate to sidestep a checkpoint, or transform into a Tin Street merchant to deceive a passing noble. At its lowest level and hidden level of the guild Lazav and his direct contacts guide and manipulate the operations of the guild. Members of House Dimir assassinate, extort, and destabilize without knowing who made the order or why. After the events of Return to Ravnica it is unknown what happened to Lazav but it can be guessed he is hiding and planning as all good Dimir do. 

Other Legendary Guild members

Circu, Dimir Lobotomist was the Dimir Guild Champion during the Ravnica block.

Mirko Vosk is a high ranking member of the House Dimir and one of the few remaining psychic vampires. When the Izzet League began their research into the Implicit Maze, Mirko was assigned to gather as much knowledge of the maze as possible, leading him to cross paths with Jace Beleren. When the Maze challenge was announced, due to his knowledge of the maze, Marko Vosk was made the maze runner. However Lazav trailed behind messing with the minds of the maze runners, until Jace was able to bring them together and win the maze.

During the fall of the Guildpact

With Szadek the only one who know the whole wed of the DImir and their exposure to the public the guild fell apart. The location of Duskmantle was lost and many of the dimmer agents retuned to the population. But quietly Lazavs intelligence and ambition led him to created a new Dimir network. But now exposed the DImir have adopted a public face, being used as couriers, investigators, reporters, and archivists. These public agents serve twin purposes: to give the rest of Ravnica a “friendly” face of the guild and to be the street-level eyes and ears of the Dimir, while the true Dimir are able to plot in the shadows.


There are TWO people who make posts for this support group and who help out you Dimir Agents.

The original creator of this support group is Dimir Guildmaster.

The second in command of this support group is Necrosage. 

That is all. Now go back to the shadows. See you all next Thursday for a debriefing of your latest activities. 

-Dimir Guildmaster

What’s the one card you’ve always wanted to put in a deck but never found a place

I’ve always ALWAYS wanted to use Duskmantle Seer in a deck, but he’s just never quite what I’m after