druid's grove

Druidism … 🌲🍃🌲

Nature forms such an important focus of their reverence, that whatever beliefs they hold about Deity, all Druids sense Nature as divine or sacred. Every part of nature is sensed as part of the great web of life, with no one creature or aspect of it having supremacy over any other. 

Druidry’s reverence for Nature encourages us to love the land, the Earth, the stars and the wild. It also encourages a love of peace: Druids were traditionally peace-makers, and still are. Often Druid ceremonies begin with offering peace to each cardinal direction, there is a Druid’s Peace Prayer, and Druids plant Peace Groves. The Druid path also encourages the love of beauty because it cultivates the Bard, the Artist Within, and fosters creativity.

In addition to all these types of love that Druidism fosters, it also recognizes the forming power of the past, and in doing this encourages a love of history and a reverence for the ancestors. The love of trees is fundamental in Druidism too, and as well as studying treelore, Druids today plant trees and sacred groves, and support reforestation programmes. Druids love stones too and build stone circles, collect stones and work with crystals. They love the truth, and seek this in their quest for wisdom and understanding. They love animals, seeing them as sacred, and they study animal lore. They love the body and sexuality believing both to be sacred

This attitude of reverence and respect extends to all creatures, and so many Druids will either be vegetarian or will eat meat, but support compassionate farming and be opposed to factory farming methods. Again, the belief that we should love all creatures is likely to be tempered with a robust realism.

The Otherworld

Although Druids love Nature, and draw inspiration and spiritual nourishment from it, they also believe that the world we see is not the only one that exists. A cornerstone of Druid belief is in the existence of the Otherworld – a realm or realms which exist beyond the reach of the physical senses, but which are nevertheless real.

This Otherworld is seen as the place we travel to when we die. But we can also visit it during our lifetime in dreams, in meditation, under hypnosis, or in ‘journeying’, when in a shamanic trance.

Different Druids will have different views on the nature of this Otherworld, but it is a universally held belief for three reasons. Firstly, all religions or spiritualities hold the view that another reality exists beyond the physical world, rather than agreeing with Materialism, that holds that only matter exists and is real. Secondly, Celtic mythology, which inspires so much of Druidism, is replete with descriptions of this Otherworld. Thirdly, the existence of the Otherworld is implicit in ‘the greatest belief’ of the ancient Druids, since classical writers stated that the Druids believed in a process that has been described as reincarnation or metempsychosis (in which a soul lives in a succession of forms, including both human and animal). In between each life in human or animal form the soul rests in the Otherworld.

For many Druids today the primary position of love and respect towards all creatures extends to include a belief in the idea of causing no harm to any sentient being. This idea is known in eastern traditions as the doctrine of ‘Ahimsa’, or Non-Violence.

A forest is in all mythologies a sacred place, as the oaks among the Druids and the grove of Egeria; and even in more familiar and common life a celebrated wood is spoken of with respect, as “Barnsdale Wood” and “Sherwood.” Had Robin Hood no Sherwood to resort [to], it would be difficult to invest his story with the charms it has got. It is always the tale that is untold, the deeds done and the life lived in the unexplored secrecy of the wood, that charm us and make us children again,—to read his ballads, and hear of the greenwood tree.
—  Henry David Thoreau, in his Journals.

anonymous asked:

Do you know anything about Druidism? I am leaning towards becoming a druid and following the path but I don't know where to begin. Could you give me an over view of it, if possible?

links for youuuuuu!!!!:D 

From sagefae

From @thedruidsteaparty (couldn’t link to her resource page :<)

Druidry Tags

What is Druidry?

Where do I Begin? (a personal guide from me to you)

The Three Tiers of Druidry




Teaching & Practices

Druids Wheel of the Year


Druid Prayer & Devotion


Oracles & Divination 

Earth Mysteries

Stone Circles

Tree Lore

Tree Symbolism

The Ogham Trees

Trees & People

Trees & Elements

Plant Lore

The Curriculum of the 13 Moons: Exploring the Gifts of Plants

Animal Lore

Sacred Animals of The Druids

Star Lore


Dedicating Your Grove

Druidic Triple Circle

Opening the Doorway - An Awen Ritual


Nature for Indoor Druids

Sun Water

Making Your Ogham Sticks

Opening The Crane Bag (blessing)

Charging & Invocation of Your Ogham Sticks

Ogham Spreads (1) (2) (3) (4) (5)

Awen & The Sun

Working with Awen: Connecting with Light & Inspiration

Incense for Bards

Incense for Ovates

Incense for Druids

Seeking the Spirit of the Land

Druidry & Other Paths

Druidry & Wicca


Christianity & Druidry

Helpful Websites

The Order of Bards, Ovates & Druids

The British Druid Order

Ancient Order of Druids in America

Books I Have Read

The Path of Druidry by Penny Billington

A Druid’s Herbal of Sacred Tree Medicine by Ellen Evert Hopman

Druid Mysteries by Phillp Carr-Gomm

Living Druidry by Emma Restall Orr

Ogham: The Celtic Tree Oracle by Paul Rhys Mountfort

Tree Wisdom by Jaqueline Memory Patterson

The Modern-Day Druidess by Cassandra Easton

Introductory Books

Other Books

Oracles Decks

The Druid Plant Oracle

The Druid Animal Oracle

The Celtic Tree Oracle

Wildwood Tarot

Druidcraft Tarot


Druidry: A Beginner’s Guide part 1

Druidry: A Beginner’s Guide part 2

Druidry: A Beginner’s Guide part 3

Phillp Carr-Gomm Druidry

The Seven Gifts of Druidry

A Druid Tree Meditation

Beginner’s Introductions to the Ogham

The Green Wood Grove (Druid Network)


   This most sacred and mysterious of our native trees is thought of as the king of the forest. It is connected to the summer solstice and the sun. It exudes great love and warmth of a fatherly disposition.
    It offers us strength, protection and courage simply by being in its presence for a while. It is also seen as a doorway or portal tree. By meditating near one you can find yourself taken to other realms. Your life battles are often made clearer and easier by its magic as a consequence. It is a great tree to go to when you need to calm down. It forces you to slow down to its speed and helps you to put tensions into perspective. Then its soothing caring side almost puts an arm around you and reassures you that all is well.
    The ancient druids met in sacred groves of oaks. Legends and myths abound with famous oaks: King Arthur’s story includes Merlin’s oak at Carmarthen, Robin Hood’s tale includes the Major oak at Sherwood Forest and Herne the Hunter at Windsor park who has less than three possible contenders.

—  The Spirit of the Green Man, Mary Neasham

anonymous asked:

The Druids are a closed culture. You cannot be a Druid. There are no more Druids. As well, there are no records of the traditional practice.

Holy crap.

Get ready to sit back and realize just how wrong and rude you are. This is what’s known as witchsplaining, when someone tries to explain a pagan thing to someone who is actually an expert on that thing. So shut the fuck up for a moment and read this carefully, you very stupid person.

1) Druids are not a culture. Druidry is a religion. This would be like if you said “Jewish is a closed culture*.” That makes no sense. You literally have no idea what you’re talking about.

What’s happening is that you’re confusing ancient Druidry with modern Druidry. The ancient Druids were religious priests of the Celts. The Celts are the culture, the Druids were priests in that culture. Modern Druidry is a religion that was started in the 1950s that is growing and thriving to this day.

“Closed cultures” are one of those hot button issues in this community, and it’s for a reason. A culture is considered closed when that culture has faced terrible inhumanities and is struggling to preserve its identity, while at the same time white people copy their traditions to be cool and hip. That is when a culture is closed off to anyone who does not come from that culture. That includes Native American cultures, Romani culture, Aboriginal culture, and many African and Asian religious groups. Druidry not “closed” in any sense of the word, and even if it were, I have Irish and German ancestry, aka Celtic ancestry, so it would be my culture anyway.

2) You can be a Druid. There are many Druid groups, groves, and orders you can join. Ár nDraíocht Féin (ADF), the Order of Bards, Ovates, and Druids (OBOD), and the Ancient Order of Druids in America (AODA) are just a few of the major Druid orders that are openly welcoming members, and anyone who wants to identify as a Druid can join them. 

3) There are no more “ancient” Druids, but modern Druids are everywhere. Again, ancient Druidry is not nearly the same as modern Druidry. The Celtic people were primarily wiped out by Juilus Caesar (who kept the only known records of Celtic life and Druid traditions) and finally by invading Christians and Catholics. And thankfully, ancient Druidry has gone because they did some wild things, such as child sacrifice, and completing an initiation by living underground in a mound for like ten years straight. Modern Druidry, of course, does not incorporate any of that, but instead focuses on Earth worship and deity worship. 

Your whole entire ask is bullshit, and the fact that you sent it is really offensive. I really hope you understand that more than anything else in this answer.

*before anyone angrily replies, Judaism is a partially closed religion, since it requires you to either be born in it or go through an official initiation to join it. People are still welcome to study the Torah and attend Jewish ceremonies without being considered Jewish. I used it as an example to explain how the wording of this ask was moronic.

anonymous asked:

Whats your dream team?

Dream team as in ideal party?

All bards, as a traveling band. Or all clerics.
The clerics could be called the Godsquad. Or the A-Men.
Parties of all one class have always been humorous and fascinating to me. It’s bad for party balance, for sure, but it can be fun and everyone can still have a niche
You could have a mini brute squad of barbarians
Or a band of bards
Likewise, a missionary group of clerics
A whole little grove of druids
A micro armada of fighters, each with a different specialty
Traveling monastery of monks
Paladin squadron, enough said
A group of rangers as a hunting party
Miniature thieve’s guild of rogues
Sorcerer blast party
“I made a deal with the devil,” warlock support group
Cluster of nerdy wizard acolytes

My apologies for the rambling, it’s a bit late.


I’m receiving some hate-mail from Social Justice Warriors (the wrong types, that even attack people that use mythological creatures) these days for using golems, Djinni, Rainbow Serpents (which I don’t even use, but that aside), Rakshasa, Naga and Akhluts, so especially for them here a little post about Golems. xxx luv ya’ll

There are multiple types of Golems in Mythika, all made out of their own materials, and mostly used by powerful magic users as guardians, bodyguards and trackers/assassins.

Golems are mostly build into humanoid forms, but some creative/insane architects and dwarves gave their own spin to their design.

Automaton or Iron Golems are the most numerous of golems, they are most common. They are only human sized, but entirely made from iron, making them much more durable and powerful than a normal human soldier. Though they lack a serious conscious and intelligence they can still perfectly follow simple orders such as attack, defend and search. 

There is also the Khalkotauroi, which is a Automaton in the form of giant fire-breathing iron bull, not unlike D&D’s Gorgon Bull. They are mostly used as mounts by Dwarves and Dactyl. 

Talos are enormous bronze, gold and silver Automatons the size of giants or even titans, they are extremely rare as they cost a lot of time, magic and resources to build.

Normal Golems or Stone Golems are made entirely from rocks, gems or stones, the most common are made from common rocks, the more expensive and powerful are made from pure diamond. They were the first Golems to be ever constructed and so the name-holder of the construct group. They can only understand follow, attack and defend orders, anything other makes the Golem lose control and attack anything around it, even its own creator.

Wulgaru or Wood Golems are made out of common wood or magical rune-incanted wood. The lesser Wulgaru resembles pretty much a scarecrow made from wood, the greater Wulgaru is much like a animated totem-pole incanted with powerful rune-tattoos which give them all types of blessings. They are often used by Druids to protect forests, groves and gardens from interlopers. Some Wulgaru however broke free and gained intelligence-scores, they still protect forests, but they see everything as interlopers, even creatures that are gentle to nature.

Pua Tu Tahi or Reef/Coral Golems are made from all types of corals, they were first created by the Siyokoy, but later also by human mages. They are often encountered underwater, in reefs or on beaches. These hostile living coral reefs attack most creatures they spot, especially land-based creatures. They are made out of sharp coral stone and so attacking the creature with melee attacks risks shredding your own armor and flesh. Inside greater Pua Tu Tahi live all types of other sea monsters such as Stella (Giant Starfish), Shen (giant Clams) and Indus Worms, these creatures all help in attacking the Pua Tu Tahi’s target. While smaller Pua Tu Tahi resemble humanoid golems, the elder and greater Pua’s resemble crabs, spiders or other forms.

Nargun or Magnetic Golems are strange Rock Golems with magnetic abilities as they were created by nature itself, when lightning strikes a Magnetite rock when it lies in any water source the rock is animated into this dangerous golem. Fighting a Nargun with metal armor and weapons is very difficult and proves fatal in most cases, as the magnetism is powerful and always on. Many crushed metallic armors (with skeletons still in it), tools, treasures and weapons are decorating their rocky bodies. Nargun often reside in lakes, underneath waterfalls or in streams, as the water will rid their bodies from the metallic parts often. Nargun are the most intelligent of the Golems.

Invunche are the most evil and cruel of the Golems, they are also known as Flesh Golems. Lesser Invunche look like deformed humans made out of parts of different victims, their legs are often stitched to their heads, as these monsters are mostly created to create a sense of fear into anything they encounter. Greater Invunche are truly horrifying creations that use the skinless flesh of bears, humans, dragons and everything mixed together in some sick abomination. Invunche are pretty intelligent for a Golem as the spirit to animate them is from a tortured humanoid.

Jenglot or Doll Golems are nasty voodoo dolls brought to life with souls from the cursed dead. They use the voodoo needles as weapons and terrible curses to bring much bigger victims down. They love to steal hairs or blood from other creatures so they create a link with the victim, torturing their own doll-like bodies will destroy the flesh of the creature they made a voodoo-link with.

Tupilaq or Bone Golems are very small but very powerful, they can easily break a full grown human male in half with little effort. They are animated by using the souls and bones of powerful creatures such as giants, whales or other such powerful creatures.  

Terra-Cotta Warriors or War Golems are mostly used in great wars, each terra cotta soldier is infused with the soul of a warrior, and the Terra-Cotta Chariots infused with the souls of legendary warriors.

Tatty Bogle, Cucay and Bubak or Scarecrows are also Golems. They are mostly build by Hags and placed around their gloomy huts to guard their treasures or used in hunting children for them.  Tatty Bogle resembles are normal Scarecrow, the Cucay is a Jack-o-Lantern like Scarecrow, more plant than construct, and the Bubak is a very ancient and powerful form of Scarecrow, being more intelligent than a human and more cruel than a demon, they carry a sack with them at all times, this magical sack can store much more than one would think.

All Pictures found on Google, taken from D&D, Pathfinder, Magic The Gathering Card Game, and Final Fantasy.

Where the hell’s Willowgust been for the past 6ish months?

Originally posted by crimestudio

Welp… first of all. I’d like to apologize for not making an official announcement for my long hiatus. Also for not reaching out to many of you during that time. When I started to fade away, it was during a time when RP had dwindled, and very shortly after a few bouts of drama had exploded. I faded with the activity. After the activity came back, I did not return with it. 

This is because during that time of faded RP, I was drawn elsewhere. I went to SWTOR and found a wonderful, closely-knit guild for both factions. I now have two characters on Imperial and Republic side each, all of which used to be my Alliance WoW characters translated into the Star Wars universe. (If you’re curious, my night elves Shiv’athren Springreed (avian-obsessed huntress) and Aquileen Springreed (druid of the grove) became Twi’leks on Imp side now known as Shiv’athren and Aquileen Thren, a Gray Sith and barely Force-sensitive medic who are both tied to the Life Force. My grouchy Slappy Squirrel-esque human paladin, Rimona Snyder, became a human Gray Jedi, and my already very cyborg gnome warrior, Penlink Spirocrank, became a very cyborg Republic trooper named Penlink Sinowdyne. I know. Two Grays. So shoot me. *rolls eyes* XD) Anyway by the time the RP came back in full swing on WoW I was already engrossed elsewhere. 

Every time I felt tempted to go back to WoW and try to juggle both, I felt:
- Unsure if I could do justice to both because I had a fair amount on my plate.
- Unsure if I’d be embraced back because I also had
- An irrational sense of guilt for having not made an official hiatus announcement and for not reaching out to certain people in a while. Technically yeah, that goes both ways, but I still felt bad.
- Things that off-put me about the community at large, particularly here on tumblr.
- The daunting task of catching up with everything I missed about the game’s story and PvE.

I’m finally deciding to give this a tentative shot again.

But I want to do this in baby steps.

I’m considering bringing back just Colpeia for now. Then depending on how things go, I may bring back Seo-yun, Oshiban, and Chavivah. But it’d just be too weird to play the same characters in different universes at the same time, so my Alliance characters are going to remain their Star Wars selves.

A friend of mine who joined me on SWTOR still plays on Moon Guard’s blue side and invited me to bring Colpeia as a Tanari diplomat, since she’s an illusionist. So I’ll likely be making a human version of her there, too. 

Anyway, this is the equivalent of hesitantly dipping my big toe into the pool, so I’m not making huge plans yet or anything. Just testing waters. If you’d be interested in doing things again feel free to give me a poke. I’m on Discord as Willowgust#2928. If I get involved again I’m not likely to use tumblr very much.

Finally, I did miss you guys. And I’m sorry for everything that I’ve missed.

@grandynetheroshan @aranyaphoenix @shaded-hawke @darnath @kurel-andiel @felonous @fuzzymigglet @firemagicked @halenvar @laceandhalos @velerodra @commander-dawnstriker @andijelly @amaracraven

Dungeons and Dragons

My friend purchased a magic ring for 5gp, which the traveling salesman said had the power to make it look like his finger disappeared when he put it on. The novelty worked just as described, except that it didn’t just look like his finger wasn’t there, it truly wasn’t.

A little guesswork, and he decides it must be a fey ring, a tiny little portal to another dimension. Rolling up tiny pieces of parchment with letters on them, he would push them through the ring and they would disappear. He would do this several times a day, for a week or so, but nothing would happen.

Finally, a letter was sent back. A tiny little scroll that required a glass lens (which was rather expensive) to read. It rather rudely asked for him to stop littering the fey’s study.

So, my friend decided to do what any intelligent person would.

He threw the ring into the bottom of a lake.

A month later, the fey kingdom is waging war on all humanity because the Queen of the Fey’s castle is completely flooded, and the merfolk tribes that lived within the lake are waging war because some foul sorcery has dramatically reduced the amount of water in the lake and continues to do so.

Hundreds of people die or are enslaved each day, and no one seems to know where the source for all these troubles came from. Most people are blaming the druids, who are being hunted and killed, all while the sacred groves the druids were protecting are razed and destroyed by the supernatural war. 

Our adventuring party, deciding that we couldn’t stand to see all this happen, moved into the next region, away from all the chaos