The sphinx is a huge beast with a woman’s face, the wings of an eagle and the haunches of a lion. It has a magical singing voice that can lull those near to a peaceful slumbering death. Its sharp talons are also deadly.
The sphinx’s singing voice can be life-threatening if precautions are not taken. It can also take off into the air and dive to the ground to attack its foes.
So last time I was talking about make more english translations for my posts. I actually wanted to make an english version of one of my “drawned reflexion” about the importance of nature and travels in video games, so here it is, I think it’s a good time to do it. There is probably a few mistakes, please forgive me.
Donc, ça fait un moment que je voulais faire une traduction en anglais de ma note sur la représentation de la nature et du voyage dans le jeu vidéo. Vous pouvez retrouver la note originale en français ici : http://ulyssemalassagne.tumblr.com/post/65514628050
“If you would face me… take up arms, newly Arisen!“
Dragon’s Dogma is an open-world action RPG, developed by Capcom and directed by Hideaki Itsuno, who’s known for directing the very successful Devil May Cry 3 and Devil May Cry 4 games. It originally came out for the Playstation 3 and Xbox 360 in 2012, and an expanded version titled Dragon’s Dogma: Dark Arisen came out in 2013 for the same platforms, as well as Steam in 2016.
Dragon’s Dogma is a gem of a game I feel is often overlooked by people. It came out in Skyrim’s massive wake and while it still sold fairly well, it didn’t do as well as Capcom had hoped. If you’re reading this, it hopefully means that you’re at least somewhat interested in what this game has to offer. In this guide I’ll mostly be talking about what the game is like, some of the intricacies of the game, what the difference is between the base game and Dark Arisen, and giving out some helpful tips.