the fun-loving and romantic cleric with
Ra’Haj comes from a tiefling tribe in the feywild. He was
banished from the tribe once they had found he worships Cyric,
the Mad God of Trickery. Though Cyric is often associated
with conflict and deception, Ra’Haj is not an evil fellow. He just
enjoys to play pranks on people and have a general good time.
This character was commissioned by: Richard, who sadly
informed me that the lovely Ra’Haj died during battle. He will be
sorely missed indeed!
The amazing @crystalgraziano drew Daylen so well –I’m awe struck! I’ve been giddy all day! Crystal captured his eternal resting bitch face and stand-offish disposition beautifully!! Thank you, thank you! Please visit Crystal amazing blog and check their fantastic art. Hope to work them with again. :)
It bothers me that we get personnel upgrades at Skyhold. I formed a
connection with Minaeve, Threnn, Adan, and the others. And then we get
to Skyhold and they’re replaced with new people who I don’t know and am
not given a chance to know. And the guys from Haven are all bitter about
being replaced when you talk to them. I didn’t replace you! The game
made me. I’m so sorry. Come back to me! I wish if you saved them at
Haven they weren’t replaced. It just doesn’t seem right.
I… I love you for this anon. I am baby trash and I am Fenris trash. I am trash.
Aveline: She isn’t quite sure, at first, that they’ll be good parents, but she quickly changes her mind when she sees how careful and loving both parents are with their new baby. She knows that this kid is going to end up being as fierce as a dragon and their parents will love them more than anything. She’ll be around for when they run into trouble.
Merrill: She oohs and ahhs and makes funny faces to make the kid laugh. All she had to do was take one look at the happy, proud, sleep-deprived parents to know that this was going to be the best thing for them all. She frequently babysits and tells Dalish stories to get the kid to sleep.
Sebastian: The baby is a gift from the Maker, but the way Hawke and Fenris both look at the child is a miracle. Like Aveline, he wasn’t quite sure at first. Both of them have dealt with such loss and pain. Fenris especially has a tendency to be a bit antagonistic. Yet he could never question that they will be wonderful parents.
Varric: This is going to make for a crazy addition to his book! There’s no denying that this kid is probably simultaneously very safe and very in danger. Most of the city of Kirkwall would rise up in defense of their Champion’s kid, but there were also a lot of factions that might try to hurt Hawke and Fenris using their beloved baby. He starts paying off the Carta to keep an ear out for anyone who might hurt the kid.
Isabela: The sight of Hawke and Fenris with their new baby is the cutest thing she’s ever seen. She’s going to teach that kid how to hold their liquor and all the dirty limericks she’s ever known. And Auntie Isabela will always be around to help make mischief.
Anders: If the baby is biologically Hawke’s and Fenris’, he insists on being the one to deliver it. Even though he and Fenris don’t really get along, Hawke is his friend and he wants to do this. But even if the child is adopted, he’s always there to help. He’ll heal scraped knees and bruised elbows. He doesn’t think he’s ever seen Hawke so happy, and even Fenris smiles, so he’s going to do everything he can to make sure they all stay safe.
Bethany: She’s going the be the best aunt ever. Whenever she can find the time to visit her sibling, she’s there, holding the child and playing with them. She knows her sibling and Fenris both have issues, but who doesn’t? She knows from personal experience that this child will be loved and treasured forever.
Carver: He finds the concept of his sibling being a parent kind of strange. Somehow, he’d never really thought it would happen, maybe because of all the years when they had to essentially parent him. He feels kind of bad for that and he makes up for it by helping out with baby care in whatever way he can. If he’s a Templar, he spends most of his down time with the baby. If he’s a Warden, he sends back unique toys or interesting baby clothes from wherever he’s stationed. And he protects both his sibling and their kid from any threat.
Fenris: The first time he holds his baby, he’s terrified. What if he drops them? What if his lyrium can hurt them? What if he’s a terrible dad? But the moment the child is settled in his embrace, all thought flee except that he will protect this child with his life if he has to. He has a purpose now, and responsibility. He knows he’d do anything for his child. He grins at Hawke, wanting to share this feeling. He knows it’s going to be a bumpy road, but he also knows that they’ll make it. It’s going to be wonderful.
Blue Hawke: They are going to nurture their child if it kills them. This baby is everything. They lean against Fenris, their baby snug in their arms, and they know everything is perfect.
Purple Hawke: They have a feeling that this baby is going to be a handful and probably take after them a little too much. If Fenris thinks one Hawke in the house is hard to deal with? Oh, just wait! It’s going to be amazing and overwhelming and crazy and perfect.
Red Hawke: If anyone so much as sneezes too close to their child, there will be hell to pay. No one will ever threaten their family, no matter what. They’ve lost too much. Never again. This baby is beautiful and they know Fenris will be there through it all, just as fiercely protective. This family will be perfect.
It’s a common misconception that “Dungeons & Dragons” refers to a particular fictional setting. This isn’t actually the case; Dungeons & Dragons is a set of tabletop roleplaying rules for a particular style of play, which can be employed in a variety of settings, both officially published and fan-made.
With respect to the former, officially published D&D settings include:
A post-apocalyptic wasteland drained of life by vile sorcerer-kings, variously inhabited by tribes of cannibal hobbits, claustrophobic parrot-men, and giant psychic praying mantises, all of which are playable races (even the last one!)
A spacefaring setting in which enchanted galleons sail the luminferous aether protected by magical force fields; though most crews are human, one might also expect to encounter gunslinging hippopotami, brain-sucking tentacle monsters, or gadgeteering gnomes whose vessels are powered by giant hamsters running on wheels (yes, really)
An industrialised quasi-Victorian city constructed around the inner side of a giant ring hovering at the top of an infinitely tall spire at the centre of the universe, the streets of which are ruled by factions of bickering philosophers who can literally think you to death (and also everyone inexplicably speaks Cockney)
confederation of Gothic city-states ruled by expies of baddies from classic horror films, including Dracula, the Wolfman, the Mummy, Victor Frankenstein, Dr. Moreau, plus an evil version of Pinocchio, because why the hell not?
I could keep going, but I suspect you get the picture!