Rogue of Mind
icetsuki asked classpect-analysis: What information could you give on Rogue of Mind? Thank you very much btw, this is really fantastic of you! You’re absolutely welcome. Always nice to get requests for these things. Rogues take their aspect from some and give to others, ensuring a distribution that benefits the team. Mind is all about logic, decisions, and intelligence. So the Rogue of Mind would take knowledge from some people and distribute that knowledge to the entire team. The Rogue of Mind would start off acting more like a Heart player, tending towards impulsiveness and not really acting on their surprisingly strong intelligence. They would also have trouble making clear decisions, tending to waver from one choice to another. However, as they progress through the game, the Rogue of Mind would slowly become more of a leader to the team. They would be able to distribute the knowledge of one player with the entire team, leading to more unity within the team. Each player could walk a mile in each other’s shoes, as the saying goes. They would also quickly become more confident in their intellectual prowess, and become more and more capable of staying one step ahead of the enemy’s plans. A god tiered Rogue of Mind would be a brilliant and capable leader for the team. They would be able to steal the plans of their enemies and distribute them to their team, allowing the team to stay one step ahead no matter what their enemies did. They could be able to steal the outer self of someone, allowing someone else to see from their point of view, making them very good at solving disputes. They could also be able to distribute intelligence and creativity to their team, allowing everyone to think as well as the Rogue of Mind and come up with the most effective plan as a team. Long story short, the Rogue of Mind would make an incredibly smart leader who could guide any team to a victorious plan.